237 research outputs found

    Path planning for active tensegrity structures

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    This paper presents a path planning method for actuated tensegrity structures with quasi-static motion. The valid configurations for such structures lay on an equilibrium manifold, which is implicitly defined by a set of kinematic and static constraints. The exploration of this manifold is difficult with standard methods due to the lack of a global parameterization. Thus, this paper proposes the use of techniques with roots in differential geometry to define an atlas, i.e., a set of coordinated local parameterizations of the equilibrium manifold. This atlas is exploited to define a rapidly-exploring random tree, which efficiently finds valid paths between configurations. However, these paths are typically long and jerky and, therefore, this paper also introduces a procedure to reduce their control effort. A variety of test cases are presented to empirically evaluate the proposed method. (C) 2015 Elsevier Ltd. All rights reserved.Peer ReviewedPostprint (author's final draft

    Deep Reinforcement Learning for Tensegrity Robot Locomotion

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    Tensegrity robots, composed of rigid rods connected by elastic cables, have a number of unique properties that make them appealing for use as planetary exploration rovers. However, control of tensegrity robots remains a difficult problem due to their unusual structures and complex dynamics. In this work, we show how locomotion gaits can be learned automatically using a novel extension of mirror descent guided policy search (MDGPS) applied to periodic locomotion movements, and we demonstrate the effectiveness of our approach on tensegrity robot locomotion. We evaluate our method with real-world and simulated experiments on the SUPERball tensegrity robot, showing that the learned policies generalize to changes in system parameters, unreliable sensor measurements, and variation in environmental conditions, including varied terrains and a range of different gravities. Our experiments demonstrate that our method not only learns fast, power-efficient feedback policies for rolling gaits, but that these policies can succeed with only the limited onboard sensing provided by SUPERball's accelerometers. We compare the learned feedback policies to learned open-loop policies and hand-engineered controllers, and demonstrate that the learned policy enables the first continuous, reliable locomotion gait for the real SUPERball robot. Our code and other supplementary materials are available from http://rll.berkeley.edu/drl_tensegrityComment: International Conference on Robotics and Automation (ICRA), 2017. Project website link is http://rll.berkeley.edu/drl_tensegrit

    In silico case studies of compliant robots: AMARSI deliverable 3.3

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    In the deliverable 3.2 we presented how the morphological computing ap- proach can significantly facilitate the control strategy in several scenarios, e.g. quadruped locomotion, bipedal locomotion and reaching. In particular, the Kitty experimental platform is an example of the use of morphological computation to allow quadruped locomotion. In this deliverable we continue with the simulation studies on the application of the different morphological computation strategies to control a robotic system

    Design and computational aspects of compliant tensegrity robots

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    Exploring the Behavior Repertoire of a Wireless Vibrationally Actuated Tensegrity Robot

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    Soft robotics is an emerging field of research due to its potential to explore and operate in unstructured, rugged, and dynamic environments. However, the properties that make soft robots compelling also make them difficult to robustly control. Here at Union, we developed the world’s first wireless soft tensegrity robot. The goal of my thesis is to explore effective and efficient methods to explore the diverse behavior our tensegrity robot. We will achieve that by applying state-of-art machine learning technique and a novelty search algorithm

    Object Manipulation with Modular Planar Tensegrity Robots

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    This thesis explores the creation of a novel two-dimensional tensegrity-based mod- ular system. When individual planar modules are linked together, they form a larger tensegrity robot that can be used to achieve non-prehensile manipulation. The first half of this dissertation focuses on the study of preexisting types of tensegrity mod- ules and proposes different possible structures and arrangements of modules. The second half describes the construction and actuation of a modular 2D robot com- posed of planar three-bar tensegrity structures. We conclude that tensegrity modules are suitably adapted to object manipulation and propose a future extension of the modular 2D design to a modular 3D design

    Super Ball Bot - Structures for Planetary Landing and Exploration, NIAC Phase 2 Final Report

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    Small, light-weight and low-cost missions will become increasingly important to NASA's exploration goals. Ideally teams of small, collapsible, light weight robots, will be conveniently packed during launch and would reliably separate and unpack at their destination. Such robots will allow rapid, reliable in-situ exploration of hazardous destination such as Titan, where imprecise terrain knowledge and unstable precipitation cycles make single-robot exploration problematic. Unfortunately landing lightweight conventional robots is difficult with current technology. Current robot designs are delicate, requiring a complex combination of devices such as parachutes, retrorockets and impact balloons to minimize impact forces and to place a robot in a proper orientation. Instead we are developing a radically different robot based on a "tensegrity" structure and built purely with tensile and compression elements. Such robots can be both a landing and a mobility platform allowing for dramatically simpler mission profile and reduced costs. These multi-purpose robots can be light-weight, compactly stored and deployed, absorb strong impacts, are redundant against single-point failures, can recover from different landing orientations and can provide surface mobility. These properties allow for unique mission profiles that can be carried out with low cost and high reliability and which minimizes the inefficient dependance on "use once and discard" mass associated with traditional landing systems. We believe tensegrity robot technology can play a critical role in future planetary exploration

    Controlling Tensegrity Robots through Evolution using Friction based Actuation

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    Traditional robotic structures have limitations in planetary exploration as their rigid structural joints are prone to damage in new and rough terrains. In contrast, robots based on tensegrity structures, composed of rods and tensile cables, offer a highly robust, lightweight, and energy efficient solution over traditional robots. In addition tensegrity robots can be highly configurable by rearranging their topology of rods, cables and motors. However, these highly configurable tensegrity robots pose a significant challenge for locomotion due to their complexity. This study investigates a control pattern for successful locomotion in tensegrity robots through an evolutionary algorithm. A twelve-rod hardware model is rapidly prototyped to utilize a new actuation method based on friction. A web-based physics simulation is created to model the twelve-rod tensegrity ball structure. Square-waves are used as control policies for the actuators of the tensegrity structure. Monte Carlo trials are run to find the most successful number of amplitudes for the square-wave control policy. From the results, an evolutionary algorithm is implemented to find the most optimized solution for locomotion of the twelve-rod tensegrity structure. The software pattern coupled with the new friction based actuation method can serve as the basis for highly efficient tensegrity robots in space exploration
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