45 research outputs found

    A robot learning method with physiological interface for teleoperation systems

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    The human operator largely relies on the perception of remote environmental conditions to make timely and correct decisions in a prescribed task when the robot is teleoperated in a remote place. However, due to the unknown and dynamic working environments, the manipulator's performance and efficiency of the human-robot interaction in the tasks may degrade significantly. In this study, a novel method of human-centric interaction, through a physiological interface was presented to capture the information details of the remote operation environments. Simultaneously, in order to relieve workload of the human operator and to improve efficiency of the teleoperation system, an updated regression method was proposed to build up a nonlinear model of demonstration for the prescribed task. Considering that the demonstration data were of various lengths, dynamic time warping algorithm was employed first to synchronize the data over time before proceeding with other steps. The novelty of this method lies in the fact that both the task-specific information and the muscle parameters from the human operator have been taken into account in a single task; therefore, a more natural and safer interaction between the human and the robot could be achieved. The feasibility of the proposed method was demonstrated by experimental results

    A teleoperation framework for mobile robots based on shared control

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    Mobile robots can complete a task in cooperation with a human partner. In this paper, a hybrid shared control method for a mobile robot with omnidirectional wheels is proposed. A human partner utilizes a six degrees of freedom haptic device and electromyography (EMG) signals sensor to control the mobile robot. A hybrid shared control approach based on EMG and artificial potential field is exploited to avoid obstacles according to the repulsive force and attractive force and to enhance the human perception of the remote environment based on force feedback of the mobile platform. This shared control method enables the human partner to tele-control the mobile robot’s motion and achieve obstacles avoidance synchronously. Compared with conventional shared control methods, this proposed one provides a force feedback based on muscle activation and drives the human partners to update their control intention with predictability. Experimental results demonstrate the enhanced performance of the mobile robots in comparison with the methods in the literature

    Evaluation of haptic guidance virtual fixtures and 3D visualization methods in telemanipulation—a user study

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    © 2019, The Author(s). This work presents a user-study evaluation of various visual and haptic feedback modes on a real telemanipulation platform. Of particular interest is the potential for haptic guidance virtual fixtures and 3D-mapping techniques to enhance efficiency and awareness in a simple teleoperated valve turn task. An RGB-Depth camera is used to gather real-time color and geometric data of the remote scene, and the operator is presented with either a monocular color video stream, a 3D-mapping voxel representation of the remote scene, or the ability to place a haptic guidance virtual fixture to help complete the telemanipulation task. The efficacy of the feedback modes is then explored experimentally through a user study, and the different modes are compared on the basis of objective and subjective metrics. Despite the simplistic task and numerous evaluation metrics, results show that the haptic virtual fixture resulted in significantly better collision avoidance compared to 3D visualization alone. Anticipated performance enhancements were also observed moving from 2D to 3D visualization. Remaining comparisons lead to exploratory inferences that inform future direction for focused and statistically significant studies

    A review on manipulation skill acquisition through teleoperation-based learning from demonstration

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    Manipulation skill learning and generalization have gained increasing attention due to the wide applications of robot manipulators and the spurt of robot learning techniques. Especially, the learning from demonstration method has been exploited widely and successfully in the robotic community, and it is regarded as a promising direction to realize the manipulation skill learning and generalization. In addition to the learning techniques, the immersive teleoperation enables the human to operate a remote robot with an intuitive interface and achieve the telepresence. Thus, it is a promising way to transfer manipulation skills from humans to robots by combining the learning methods and the teleoperation, and adapting the learned skills to different tasks in new situations. This review, therefore, aims to provide an overview of immersive teleoperation for skill learning and generalization to deal with complex manipulation tasks. To this end, the key technologies, e.g. manipulation skill learning, multimodal interfacing for teleoperation and telerobotic control, are introduced. Then, an overview is given in terms of the most important applications of immersive teleoperation platform for robot skill learning. Finally, this survey discusses the remaining open challenges and promising research topics

    Electromyography for teleoperated tasks in weightlessness

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    The cooperation between robots and astronauts will become a core element of future space missions. This is accompanied by the demand for suitable input devices. An interface based on electromyography (EMG) represents a small, light and wearable device to generate a continuous 3D control signal from voluntarily muscle activation of the operator's arm. We analyzed the influence of microgravity on task performance during a 2D task on a screen. Six subjects performed aiming and tracking tasks in parabolic flights. Three different levels of fixation -- fixed feet using foot straps, semi-free by using a foot rail, and free-floating feet -- were tested to investigate how much user fixation is required to operate via the interface. The user study showed that weightlessness affects the usage of the interface only to a small extent. Success rates between 89% and 96% were reached within all conditions during microgravity. A significant effect between 0G and 1G could not be identified for the test series of fixed and semi-free feet, while free-floating feet showed significantly worse results in fine and gross motion times in 0G compared to ground tests (with success rates of 92% for 0G and 99% for 1G). Further adaptation to the altered proprioception may be needed here. Hence, foot rails as already mounted in the ISS would be sufficient to use the interface in weightlessness. Low impact of microgravity, high success rates, and an easy handling of the system, indicates a high potential of an EMG-based interface for teleoperation in space

    Electromyography Based Human-Robot Interfaces for the Control of Artificial Hands and Wearable Devices

