31,831 research outputs found

    XML Schema-based Minification for Communication of Security Information and Event Management (SIEM) Systems in Cloud Environments

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    XML-based communication governs most of today's systems communication, due to its capability of representing complex structural and hierarchical data. However, XML document structure is considered a huge and bulky data that can be reduced to minimize bandwidth usage, transmission time, and maximize performance. This contributes to a more efficient and utilized resource usage. In cloud environments, this affects the amount of money the consumer pays. Several techniques are used to achieve this goal. This paper discusses these techniques and proposes a new XML Schema-based Minification technique. The proposed technique works on XML Structure reduction using minification. The proposed technique provides a separation between the meaningful names and the underlying minified names, which enhances software/code readability. This technique is applied to Intrusion Detection Message Exchange Format (IDMEF) messages, as part of Security Information and Event Management (SIEM) system communication hosted on Microsoft Azure Cloud. Test results show message size reduction ranging from 8.15% to 50.34% in the raw message, without using time-consuming compression techniques. Adding GZip compression to the proposed technique produces 66.1% shorter message size compared to original XML messages.Comment: XML, JSON, Minification, XML Schema, Cloud, Log, Communication, Compression, XMill, GZip, Code Generation, Code Readability, 9 pages, 12 figures, 5 tables, Journal Articl

    An artefact repository to support distributed software engineering

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    The Open Source Component Artefact Repository (OSCAR) system is a component of the GENESIS platform designed to non-invasively inter-operate with work-flow management systems, development tools and existing repository systems to support a distributed software engineering team working collaboratively. Every artefact possesses a collection of associated meta-data, both standard and domain-specific presented as an XML document. Within OSCAR, artefacts are made aware of changes to related artefacts using notifications, allowing them to modify their own meta-data actively in contrast to other software repositories where users must perform all and any modifications, however trivial. This recording of events, including user interactions provides a complete picture of an artefact's life from creation to (eventual) retirement with the intention of supporting collaboration both amongst the members of the software engineering team and agents acting on their behalf

    Support for collaborative component-based software engineering

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    Collaborative system composition during design has been poorly supported by traditional CASE tools (which have usually concentrated on supporting individual projects) and almost exclusively focused on static composition. Little support for maintaining large distributed collections of heterogeneous software components across a number of projects has been developed. The CoDEEDS project addresses the collaborative determination, elaboration, and evolution of design spaces that describe both static and dynamic compositions of software components from sources such as component libraries, software service directories, and reuse repositories. The GENESIS project has focussed, in the development of OSCAR, on the creation and maintenance of large software artefact repositories. The most recent extensions are explicitly addressing the provision of cross-project global views of large software collections and historical views of individual artefacts within a collection. The long-term benefits of such support can only be realised if OSCAR and CoDEEDS are widely adopted and steps to facilitate this are described. This book continues to provide a forum, which a recent book, Software Evolution with UML and XML, started, where expert insights are presented on the subject. In that book, initial efforts were made to link together three current phenomena: software evolution, UML, and XML. In this book, focus will be on the practical side of linking them, that is, how UML and XML and their related methods/tools can assist software evolution in practice. Considering that nowadays software starts evolving before it is delivered, an apparent feature for software evolution is that it happens over all stages and over all aspects. Therefore, all possible techniques should be explored. This book explores techniques based on UML/XML and a combination of them with other techniques (i.e., over all techniques from theory to tools). Software evolution happens at all stages. Chapters in this book describe that software evolution issues present at stages of software architecturing, modeling/specifying, assessing, coding, validating, design recovering, program understanding, and reusing. Software evolution happens in all aspects. Chapters in this book illustrate that software evolution issues are involved in Web application, embedded system, software repository, component-based development, object model, development environment, software metrics, UML use case diagram, system model, Legacy system, safety critical system, user interface, software reuse, evolution management, and variability modeling. Software evolution needs to be facilitated with all possible techniques. Chapters in this book demonstrate techniques, such as formal methods, program transformation, empirical study, tool development, standardisation, visualisation, to control system changes to meet organisational and business objectives in a cost-effective way. On the journey of the grand challenge posed by software evolution, the journey that we have to make, the contributory authors of this book have already made further advances

    BlogForever D2.4: Weblog spider prototype and associated methodology

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    The purpose of this document is to present the evaluation of different solutions for capturing blogs, established methodology and to describe the developed blog spider prototype

    P ORTOLAN: a Model-Driven Cartography Framework

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    Processing large amounts of data to extract useful information is an essential task within companies. To help in this task, visualization techniques have been commonly used due to their capacity to present data in synthesized views, easier to understand and manage. However, achieving the right visualization display for a data set is a complex cartography process that involves several transformation steps to adapt the (domain) data to the (visualization) data format expected by visualization tools. To maximize the benefits of visualization we propose Portolan, a generic model-driven cartography framework that facilitates the discovery of the data to visualize, the specification of view definitions for that data and the transformations to bridge the gap with the visualization tools. Our approach has been implemented on top of the Eclipse EMF modeling framework and validated on three different use cases

    Semantic model-driven development of web service architectures.

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    Building service-based architectures has become a major area of interest since the advent of Web services. Modelling these architectures is a central activity. Model-driven development is a recent approach to developing software systems based on the idea of making models the central artefacts for design representation, analysis, and code generation. We propose an ontology-based engineering methodology for semantic model-driven composition and transformation of Web service architectures. Ontology technology as a logic-based knowledge representation and reasoning framework can provide answers to the needs of sharable and reusable semantic models and descriptions needed for service engineering. Based on modelling, composition and code generation techniques for service architectures, our approach provides a methodological framework for ontology-based semantic service architecture

    A model-based approach to language integration

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    The interactions of several languages within a soft- ware system pose a number of problems. There is several anecdotal and empirical evidence supporting such concerns. This paper presents a solution to achieve proper language integration in the context of language workbenches and with limited effort. A simple example is presented to show how cross- language constraints can be addressed and the quality of the support attainable, which covers error-checking and refactoring. A research agenda is then presented, to support future work in the area of language integration, taking advantage of modern language workbenches features
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