2,549 research outputs found

    Recognition of handwritten music scores

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    The recognition of handwritten music scores still remains an open problem. The existing approaches can only deal with very simple handwritten scores mainly because of the variability in the handwriting style and the variability in the composition of groups of music notes (i.e. compound music notes). In this work on the one hand I study the isolated symbols (i.e half-note, quarter-note, clefs, sharps) and on the other hand the compound music notes. Firstly, I will separate the isolated symbols (i.e half-notes, quarter-notes, clefs, sharps) to the compounds and I will study each one separately. The isolated symbols will be recognized with symbol recognition methods and compounds with a primitive hierarchy and syntactic rules. The method has been tested using several handwritten music scores of the CVC-MUSCIMA database and compared with a commercial Optical Music Recognition software. Given that my method is learning-free, the obtained results are promising.El reconeixement de partitures musicals manuscrites segueix sent un problema obert. Els enfocaments existents només poden reconéixer partitures manuscrites molt simples, principalment a causa de la variabilitat en l'estil d'escriptura i la variabilitat en la composició dels grups de notes musicals (p.e. els símbols musicals compostos). En aquest treball, per començar, se separaran els símbols simples (p.e blanques, negres, claus, sostinguts) dels compostos i els estudiaré per separat. Els símbols simples mitjançant mètodes de reconeixement de símbols i els compostos a partir d'una jerarquia de primitives i regles sintàctiques. El meu mètode ha estat provat utilitzant diferents partitures de música escrita a mà de la base de dades CVC-MUSCIMA i comparat amb un programari de reconeixement òptic musical comercial. Tenint en compte que el meu mètode és d'aprenentatge lliure, els resultats obtinguts són prometedors.El reconocimiento de partituras musicales manuscritas sigue siendo un problema abierto. Los enfoques existentes sólo pueden reconocer partituras manuscritas muy simples, principalmente debido a la variabilidad en el estilo de escritura y la variabilidad en la composición de los grupos de notas musicales (p.e. los símbolos musicales compuestos). En este trabajo, para empezar, se separarán los símbolos simples (p.e blancas, negras, llaves, sostenidos) de los compuestos y los estudiaré por separado. Los símbolos simples mediante métodos de reconocimiento de símbolos y los compuestos a partir de una jerarquía de primitivas y reglas sintácticas. Mi método ha sido probado utilizando diferentes partituras de música escrita a mano de la base de datos CVC-MUSCIMA y comparado con un software de reconocimiento óptico musical comercial. Teniendo en cuenta que mi método es de aprendizaje libre, los resultados obtenidos son prometedores

    Proceedings of the 4th International Workshop on Reading Music Systems

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    The International Workshop on Reading Music Systems (WoRMS) is a workshop that tries to connect researchers who develop systems for reading music, such as in the field of Optical Music Recognition, with other researchers and practitioners that could benefit from such systems, like librarians or musicologists. The relevant topics of interest for the workshop include, but are not limited to: Music reading systems; Optical music recognition; Datasets and performance evaluation; Image processing on music scores; Writer identification; Authoring, editing, storing and presentation systems for music scores; Multi-modal systems; Novel input-methods for music to produce written music; Web-based Music Information Retrieval services; Applications and projects; Use-cases related to written music. These are the proceedings of the 4th International Workshop on Reading Music Systems, held online on Nov. 18th 2022.Comment: Proceedings edited by Jorge Calvo-Zaragoza, Alexander Pacha and Elona Shatr

    Performance Analysis of Software Implementation of Reproducing Music from Musical Notes (Mozart)

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    In this research take a picture of Mozart of any music or instrument than the process on the captured image and all information pass to the MATLAB for image processing. The Algorithm separates the one line of Mozart and then separate another line in this way separate line by line of the whole Mozart. After separating line another step is to separate beat one by one from the separated line from the picture of Mozart. In this way, all the line and beats of Mozart are separated using the MATLAB software. When all the beats and lines are individual then find the meaning according to their symbol and combined the entire tune related to whole music or instrument. Then whole the music which is combining from the image of Mozart (musical notes) is played through the MATLAB software

    Drawing, Handwriting Processing Analysis: New Advances and Challenges

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    International audienceDrawing and handwriting are communicational skills that are fundamental in geopolitical, ideological and technological evolutions of all time. drawingand handwriting are still useful in defining innovative applications in numerous fields. In this regard, researchers have to solve new problems like those related to the manner in which drawing and handwriting become an efficient way to command various connected objects; or to validate graphomotor skills as evident and objective sources of data useful in the study of human beings, their capabilities and their limits from birth to decline

    Information Preserving Processing of Noisy Handwritten Document Images

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    Many pre-processing techniques that normalize artifacts and clean noise induce anomalies due to discretization of the document image. Important information that could be used at later stages may be lost. A proposed composite-model framework takes into account pre-printed information, user-added data, and digitization characteristics. Its benefits are demonstrated by experiments with statistically significant results. Separating pre-printed ruling lines from user-added handwriting shows how ruling lines impact people\u27s handwriting and how they can be exploited for identifying writers. Ruling line detection based on multi-line linear regression reduces the mean error of counting them from 0.10 to 0.03, 6.70 to 0.06, and 0.13 to 0.02, com- pared to an HMM-based approach on three standard test datasets, thereby reducing human correction time by 50%, 83%, and 72% on average. On 61 page images from 16 rule-form templates, the precision and recall of form cell recognition are increased by 2.7% and 3.7%, compared to a cross-matrix approach. Compensating for and exploiting ruling lines during feature extraction rather than pre-processing raises the writer identification accuracy from 61.2% to 67.7% on a 61-writer noisy Arabic dataset. Similarly, counteracting page-wise skew by subtracting it or transforming contours in a continuous coordinate system during feature extraction improves the writer identification accuracy. An implementation study of contour-hinge features reveals that utilizing the full probabilistic probability distribution function matrix improves the writer identification accuracy from 74.9% to 79.5%

    Integrating passive ubiquitous surfaces into human-computer interaction

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    Mobile technologies enable people to interact with computers ubiquitously. This dissertation investigates how ordinary, ubiquitous surfaces can be integrated into human-computer interaction to extend the interaction space beyond the edge of the display. It turns out that acoustic and tactile features generated during an interaction can be combined to identify input events, the user, and the surface. In addition, it is shown that a heterogeneous distribution of different surfaces is particularly suitable for realizing versatile interaction modalities. However, privacy concerns must be considered when selecting sensors, and context can be crucial in determining whether and what interaction to perform.Mobile Technologien ermöglichen den Menschen eine allgegenwärtige Interaktion mit Computern. Diese Dissertation untersucht, wie gewöhnliche, allgegenwärtige Oberflächen in die Mensch-Computer-Interaktion integriert werden können, um den Interaktionsraum über den Rand des Displays hinaus zu erweitern. Es stellt sich heraus, dass akustische und taktile Merkmale, die während einer Interaktion erzeugt werden, kombiniert werden können, um Eingabeereignisse, den Benutzer und die Oberfläche zu identifizieren. Darüber hinaus wird gezeigt, dass eine heterogene Verteilung verschiedener Oberflächen besonders geeignet ist, um vielfältige Interaktionsmodalitäten zu realisieren. Bei der Auswahl der Sensoren müssen jedoch Datenschutzaspekte berücksichtigt werden, und der Kontext kann entscheidend dafür sein, ob und welche Interaktion durchgeführt werden soll
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