5,396 research outputs found

    The Potential Benefits of Taking Introduction to Art for Non-Art Major College Students

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    This research was conducted to discern the potential benefits for non-art majors taking a general art course based on the perspectives of both discipline-based art education (DBAE) and visual culture and art education (VCAE). The research also attempted to ascertain the impact of DBAE and VCAE on the students. DBAE considers art an indispensable part of general education and supports a broad educational mission that promotes building minds and cultivating problem solving, VCAE stresses โ€œmeaning makingโ€ and active learning. This study demonstrated how the goals or objectives of art education promoted by both DBAE and VCAE are beneficial and crucial for the development of college students. A survey questionnaire was used to obtain qualitative data related to studentsโ€™ learning outcomes. The researcher first identified the themes prominent in both DBAE and VCAE and then translated those themes into survey items. This study was conducted on the campuses of one college and one university in the southern district of Taiwan. Both are technology schools and award bachelor degrees. After data were cleaned, there were 189 valid questionnaires. In addition, textbooks frequently used by art educators to teach Introduction to Art were analyzed. This research concluded that student participants have benefited from most of the learning outcomes. Based on their answers to the closed-ended questions, students benefited equally from DBAE and VCAE themes. But in responses to the open-ended questions, participants acknowledged more benefits from DBAE outcomes than from VCAE outcomes

