57,190 research outputs found

    Analysis of Software Binaries for Reengineering-Driven Product Line Architecture\^aAn Industrial Case Study

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    This paper describes a method for the recovering of software architectures from a set of similar (but unrelated) software products in binary form. One intention is to drive refactoring into software product lines and combine architecture recovery with run time binary analysis and existing clustering methods. Using our runtime binary analysis, we create graphs that capture the dependencies between different software parts. These are clustered into smaller component graphs, that group software parts with high interactions into larger entities. The component graphs serve as a basis for further software product line work. In this paper, we concentrate on the analysis part of the method and the graph clustering. We apply the graph clustering method to a real application in the context of automation / robot configuration software tools.Comment: In Proceedings FMSPLE 2015, arXiv:1504.0301

    The Dafny Integrated Development Environment

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    In recent years, program verifiers and interactive theorem provers have become more powerful and more suitable for verifying large programs or proofs. This has demonstrated the need for improving the user experience of these tools to increase productivity and to make them more accessible to non-experts. This paper presents an integrated development environment for Dafny-a programming language, verifier, and proof assistant-that addresses issues present in most state-of-the-art verifiers: low responsiveness and lack of support for understanding non-obvious verification failures. The paper demonstrates several new features that move the state-of-the-art closer towards a verification environment that can provide verification feedback as the user types and can present more helpful information about the program or failed verifications in a demand-driven and unobtrusive way.Comment: In Proceedings F-IDE 2014, arXiv:1404.578

    Toward Abstraction from Multi-modal Data: Empirical Studies on Multiple Time-scale Recurrent Models

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    The abstraction tasks are challenging for multi- modal sequences as they require a deeper semantic understanding and a novel text generation for the data. Although the recurrent neural networks (RNN) can be used to model the context of the time-sequences, in most cases the long-term dependencies of multi-modal data make the back-propagation through time training of RNN tend to vanish in the time domain. Recently, inspired from Multiple Time-scale Recurrent Neural Network (MTRNN), an extension of Gated Recurrent Unit (GRU), called Multiple Time-scale Gated Recurrent Unit (MTGRU), has been proposed to learn the long-term dependencies in natural language processing. Particularly it is also able to accomplish the abstraction task for paragraphs given that the time constants are well defined. In this paper, we compare the MTRNN and MTGRU in terms of its learning performances as well as their abstraction representation on higher level (with a slower neural activation). This was done by conducting two studies based on a smaller data- set (two-dimension time sequences from non-linear functions) and a relatively large data-set (43-dimension time sequences from iCub manipulation tasks with multi-modal data). We conclude that gated recurrent mechanisms may be necessary for learning long-term dependencies in large dimension multi-modal data-sets (e.g. learning of robot manipulation), even when natural language commands was not involved. But for smaller learning tasks with simple time-sequences, generic version of recurrent models, such as MTRNN, were sufficient to accomplish the abstraction task.Comment: Accepted by IJCNN 201

    A Graph-Partition-Based Scheduling Policy for Heterogeneous Architectures

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    In order to improve system performance efficiently, a number of systems choose to equip multi-core and many-core processors (such as GPUs). Due to their discrete memory these heterogeneous architectures comprise a distributed system within a computer. A data-flow programming model is attractive in this setting for its ease of expressing concurrency. Programmers only need to define task dependencies without considering how to schedule them on the hardware. However, mapping the resulting task graph onto hardware efficiently remains a challenge. In this paper, we propose a graph-partition scheduling policy for mapping data-flow workloads to heterogeneous hardware. According to our experiments, our graph-partition-based scheduling achieves comparable performance to conventional queue-base approaches.Comment: Presented at DATE Friday Workshop on Heterogeneous Architectures and Design Methods for Embedded Image Systems (HIS 2015) (arXiv:1502.07241

    A wide-spectrum language for verification of programs on weak memory models

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    Modern processors deploy a variety of weak memory models, which for efficiency reasons may (appear to) execute instructions in an order different to that specified by the program text. The consequences of instruction reordering can be complex and subtle, and can impact on ensuring correctness. Previous work on the semantics of weak memory models has focussed on the behaviour of assembler-level programs. In this paper we utilise that work to extract some general principles underlying instruction reordering, and apply those principles to a wide-spectrum language encompassing abstract data types as well as low-level assembler code. The goal is to support reasoning about implementations of data structures for modern processors with respect to an abstract specification. Specifically, we define an operational semantics, from which we derive some properties of program refinement, and encode the semantics in the rewriting engine Maude as a model-checking tool. The tool is used to validate the semantics against the behaviour of a set of litmus tests (small assembler programs) run on hardware, and also to model check implementations of data structures from the literature against their abstract specifications

    Detecting Coordination Problems in Collaborative Software Development Environments

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    Software development is rarely an individual effort and generally involves teams of developers collaborating to generate good reliable code. Among the software code there exist technical dependencies that arise from software components using services from other components. The different ways of assigning the design, development, and testing of these software modules to people can cause various coordination problems among them. We claim\ud that the collaboration of the developers, designers and testers must be related to and governed by the technical task structure. These collaboration practices are handled in what we call Socio-Technical Patterns.\ud The TESNA project (Technical Social Network Analysis) we report on in this paper addresses this issue. We propose a method and a tool that a project manager can use in order to detect the socio-technical coordination problems. We test the method and tool in a case study of a small and innovative software product company
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