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    The design of robotic systems is currently facing human-inspired solutions as a road to replicate the human ability and flexibility in performing motor tasks. Especially for control and teleoperation purposes, the human-in-the-loop approach is a key element within the framework know as Human-Robot Interface. This thesis reports the research activity carried out for the design of Human-Robot Interfaces based on the detection of human motion intentions from surface electromyography. The main goal was to investigate intuitive and natural control solutions for the teleoperation of both robotic hands during grasping tasks and wearable devices during elbow assistive applications. The design solutions are based on the human motor control principles and surface electromyography interpretation, which are reviewed with emphasis on the concept of synergies. The electromyography based control strategies for the robotic hand grasping and the wearable device assistance are also reviewed. The contribution of this research for the control of artificial hands rely on the integration of different levels of the motor control synergistic organization, and on the combination of proportional control and machine learning approaches under the guideline of user-centred intuitiveness in the Human-Robot Interface design specifications. From the side of the wearable devices, the control of a novel upper limb assistive device based on the Twisted String Actuation concept is faced. The contribution regards the assistance of the elbow during load lifting tasks, exploring a simplification in the use of the surface electromyography within the design of the Human-Robot Interface. The aim is to work around complex subject-dependent algorithm calibrations required by joint torque estimation methods

    A Muscle Teleoperation System of a Robotic Rollator Based on Bilateral Shared Control

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    The approach that achieves the teleoperation between human muscle signals and the mobile robot is increasingly applied to transfer human muscle stiffness to enhance robotic performance. In this paper, we develop a mobile rollator control system applying a muscle teleoperation interface and a shared control method to enhance the obstacle avoidance in an effective way. In order to control intuitively, haptic feedback is utilized in the teleoperation interface and is integrated with EMG stiffness to provide a large composition force. Then the composition force is implemented with an artificial potential field method to keep the robotic rollator away from the obstacle in advance. This algorithm is superior to the traditional APF algorithm regardless of the required time and trajectory length. The experimental results demonstrate the effectiveness of the proposed muscle teleoperation system

    User Experience Enchanced Interface ad Controller Design for Human-Robot Interaction

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    The robotic technologies have been well developed recently in various fields, such as medical services, industrial manufacture and aerospace. Despite their rapid development, how to deal with the uncertain envi-ronment during human-robot interactions effectively still remains un-resolved. The current artificial intelligence (AI) technology does not support robots to fulfil complex tasks without human’s guidance. Thus, teleoperation, which means remotely controlling a robot by a human op-erator, is indispensable in many scenarios. It is an important and useful tool in research fields. This thesis focuses on the study of designing a user experience (UX) enhanced robot controller, and human-robot in-teraction interfaces that try providing human operators an immersion perception of teleoperation. Several works have been done to achieve the goal.First, to control a telerobot smoothly, a customised variable gain con-trol method is proposed where the stiffness of the telerobot varies with the muscle activation level extracted from signals collected by the surface electromyograph(sEMG) devices. Second, two main works are conducted to improve the user-friendliness of the interaction interfaces. One is that force feedback is incorporated into the framework providing operators with haptic feedback to remotely manipulate target objects. Given the high cost of force sensor, in this part of work, a haptic force estimation algorithm is proposed where force sensor is no longer needed. The other main work is developing a visual servo control system, where a stereo camera is mounted on the head of a dual arm robots offering operators real-time working situations. In order to compensate the internal and ex-ternal uncertainties and accurately track the stereo camera’s view angles along planned trajectories, a deterministic learning techniques is utilised, which enables reusing the learnt knowledge before current dynamics changes and thus features increasing the learning efficiency. Third, in-stead of sending commands to the telerobts by joy-sticks, keyboards or demonstrations, the telerobts are controlled directly by the upper limb motion of the human operator in this thesis. Algorithm that utilised the motion signals from inertial measurement unit (IMU) sensor to captures humans’ upper limb motion is designed. The skeleton of the operator is detected by Kinect V2 and then transformed and mapped into the joint positions of the controlled robot arm. In this way, the upper limb mo-tion signals from the operator is able to act as reference trajectories to the telerobts. A more superior neural networks (NN) based trajectory controller is also designed to track the generated reference trajectory. Fourth, to further enhance the human immersion perception of teleop-eration, the virtual reality (VR) technique is incorporated such that the operator can make interaction and adjustment of robots easier and more accurate from a robot’s perspective.Comparative experiments have been performed to demonstrate the effectiveness of the proposed design scheme. Tests with human subjects were also carried out for evaluating the interface design

    Human to robot hand motion mapping methods: review and classification

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    In this article, the variety of approaches proposed in literature to address the problem of mapping human to robot hand motions are summarized and discussed. We particularly attempt to organize under macro-categories the great quantity of presented methods, that are often difficult to be seen from a general point of view due to different fields of application, specific use of algorithms, terminology and declared goals of the mappings. Firstly, a brief historical overview is reported, in order to provide a look on the emergence of the human to robot hand mapping problem as a both conceptual and analytical challenge that is still open nowadays. Thereafter, the survey mainly focuses on a classification of modern mapping methods under six categories: direct joint, direct Cartesian, taskoriented, dimensionality reduction based, pose recognition based and hybrid mappings. For each of these categories, the general view that associates the related reported studies is provided, and representative references are highlighted. Finally, a concluding discussion along with the authors’ point of view regarding future desirable trends are reported.This work was supported in part by the European Commission’s Horizon 2020 Framework Programme with the project REMODEL under Grant 870133 and in part by the Spanish Government under Grant PID2020-114819GB-I00.Peer ReviewedPostprint (published version
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