    ๋ฏธ์ˆ  ์†Œ๋น„์—์„œ์˜ ์œ ์ฐฝ์„ฑ์ด ์ง€์œ„ ์œ ์ถ”์— ๋ฏธ์น˜๋Š” ์˜ํ–ฅ

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    ํ•™์œ„๋…ผ๋ฌธ (์„์‚ฌ)-- ์„œ์šธ๋Œ€ํ•™๊ต ๋Œ€ํ•™์› : ๋ฏธ์ˆ ๋Œ€ํ•™ ํ˜‘๋™๊ณผ์ •๋ฏธ์ˆ ๊ฒฝ์˜, 2019. 2. ๊น€์ƒํ›ˆ.์—ญ์‚ฌ์ ์œผ๋กœ ๋ฏธ์ˆ ์€ ๋ถ€์˜ ์ƒ์ง•์ด์—ˆ์œผ๋ฉฐ ๊ทธ๋กœ ์ธํ•ด ํ˜ธํ™”๋ฅผ ๋‚ดํฌํ•˜๊ฒŒ ๋˜์—ˆ๋‹ค (Mandel, 2009). ์ด๋Ÿฌํ•œ ์—ฐ๊ด€์„ฑ์€ ์ฃผ๋กœ ์›๋ณธ ๋ฏธ์ˆ  ์ž‘ํ’ˆ์˜ ์†Œ๋น„์—์„œ ํŒŒ์ƒ๋˜์—ˆ๋Š”๋ฐ, ์ตœ๊ทผ ์—ฐ๊ตฌ์— ๋”ฐ๋ฅด๋ฉด ์›๋ณธ์˜ ์†Œ๋น„๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ๋ฏธ์ˆ  ์ž‘ํ’ˆ์„ ์ƒํ’ˆ์— ์ ์šฉํ•˜๋Š” ๊ฒฝ์šฐ์—๋„ ์ง€๊ฐ๋œ ํ˜ธํ™”๊ฐ€ ๋†’์•„์ง„๋‹ค๊ณ  ํ•œ๋‹ค (Hagtvedt & Patrick, 2008a). ์ด๋Ÿฌํ•œ ๊ฒฐ๊ณผ๋Š” ๋ฏธ์ˆ ์˜ ๋‹ค๋ฅธ ์†Œ๋น„ ํ˜•ํƒœ๋„ ๊ณผ์‹œ์  ์†Œ๋น„๋กœ ์ด์–ด์งˆ ์ˆ˜ ์žˆ์Œ์„ ์•”์‹œํ•œ๋‹ค. ์ด์— ๋ณธ ์—ฐ๊ตฌ์—์„œ๋Š” ๋ฏธ์ˆ ์ด ์–ธ์ œ ๊ทธ๋ฆฌ๊ณ  ์™œ ๊ณผ์‹œ์  ์†Œ๋น„๊ฐ€ ๋  ์ˆ˜ ์žˆ๋Š”์ง€๋ฅผ ํƒ๊ตฌํ•œ๋‹ค. ์ด๋ฅผ ์œ„ํ•ด ๋‘๊ฐœ์˜ ๋ฏธ์ˆ  ์†Œ๋น„ ํ˜•ํƒœ, ์ฆ‰ ๋ฏธ์ˆ ์˜ ์ธ์‡„๋ณธ (art print์‹คํ—˜ 1) ๊ณผ ์ „์‹œ ๊ด€๋žŒ (์‹คํ—˜ 2) ์ด๋ผ๋Š” ๋‘๊ฐœ์˜ ๋งฅ๋ฝ์—์„œ ๊ฐ€์„ค์„ ํ™•์ธํ•œ๋‹ค. ๋ณธ ์—ฐ๊ตฌ๋Š” ๋‚ฎ์€ ์œ ์ฐฝ์„ฑ (i.e. ์ฒ˜๋ฆฌํ•˜๊ธฐ ์–ด๋ ต๊ณ  ์ดํ•ดํ•˜๊ธฐ ์–ด๋ ค์šด) ์˜ ๋ฏธ์ˆ ์„ ์†Œ๋น„ํ•˜๋Š” ๊ฒƒ์ด ์†Œ๋น„์ž์— ๋Œ€ํ•œ ํŠน์ •ํ•œ ์ž์งˆ๋“ค์„ ์•”์‹œํ•œ๋‹ค๊ณ  ์ œ์•ˆํ•œ๋‹ค. ๊ตฌ์ฒด์ ์œผ๋กœ, ์†Œ๋น„์ž๊ฐ€ ๋‚ฎ์€ ์œ ์ฐฝ์„ฑ์˜ ๋ฏธ์ˆ ์„ ์†Œ๋น„ํ•  ๋•Œ, ๊ด€์ฐฐ์ž๋Š” ๊ทธ์— ๋Œ€ํ•ด ๋†’์€ ์ทจํ–ฅ๊ณผ ๋†’์€ ์ง€์œ„๋ฅผ ์œ ์ถ”ํ•  ๊ฒƒ์ด๋ผ๋Š” ๊ฐ€์„ค์„ ์ œ์‹œํ•œ๋‹ค. ์ด๋Š” ๋ฌธํ™”์ ์œผ๋กœ ๊ณต์œ ๋˜๋Š” ์ทจํ–ฅ (Reber, 2012)์—์„œ ๋น„๋กฏ๋œ ๋…ผ์ง€๋กœ, ๊ฐ™์€ ์‚ฌํšŒ ๊ณ„๊ธ‰์˜ ๊ตฌ์„ฑ์›๋“ค์ด ํŠน์ •ํ•œ ์ทจํ–ฅ์„ ๊ณต์œ ํ•˜๊ณ  ์ž์‹ ์—๊ฒŒ ๊ฐ€ํ•ด์ง€๋Š” ๊ธฐ๋Œ€์น˜๋ฅผ ์ดํ•ดํ•˜๊ณ  ์žˆ๋‹ค๋Š” ์ ์— ๊ทผ๊ฑฐํ•œ๋‹ค. ๋†’์€ ์‚ฌํšŒ ๊ณ„๊ธ‰์ด ๊ณ ์ƒํ•œ ์ทจํ–ฅ์„ ๊ฐ–๊ณ  ์žˆ๋‹ค๋Š” ๊ฒƒ์€ (Bourdieu, 1985) ๋„๋ฆฌ ์•Œ๋ ค์ง„ ์‹ ๋…์ด๋‹ค. ๋”ฐ๋ผ์„œ ์œ ์ฐฝ์„ฑ์ด ๋‚ฎ์€ ๋ฏธ์ˆ ์„ ์†Œ๋น„ํ•˜๋Š” ๊ฒƒ์€ ๋ฏธ์  ๊ฐ์ƒ์— ์žˆ์–ด์„œ์˜ ์ˆ™๋‹ฌ์„ ์˜๋ฏธํ•˜๋ฉฐ, ๋†’์€ ์ทจํ–ฅ๊ณผ ๊ทธ์— ๋”ฐ๋ฅธ ๋†’์€ ์ง€์œ„๋ฅผ ์•”์‹œํ•œ๋‹ค. ๋˜ํ•œ, ์ด ํšจ๊ณผ๋Š” ๊ด€์ฐฐ์ž๊ฐ€ ์ž์‹ ์˜ ๋ฏธ์  ๋Šฅ๋ ฅ์— ๊ทผ๊ฑฐํ•˜์—ฌ ๋น„๊ตํ•˜์—ฌ ์œ ์ถ”ํ•˜๋Š” ๊ฒƒ์œผ๋กœ, ๊ด€์ฐฐ์ž๊ฐ€ ๋†’์€ ๋ฏธ์ˆ  ์ „๋ฌธ ์ง€์‹์„ ๊ฐ–๊ณ  ์žˆ์„ ๋•Œ ์•ฝํ™”๋  ๊ฒƒ์œผ๋กœ ์˜ˆ์ƒํ•œ๋‹ค. ์ œ์‹œ๋œ ๊ฐ€์„ค์€ ๋‘ ๋ฒˆ์˜ ์‹คํ—˜์„ ๊ฑฐ์ฒ˜ ์ž…์ฆ๋˜์—ˆ๋‹ค. ์‹คํ—˜1 (N = 140) ์—์„œ ์‹คํ—˜์ฐธ๊ฐ€์ž๋“ค์€ ๋ฏธ์ˆ  ์ž‘ํ’ˆ์ด ํฌํ•จ๋œ ํ•œ ๊ฐœ์ธ์˜ ์ธ์Šคํƒ€๊ทธ๋žจ ๊ฒŒ์‹œ๋ฌผ์„ ๋ณด๊ณ  ๊ทธ์— ๋Œ€ํ•ด ์ง€๊ฐํ•œ ์ทจํ–ฅ๊ณผ ์ง€์œ„๋ฅผ ํŒ๋‹จํ–ˆ๋‹ค. ์‹คํ—˜ ๊ฒฐ๊ณผ๋Š” ์ œ์‹œ๋œ ๊ฐ€์„ค๊ณผ ๊ฐ™์ด, ๋‚ฎ์€ ์œ ์ฐฝ์„ฑ์„ ๊ฐ–๋Š” ๋ฏธ์ˆ  ์ž‘ํ’ˆ์˜ ์†Œ๋น„๋Š” ๋” ๋†’์€ ์ทจํ–ฅ๊ณผ ์ง€์œ„์— ๋Œ€ํ•œ ์œ ์ถ”๋กœ ์ด์–ด์ง์„ ์ฆ๋ช…ํ–ˆ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ๊ด€์ฐฐ์ž๊ฐ€ ๋ฏธ์ˆ  ์ „๋ฌธ ์ง€์‹ ์ˆ˜์ค€์ด ๋†’์„ ๋•Œ ์ด ํšจ๊ณผ๋Š” ์ค„์–ด๋“ค์—ˆ๋‹ค. ์‹คํ—˜2 (N = 72) ๋Š” ๋ณธ ํšจ๊ณผ์— ๋Œ€ํ•œ ๋Œ€์•ˆ ๊ฐ€์„ค ๋‘๊ฐ€์ง€๋ฅผ ํ™•์ธํ•œ๋‹ค. ๊ฐœ๋ฐฉ ๊ฒฐํ•ฉ ์‹คํ—˜์—์„œ ๋งŽ์€ ์‹คํ—˜์ฐธ๊ฐ€์ž๋“ค์€ ์œ ์ฐฝ์„ฑ์ด ๋‚ฎ์€ ๋ฏธ์ˆ ์„ ์†Œ๋น„ํ•˜๋Š” ๊ฐœ์ธ์— ๋Œ€ํ•ด ์ฐฝ์˜์ ์ผ ๊ฒƒ์ด๋ผ๊ณ  ์œ ์ถ”ํ–ˆ๋‹ค. ์ด๋Ÿฐ ํ˜„์ƒ์— ๋Œ€์‘ํ•˜์—ฌ, ์‹คํ—˜2์—์„œ๋Š” ์ง€๊ฐ๋œ ์ฐฝ์˜์„ฑ์„ ํ™•์ธํ–ˆ๋‹ค. ๋ถ„์„ ๊ฒฐ๊ณผ, ์ฐฝ์˜์„ฑ์€ ์ œ์‹œ๋œ ๋ชจํ˜•์—์„œ ์œ ํšจํ•˜์ง€ ์•Š๊ฒŒ ๋‚˜์™€์„œ ๋Œ€์•ˆ ๊ฐ€์„ค์„ ๊ธฐ๊ฐํ•  ์ˆ˜ ์žˆ์—ˆ๋‹ค. ๋˜ํ•œ ์ž‘ํ’ˆ ๋ณ„ ์นœ์ˆ™๋„์— ๋”ฐ๋ผ ๊ฒฐ๊ณผ๊ฐ€ ๋‹ค๋ฅด๊ฒŒ ๋‚˜์˜ฌ ์ˆ˜ ์žˆ๋‹ค๋Š” ๋Œ€์•ˆ ๊ฐ€์„ค์„ ํ™•์ธํ•˜๊ธฐ ์œ„ํ•˜์—ฌ, ์‹คํ—˜2์—์„œ๋Š” ๋‹จ์ผ ์ž๊ทน๋ฌผ์„ ์‚ฌ์šฉํ•˜์—ฌ ์œ ์ฐฝ์„ฑ์„ ๋‹ค๋ฅด๊ฒŒ ํ”„๋ ˆ์ด๋ฐ(framing)ํ•˜์˜€๋‹ค. ๋ณธ ์‹คํ—˜์€ ๋ฏธ์ˆ  ์†Œ๋น„๊ฐ€ ์–ธ์ œ ๊ทธ๋ฆฌ๊ณ  ์–ด๋–ป๊ฒŒ ์ง€์œ„๋ฅผ ๋‚˜ํƒ€๋‚ด๊ฒŒ ๋˜๋Š”์ง€์— ๋Œ€ํ•œ ์ƒˆ๋กœ์šด ๊ฒฐ๊ณผ๋ฅผ ๋„์ถœํ–ˆ๋‹ค. ๋ฏธ์ˆ ์ด ์ผ๋ฐ˜์ ์œผ๋กœ ํ˜ธํ™”๋กญ๊ฒŒ ์ง€๊ฐ๋˜๋Š” ๊ฒƒ์„ ๊ณ ๋ คํ•˜์˜€์„ ๋•Œ, ๋ณธ ์‹คํ—˜์˜ ๊ฒฐ๊ณผ๋Š” ๋ฏธ์ˆ ์„ ๋งˆ์ผ€ํŒ…์— ํ™œ์šฉํ•  ๋•Œ ๊ฐ ๋ชฉ์ ์— ๋” ๊ฑธ๋งž๋Š” ๋ฏธ์ˆ ์˜ ํ˜•ํƒœ์™€ ํŠน์ง•์„ ์ œ์•ˆํ•  ์ˆ˜ ์žˆ๋‹ค.Art has historically been a signal of wealth and therefore gained a connotation of luxury (Mandel, 2009). While such connotation stems mainly from purchase of original artworks, recent studies have shown that incorporating art in a product increases the perceived luxury of the product (Hagtvedt & Patrick, 2008a). Such finding highlights the potential of different art consumption modes as a means of conspicuous consumption. The current study investigates when and how art becomes a form of conspicuous consumption. In doing so, two modes of art consumption, possession of art prints (study 1) and exhibition visit (study 2), were observed. The current research proposes that consuming art with low fluency (i.e. difficult to process and difficult to understand) could imply certain attributes about the consumer. Specifically, it is hypothesized that when a consumer consumes fine art of low fluency, others will infer refined taste and high financial status of the person. Such