575 research outputs found

    Anisotropic Fast-Marching on cartesian grids using Lattice Basis Reduction

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    We introduce a modification of the Fast Marching Algorithm, which solves the generalized eikonal equation associated to an arbitrary continuous riemannian metric, on a two or three dimensional domain. The algorithm has a logarithmic complexity in the maximum anisotropy ratio of the riemannian metric, which allows to handle extreme anisotropies for a reduced numerical cost. We prove the consistence of the algorithm, and illustrate its efficiency by numerical experiments. The algorithm relies on the computation at each grid point of a special system of coordinates: a reduced basis of the cartesian grid, with respect to the symmetric positive definite matrix encoding the desired anisotropy at this point.Comment: 28 pages, 12 figure

    An efficient method for multiobjective optimal control and optimal control subject to integral constraints

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    We introduce a new and efficient numerical method for multicriterion optimal control and single criterion optimal control under integral constraints. The approach is based on extending the state space to include information on a "budget" remaining to satisfy each constraint; the augmented Hamilton-Jacobi-Bellman PDE is then solved numerically. The efficiency of our approach hinges on the causality in that PDE, i.e., the monotonicity of characteristic curves in one of the newly added dimensions. A semi-Lagrangian "marching" method is used to approximate the discontinuous viscosity solution efficiently. We compare this to a recently introduced "weighted sum" based algorithm for the same problem. We illustrate our method using examples from flight path planning and robotic navigation in the presence of friendly and adversarial observers.Comment: The final version accepted by J. Comp. Math. : 41 pages, 14 figures. Since the previous version: typos fixed, formatting improved, one mistake in bibliography correcte
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