91,614 research outputs found
Information-theoretic lower bounds for quantum sorting
We analyze the quantum query complexity of sorting under partial information.
In this problem, we are given a partially ordered set and are asked to
identify a linear extension of using pairwise comparisons. For the standard
sorting problem, in which is empty, it is known that the quantum query
complexity is not asymptotically smaller than the classical
information-theoretic lower bound. We prove that this holds for a wide class of
partially ordered sets, thereby improving on a result from Yao (STOC'04)
Faster Approximate String Matching for Short Patterns
We study the classical approximate string matching problem, that is, given
strings and and an error threshold , find all ending positions of
substrings of whose edit distance to is at most . Let and
have lengths and , respectively. On a standard unit-cost word RAM with
word size we present an algorithm using time When is
short, namely, or this
improves the previously best known time bounds for the problem. The result is
achieved using a novel implementation of the Landau-Vishkin algorithm based on
tabulation and word-level parallelism.Comment: To appear in Theory of Computing System
An Elegant Algorithm for the Construction of Suffix Arrays
The suffix array is a data structure that finds numerous applications in
string processing problems for both linguistic texts and biological data. It
has been introduced as a memory efficient alternative for suffix trees. The
suffix array consists of the sorted suffixes of a string. There are several
linear time suffix array construction algorithms (SACAs) known in the
literature. However, one of the fastest algorithms in practice has a worst case
run time of . The problem of designing practically and theoretically
efficient techniques remains open. In this paper we present an elegant
algorithm for suffix array construction which takes linear time with high
probability; the probability is on the space of all possible inputs. Our
algorithm is one of the simplest of the known SACAs and it opens up a new
dimension of suffix array construction that has not been explored until now.
Our algorithm is easily parallelizable. We offer parallel implementations on
various parallel models of computing. We prove a lemma on the -mers of a
random string which might find independent applications. We also present
another algorithm that utilizes the above algorithm. This algorithm is called
RadixSA and has a worst case run time of . RadixSA introduces an
idea that may find independent applications as a speedup technique for other
SACAs. An empirical comparison of RadixSA with other algorithms on various
datasets reveals that our algorithm is one of the fastest algorithms to date.
The C++ source code is freely available at
http://www.engr.uconn.edu/~man09004/radixSA.zi
One machine, one minute, three billion tetrahedra
This paper presents a new scalable parallelization scheme to generate the 3D
Delaunay triangulation of a given set of points. Our first contribution is an
efficient serial implementation of the incremental Delaunay insertion
algorithm. A simple dedicated data structure, an efficient sorting of the
points and the optimization of the insertion algorithm have permitted to
accelerate reference implementations by a factor three. Our second contribution
is a multi-threaded version of the Delaunay kernel that is able to concurrently
insert vertices. Moore curve coordinates are used to partition the point set,
avoiding heavy synchronization overheads. Conflicts are managed by modifying
the partitions with a simple rescaling of the space-filling curve. The
performances of our implementation have been measured on three different
processors, an Intel core-i7, an Intel Xeon Phi and an AMD EPYC, on which we
have been able to compute 3 billion tetrahedra in 53 seconds. This corresponds
to a generation rate of over 55 million tetrahedra per second. We finally show
how this very efficient parallel Delaunay triangulation can be integrated in a
Delaunay refinement mesh generator which takes as input the triangulated
surface boundary of the volume to mesh
Parallel Weighted Random Sampling
Data structures for efficient sampling from a set of weighted items are an important building block of many applications. However, few parallel solutions are known. We close many of these gaps both for shared-memory and distributed-memory machines. We give efficient, fast, and practicable algorithms for sampling single items, k items with/without replacement, permutations, subsets, and reservoirs. We also give improved sequential algorithms for alias table construction and for sampling with replacement. Experiments on shared-memory parallel machines with up to 158 threads show near linear speedups both for construction and queries
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