is hypothesized, because there exists a 'culturally shared taste' (Reber, 2012), indicating that members of the same social class share certain taste and understand what is expected of them. The fact that members of the upper class have "refined" taste (Bourdieu, 1985) is a widely accepted lay belief. Thus, consumption of fine art of low fluency will imply proficiency in aesthetic comprehension, thereby implying taste levels and respective status. In addition, this effect is expected to be attenuated when the observer's expertise is high and the consumed art is of low fluency. The proposed mechanisms were tested in two studies. In Study 1 (N = 140), participants rated perceived taste and status of an individual based on the individual's Instagram post of an art print. Results support that low fluency art consumption leads to heightened inference of taste and financial status. However, when observer of high expertise observed art with low fluency, the effect diminished. Study 2 (N = 72) addressed two alternative hypotheses. In an open association study, many participants inferred higher creativity for lower fluency art consumption. To address this phenomenon, creativity measure was added in study 2 and was proven as insignificant. In addition, to rule out an alternative hypothesis of familiarity, a single stimulus was used with different framing in study 2. This research provides novel findings on when and how art consumption becomes a status signal. Regarding the fact that art has been associated with luxury perception, the results of this study reveal which art is more suitable for such purpose and why.I. INTRODUCTION 1 II. THEORETICAL BACKGROUND 3 2.1. Art 2.2. Fluency 2.3. Taste and Status Inference 2.4 Expert vs. Novice III. RESEARCH MODEL 14 3.1. Hypotheses 3.2. Study Overview IV. STIMULI PRETEST 20 4.1. Design and Procedure 4.2. Results and Discussion V. OPEN ASSOCIATION PILOT STUDY 24 VI. STUDY 1 26 6.1. Design and Procedure 6.2. Results and Discussion VII. STUDY 2 33 7.1. Design and Procedure 7.2. Results and Discussion VIII. GENERAL DISCUSSION 38 8.1. Theoretical and Managerial Implications 8.2. Limitations and Further Research IX. REFERENCES 42 X. ARTWORKS 50 XI. APPENDIX 51 ๊ตญ๋ฌธ ์ดˆ๋ก 53Maste

