596 research outputs found

    A Survey and analysis of algorithms for the detection of termination in a distributed system

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    This paper looks at algorithms for the detection of termination in a distributed system and analyzes them for effectiveness and efficiency. A survey is done of the published algorithms for distributed termination and each is evaluated. Both centralized distributed systems and fully distributed systems are reviewed. The algorithms are analyzed for the overhead and conclusions are made about the situations in which they can be used, i.e. an operating system, a real-time system, or a user application. An original algorithm is presented for the asynchronous case with first-in-first-out message ordering. It allows any process to initiate detection of termination and makes use of multiple tokens

    The treatment of time in distributed simulation

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    Simulation is one of the most important tools to analyse, design, and operate complex processes and systems. Simulation allows us to make a 'trial and error' in order to understand a system and describe a problem. Therefore, it is of great interest to use simulation easily and practically. The advent of parallel processors and languages help simulation studies. A recent simulation trend is distributed simulation which may be called discrete- event simulation, because distributed simulation has a great potential for the speed-up. This thesis will survey discrete-event simulation and examine one particular algorithm. It will first survey simulation in general and secondly, distributed simulation. Distributed simulation has broadly two mechanisms: conservative and optimistic. The treatment of time in these mechanisms is different, we will look into both mechanisms. Finally, we will examine the conservative mechanism on a network of transputers using Occam. We will conclude with the result of the experiments and the perspective of distributed simulation

    A distribute deadlock detection and resolution algorithm using agents

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    Deadlock is an intrinsic bottleneck in Distributed Real-Time Database Systems (DRTDBS). Deadlock detection and resolution algorithms are important because in DRTDBS, deadlocked transactions are prone to missing deadlines. We propose an Agent Deadlock Detection and Resolution algorithm (ADCombine), a novel framework for distributed deadlock handling using stationary agents, to address the high overhead suffered by current agent-based algorithms. We test a combined deadlock detection and resolution algorithm that enables the Multi Agent System to adjust its execution based on the changing system load, and that selects its victim transactions more judiciously. We demonstrate the advantages of ADCombine over existing algorithms that use agents or traditional edge-chasing through simulation experiments that measure overhead and performance under a widely varying of experimental conditions.deadlockdistribute real-time database systemsdrtdbsalgorithmmulti agent syste

    SDSS-V Algorithms: Fast, Collision-Free Trajectory Planning for Heavily Overlapping Robotic Fiber Positioners

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    Robotic fiber positioner (RFP) arrays are becoming heavily adopted in wide field massively multiplexed spectroscopic survey instruments. RFP arrays decrease nightly operational overheads through rapid reconfiguration between fields and exposures. In comparison to similar instruments, SDSS-V has selected a very dense RFP packing scheme where any point in a field is typically accessible to three or more robots. This design provides flexibility in target assignment. However, the task of collision-less trajectory planning is especially challenging. We present two multi-agent distributed control strategies that are highly efficient and computationally inexpensive for determining collision-free paths for RFPs in heavily overlapping workspaces. We demonstrate that a reconfiguration path between two arbitrary robot configurations can be efficiently found if "folded" state, in which all robot arms are retracted and aligned in a lattice-like orientation, is inserted between the initial and final states. Although developed for SDSS-V, the approach we describe is generic and so applicable to a wide range of RFP designs and layouts. Robotic fiber positioner technology continues to advance rapidly, and in the near future ultra-densely packed RFP designs may be feasible. Our algorithms are especially capable in routing paths in very crowded environments, where we see efficient results even in regimes significantly more crowded than the SDSS-V RFP design.Comment: To be published in the Astronomical Journa

    Submicron Systems Architecture: Semiannual Technical Report

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    Synthesis and Analysis of Minimalist Control Strategies for Swarm Robotic Systems

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    The field of swarm robotics studies bio-inspired cooperative control strategies for large groups of relatively simple robots. The robots are limited in their individual capabilities, however, by inducing cooperation amongst them, the limitations can be overcome. Local sensing and interactions within the robotic swarm promote scalable, robust, and flexible behaviours. This thesis focuses on synthesising and analysing minimalist control strategies for swarm robotic systems. Using a computation-free swarming framework, multiple decentralised control strategies are synthesised and analysed. The control strategies enable the robots—equipped with only discrete-valued sensors—to reactively respond to their environment. We present the simplest control solutions to date to four multi-agent problems: finding consensus, gathering on a grid, shepherding, and spatial coverage. The control solutions—obtained by employing an offline evolutionary robotics approach—are tested, either in computer simulation or by physical experiment. They are shown to be—up to a certain extent—scalable, robust against sensor noise, and flexible to the changes in their environment. The investigated gathering problem is proven to be unsolvable using the deterministic framework. The extended framework, using stochastic reactive controllers, is applied to obtain provably correct solutions. Using no run-time memory and only limited sensing make it possible to realise implementations that are arguably free of arithmetic computation. Due to the low computational demands, the control solutions may enable or inspire novel applications, for example, in nanomedicine

    Runtime MPI Correctness Checking with a Scalable Tools Infrastructure

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    Increasing computational demand of simulations motivates the use of parallel computing systems. At the same time, this parallelism poses challenges to application developers. The Message Passing Interface (MPI) is a de-facto standard for distributed memory programming in high performance computing. However, its use also enables complex parallel programing errors such as races, communication errors, and deadlocks. Automatic tools can assist application developers in the detection and removal of such errors. This thesis considers tools that detect such errors during an application run and advances them towards a combination of both precise checks (neither false positives nor false negatives) and scalability. This includes novel hierarchical checks that provide scalability, as well as a formal basis for a distributed deadlock detection approach. At the same time, the development of parallel runtime tools is challenging and time consuming, especially if scalability and portability are key design goals. Current tool development projects often create similar tool components, while component reuse remains low. To provide a perspective towards more efficient tool development, which simplifies scalable implementations, component reuse, and tool integration, this thesis proposes an abstraction for a parallel tools infrastructure along with a prototype implementation. This abstraction overcomes the use of multiple interfaces for different types of tool functionality, which limit flexible component reuse. Thus, this thesis advances runtime error detection tools and uses their redesign and their increased scalability requirements to apply and evaluate a novel tool infrastructure abstraction. The new abstraction ultimately allows developers to focus on their tool functionality, rather than on developing or integrating common tool components. The use of such an abstraction in wide ranges of parallel runtime tool development projects could greatly increase component reuse. Thus, decreasing tool development time and cost. An application study with up to 16,384 application processes demonstrates the applicability of both the proposed runtime correctness concepts and of the proposed tools infrastructure

    On Energy Efficient Computing Platforms

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    In accordance with the Moore's law, the increasing number of on-chip integrated transistors has enabled modern computing platforms with not only higher processing power but also more affordable prices. As a result, these platforms, including portable devices, work stations and data centres, are becoming an inevitable part of the human society. However, with the demand for portability and raising cost of power, energy efficiency has emerged to be a major concern for modern computing platforms. As the complexity of on-chip systems increases, Network-on-Chip (NoC) has been proved as an efficient communication architecture which can further improve system performances and scalability while reducing the design cost. Therefore, in this thesis, we study and propose energy optimization approaches based on NoC architecture, with special focuses on the following aspects. As the architectural trend of future computing platforms, 3D systems have many bene ts including higher integration density, smaller footprint, heterogeneous integration, etc. Moreover, 3D technology can signi cantly improve the network communication and effectively avoid long wirings, and therefore, provide higher system performance and energy efficiency. With the dynamic nature of on-chip communication in large scale NoC based systems, run-time system optimization is of crucial importance in order to achieve higher system reliability and essentially energy efficiency. In this thesis, we propose an agent based system design approach where agents are on-chip components which monitor and control system parameters such as supply voltage, operating frequency, etc. With this approach, we have analysed the implementation alternatives for dynamic voltage and frequency scaling and power gating techniques at different granularity, which reduce both dynamic and leakage energy consumption. Topologies, being one of the key factors for NoCs, are also explored for energy saving purpose. A Honeycomb NoC architecture is proposed in this thesis with turn-model based deadlock-free routing algorithms. Our analysis and simulation based evaluation show that Honeycomb NoCs outperform their Mesh based counterparts in terms of network cost, system performance as well as energy efficiency.Siirretty Doriast
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