4,981 research outputs found

    Statically Checking Web API Requests in JavaScript

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    Many JavaScript applications perform HTTP requests to web APIs, relying on the request URL, HTTP method, and request data to be constructed correctly by string operations. Traditional compile-time error checking, such as calling a non-existent method in Java, are not available for checking whether such requests comply with the requirements of a web API. In this paper, we propose an approach to statically check web API requests in JavaScript. Our approach first extracts a request's URL string, HTTP method, and the corresponding request data using an inter-procedural string analysis, and then checks whether the request conforms to given web API specifications. We evaluated our approach by checking whether web API requests in JavaScript files mined from GitHub are consistent or inconsistent with publicly available API specifications. From the 6575 requests in scope, our approach determined whether the request's URL and HTTP method was consistent or inconsistent with web API specifications with a precision of 96.0%. Our approach also correctly determined whether extracted request data was consistent or inconsistent with the data requirements with a precision of 87.9% for payload data and 99.9% for query data. In a systematic analysis of the inconsistent cases, we found that many of them were due to errors in the client code. The here proposed checker can be integrated with code editors or with continuous integration tools to warn programmers about code containing potentially erroneous requests.Comment: International Conference on Software Engineering, 201

    A Study of Concurrency Bugs and Advanced Development Support for Actor-based Programs

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    The actor model is an attractive foundation for developing concurrent applications because actors are isolated concurrent entities that communicate through asynchronous messages and do not share state. Thereby, they avoid concurrency bugs such as data races, but are not immune to concurrency bugs in general. This study taxonomizes concurrency bugs in actor-based programs reported in literature. Furthermore, it analyzes the bugs to identify the patterns causing them as well as their observable behavior. Based on this taxonomy, we further analyze the literature and find that current approaches to static analysis and testing focus on communication deadlocks and message protocol violations. However, they do not provide solutions to identify livelocks and behavioral deadlocks. The insights obtained in this study can be used to improve debugging support for actor-based programs with new debugging techniques to identify the root cause of complex concurrency bugs.Comment: - Submitted for review - Removed section 6 "Research Roadmap for Debuggers", its content was summarized in the Future Work section - Added references for section 1, section 3, section 4.3 and section 5.1 - Updated citation

    Lightweight Multilingual Software Analysis

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    Developer preferences, language capabilities and the persistence of older languages contribute to the trend that large software codebases are often multilingual, that is, written in more than one computer language. While developers can leverage monolingual software development tools to build software components, companies are faced with the problem of managing the resultant large, multilingual codebases to address issues with security, efficiency, and quality metrics. The key challenge is to address the opaque nature of the language interoperability interface: one language calling procedures in a second (which may call a third, or even back to the first), resulting in a potentially tangled, inefficient and insecure codebase. An architecture is proposed for lightweight static analysis of large multilingual codebases: the MLSA architecture. Its modular and table-oriented structure addresses the open-ended nature of multiple languages and language interoperability APIs. We focus here as an application on the construction of call-graphs that capture both inter-language and intra-language calls. The algorithms for extracting multilingual call-graphs from codebases are presented, and several examples of multilingual software engineering analysis are discussed. The state of the implementation and testing of MLSA is presented, and the implications for future work are discussed.Comment: 15 page
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