    Metropolitan landscape and urban art. The case of Tehran

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    Paesaggio metropolitano e l'arte urbano. Il caso di Teheran Il paesaggio urbano di Teheran attualmente presenta problemi significativi connessi con un rapido sviluppo dell'arte urbana contemporanea. รˆ quindi parso necessario analizzare approfonditamente il ruolo che mirati progetti di urban art possono avere per superare tali problemi contribuendo al miglioramento del paesaggio urbano nel suo complesso. In questa tesi, l'arte urbana non รจ quindi considerata come un fattore decorativo, ma รจ una parte del progetto di paesaggio urbano che coinvolge la dimensione soggettiva, โ€œrispetto all'impatto positivo sui cittadiniโ€ e la dimensione oggettiva, โ€œla qualitร  del paesaggio urbanoโ€ studiando il contesto urbano e sociale dell'area/quartiere. Questa ricerca mira, per tanto, a definire un progetto di arte urbana esplicitamente finalizzato a migliorare il paesaggio metropolitano. In particolare, la tesi inizia con una panoramica sull'arte urbana e il suo background in rapporto con i paesaggi metropolitani, per approdare a inquadrare la problematica scientifica. Uno sguardo piรน da vicino, ai casi di Berlino e Roma ha evidenziato che esistono progetti di arte urbana che apportano benefici significativi a paesaggi metropolitani. Infatti, negli ultimi venti anni sono state messe in campo sia la formulazione di progetti di arte urbana come stimolo alla crescita culturale nel caso di Roma, e l'introduzione dell'arte urbana come vera e propria strategia di sviluppo metropolitano nel caso di Berlino. In parallelo, la ricerca รจ stata condotta attraverso la raccolta e l'analisi dei dati utili a mettere in luce le problematiche piรน critiche del paesaggio urbano di Teheran. In questo quadro, lโ€™obiettivo del lavoro รจ stato quello di definire un piano per determinare un metodo, classificare i problemi ed effettuare confronti mirati anche sulla base dei dati forniti da Roma, Berlino e Teheran. Si รจ quindi proceduto descrivendo le diverse problematiche di Teheran, e si รจ valutato il modo di usare gli apprendimenti derivanti dallโ€™analisi dei progetti di arte urbana a Roma e Berlino. Il risultato del lavoro include strategie, linee guida e indicazioni operative. Le strategie evidenziano come l'arte urbana potrebbe aiutare a superare i problemi del paesaggio urbano di Teheran e in quale modo potrebbero essere utilizzati. Le strategie si dividono in: 1- Rigenerazione urbana: Spazio urbano abbandonato, Area degradata, e Spazi perduti: rilancio dell'identitร  urbana e leggibilitร ; 2- Creazione dello spazio aperto dinamico e creativo; 3- Comunicazione tra cittadino e cittร ; 4-Funzione culturale e sociale: hotspots criminalitร  urbana e disuguaglianza spaziale/ingiustizia spaziale; 5- Benefici economici e turistici. Le linee guida descrivono il modo di utilizzare le opere d'arte urbane e fanno riferimento a: 1-Approccio sistematico del posizionamento, 2- Caratteristica di comunicazione, 3- Qualitร  del progetto e procedure di selezione, 4-Necessitร  amministrative: Concorsi e Commissioni, 5-Creazione dell'identitร , 6-Attuazione della conservazione e della manutenzione. I suggerimenti proposti sono due metodi che potrebbero essere di supporto nella pratica dell'arte urbana a Teheran e contengono: 1- posizione di muri legali 2- progetto Co- creazione. Infine, รจ stata anche elaborata una simulazione di un progetto di arte urbana nel quartiere studiato Pamenar, di Teheran costruito con riferimento alle conoscenze acquisite

    Identifying Professional Photographers Through Image Quality and Aesthetics in Flickr

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    In our generation, there is an undoubted rise in the use of social media and specifically photo and video sharing platforms. These sites have proved their ability to yield rich data sets through the users' interaction which can be used to perform a data-driven evaluation of capabilities. Nevertheless, this study reveals the lack of suitable data sets in photo and video sharing platforms and evaluation processes across them. In this way, our first contribution is the creation of one of the largest labelled data sets in Flickr with the multimodal data which has been open sourced as part of this contribution. Predicated on these data, we explored machine learning models and concluded that it is feasible to properly predict whether a user is a professional photographer or not based on self-reported occupation labels and several feature representations out of the user, photo and crowdsourced sets. We also examined the relationship between the aesthetics and technical quality of a picture and the social activity of that picture. Finally, we depicted which characteristics differentiate professional photographers from non-professionals. As far as we know, the results presented in this work represent an important novelty for the users' expertise identification which researchers from various domains can use for different applications

    Facility managersโ€™ perceptions on building performance assessment

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    During the operational phase, building performance may decrease in various areas, so that the end usersโ€™ requirements are no longer met. Consequently, indicators are useful to assessand improve the performance of existing buildings. In this study, we carried out a literature review and organized a focus group with facility management experts to gather and analyze facility managersโ€™ perceptions on operational indicators that could be used to assess the performance of buildings. The results revealed that the core indicators used to measure a buildingโ€™s operational performance are related to safety and assets working properly, health and comfort, space functionality, and energy performance. The findings also revealed that these indicators can be obtained from three sources: a) facility managers/operators, who carry out corrective maintenance and perform technical inspections, b) regular users, who report complaints and fill-in satisfaction questionnaires, and c) sporadic users, who also fill-in satisfaction questionnaires. These indicators and their sources can contribute to a better analysis of building performance and the definition of measures to improve performance during the operational phase of a building.Peer ReviewedPostprint (published version

    How does contemporary artists consolidate their success and achievements through social media platform such as Instagram? : Case study of successful co-existing relationship developed between contemporary artists Ai Weiwei and KAWS with their Instagram account

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    In the following thesis, I would compare and contrast the two art world phenomenon:Ai Weiwei and KAWS, whom have very distinctive artistic focus and style. And how the two artists utilize their social media platform to achieve different purposes and reflect different values. In the past few years, due to internet accessibility to the art world, online and social media platforms have become an intermediary between the art world and the masses, giving everyone access to art. Being household names from the art world, both of the artists generated a large number of fans on their social media platform of Instagram. However, the two artistโ€™s content display, communication methods and viewerโ€™s feedback are completely different. For each artist, I would focus on the following three aspects: Market performance over the past decade, commercial impact through brands collaboration, and socio-political impact to analyze the root causes of different content presentations. Through the same platform: Instagram, both artists amplified their success by reaching a wider demographic and greater global social influence. Ai Weiwei further realized his socio-political values by drawing more attention and awareness for global crisis on a grander scale through the platform whereas KAWS promoted his artwork and collectibles to collectors and consumers worldwide

    Pathway to Future Symbiotic Creativity

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    This report presents a comprehensive view of our vision on the development path of the human-machine symbiotic art creation. We propose a classification of the creative system with a hierarchy of 5 classes, showing the pathway of creativity evolving from a mimic-human artist (Turing Artists) to a Machine artist in its own right. We begin with an overview of the limitations of the Turing Artists then focus on the top two-level systems, Machine Artists, emphasizing machine-human communication in art creation. In art creation, it is necessary for machines to understand humans' mental states, including desires, appreciation, and emotions, humans also need to understand machines' creative capabilities and limitations. The rapid development of immersive environment and further evolution into the new concept of metaverse enable symbiotic art creation through unprecedented flexibility of bi-directional communication between artists and art manifestation environments. By examining the latest sensor and XR technologies, we illustrate the novel way for art data collection to constitute the base of a new form of human-machine bidirectional communication and understanding in art creation. Based on such communication and understanding mechanisms, we propose a novel framework for building future Machine artists, which comes with the philosophy that a human-compatible AI system should be based on the "human-in-the-loop" principle rather than the traditional "end-to-end" dogma. By proposing a new form of inverse reinforcement learning model, we outline the platform design of machine artists, demonstrate its functions and showcase some examples of technologies we have developed. We also provide a systematic exposition of the ecosystem for AI-based symbiotic art form and community with an economic model built on NFT technology. Ethical issues for the development of machine artists are also discussed

    An Airport Experience Framework from a Tourism Perspective

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    This study, by integrating the perspectives of sociological, psychological, and service marketing and management, all of which affect the passenger experience, proposes a theoretical framework for the creation of the airport experience in relation to tourism. This research responds to the current phenomenon in which airports are offering other types of experiences within the airport terminal, expanding the role of an airport from being a utility for transportation into a place where various and different values can be offered. This research explores the current airport experience and adds to research on airport experience by clarifying ten key components necessary for airport passenger experience propositions based on existing research, the current industry phenomena, and the empirical study. The paper also underlines those components that can enhance passenger experience in relation to tourism and highlights the role that airports contribute to a destination

    Smart Cities between ethics and aesthetics

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    Smart cities are systems of knowledge. If on the one hand they maintain an identity that prevents repetition - given the uniqueness of their historical-evolutionary path โ€“ on the other hand they can be classified according to the criteria of representation adopted for interaction with the urban reality. However, rather than adhering to a single paradigm (modernity, postmodernism or complexity), it may be useful to develop an โ€œeclecticโ€ perspective, in order to identify the conceptual intersections that show the existence of areas in which it is important to intervene, regardless of the diversity of paradigms. In this context, researchers and practitioners can help in establishing a link between the development of collective identities and activities of public institutions interested in activating participatory decision-making processes. Thus, it is possible to appreciate geographical scales and elements of scarse interest at an institutional level, which, however, may prove to be of great value in citizensโ€™ individual background. Citizens become โ€œdaily life explorersโ€ who can communicate with the institutions or share contents with them on the web. Instead, geographers and institutions have the task of integrating the individual opinions in order to produce โ€œethical frameworksโ€ which are responsive to the living experience of people that animate everyday life. On the basis of these premises, the aim of this work is to research an equitable and sustainable pattern of development, in the ambivalent tension between ethics and aesthetics of the urban contexts, โ€œmediatedโ€ by the system of knowledge that characterises the smart cities
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