1,004 research outputs found

    Fault Recovery in Swarm Robotics Systems using Learning Algorithms

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    When faults occur in swarm robotic systems they can have a detrimental effect on collective behaviours, to the point that failed individuals may jeopardise the swarm's ability to complete its task. Although fault tolerance is a desirable property of swarm robotic systems, fault recovery mechanisms have not yet been thoroughly explored. Individual robots may suffer a variety of faults, which will affect collective behaviours in different ways, therefore a recovery process is required that can cope with many different failure scenarios. In this thesis, we propose a novel approach for fault recovery in robot swarms that uses Reinforcement Learning and Self-Organising Maps to select the most appropriate recovery strategy for any given scenario. The learning process is evaluated in both centralised and distributed settings. Additionally, we experimentally evaluate the performance of this approach in comparison to random selection of fault recovery strategies, using simulated collective phototaxis, aggregation and foraging tasks as case studies. Our results show that this machine learning approach outperforms random selection, and allows swarm robotic systems to recover from faults that would otherwise prevent the swarm from completing its mission. This work builds upon existing research in fault detection and diagnosis in robot swarms, with the aim of creating a fully fault-tolerant swarm capable of long-term autonomy

    "Going back to our roots": second generation biocomputing

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    Researchers in the field of biocomputing have, for many years, successfully "harvested and exploited" the natural world for inspiration in developing systems that are robust, adaptable and capable of generating novel and even "creative" solutions to human-defined problems. However, in this position paper we argue that the time has now come for a reassessment of how we exploit biology to generate new computational systems. Previous solutions (the "first generation" of biocomputing techniques), whilst reasonably effective, are crude analogues of actual biological systems. We believe that a new, inherently inter-disciplinary approach is needed for the development of the emerging "second generation" of bio-inspired methods. This new modus operandi will require much closer interaction between the engineering and life sciences communities, as well as a bidirectional flow of concepts, applications and expertise. We support our argument by examining, in this new light, three existing areas of biocomputing (genetic programming, artificial immune systems and evolvable hardware), as well as an emerging area (natural genetic engineering) which may provide useful pointers as to the way forward.Comment: Submitted to the International Journal of Unconventional Computin

    Evolutionary Reinforcement Learning: A Survey

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    Reinforcement learning (RL) is a machine learning approach that trains agents to maximize cumulative rewards through interactions with environments. The integration of RL with deep learning has recently resulted in impressive achievements in a wide range of challenging tasks, including board games, arcade games, and robot control. Despite these successes, there remain several crucial challenges, including brittle convergence properties caused by sensitive hyperparameters, difficulties in temporal credit assignment with long time horizons and sparse rewards, a lack of diverse exploration, especially in continuous search space scenarios, difficulties in credit assignment in multi-agent reinforcement learning, and conflicting objectives for rewards. Evolutionary computation (EC), which maintains a population of learning agents, has demonstrated promising performance in addressing these limitations. This article presents a comprehensive survey of state-of-the-art methods for integrating EC into RL, referred to as evolutionary reinforcement learning (EvoRL). We categorize EvoRL methods according to key research fields in RL, including hyperparameter optimization, policy search, exploration, reward shaping, meta-RL, and multi-objective RL. We then discuss future research directions in terms of efficient methods, benchmarks, and scalable platforms. This survey serves as a resource for researchers and practitioners interested in the field of EvoRL, highlighting the important challenges and opportunities for future research. With the help of this survey, researchers and practitioners can develop more efficient methods and tailored benchmarks for EvoRL, further advancing this promising cross-disciplinary research field

    Analysis and Control of Mobile Robots in Various Environmental Conditions

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    The world sees new inventions each day, made to make the lifestyle of humans more easy and luxurious. In such global scenario, the robots have proved themselves to be an invention of great importance. The robots are being used in almost each and every field of the human world. Continuous studies are being done on them to make them simpler and easier to work with. All fields are being unraveled to make them work better in the human world without human interference. We focus on the navigation field of these mobile robots. The aim of this thesis is to find the controller that produces the most optimal path for the robot to reach its destination without colliding or damaging itself or the environment. The techniques like Fuzzy logic, Type 2 fuzzy logic, Neural networks and Artificial bee colony have been discussed and experimented to find the best controller that could find the most optimal path for the robot to reach its goal position. Simulation and Experiments have been done alike to find out the optimal path for the robot

    An Approach Based on Particle Swarm Optimization for Inspection of Spacecraft Hulls by a Swarm of Miniaturized Robots

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    The remoteness and hazards that are inherent to the operating environments of space infrastructures promote their need for automated robotic inspection. In particular, micrometeoroid and orbital debris impact and structural fatigue are common sources of damage to spacecraft hulls. Vibration sensing has been used to detect structural damage in spacecraft hulls as well as in structural health monitoring practices in industry by deploying static sensors. In this paper, we propose using a swarm of miniaturized vibration-sensing mobile robots realizing a network of mobile sensors. We present a distributed inspection algorithm based on the bio-inspired particle swarm optimization and evolutionary algorithm niching techniques to deliver the task of enumeration and localization of an a priori unknown number of vibration sources on a simplified 2.5D spacecraft surface. Our algorithm is deployed on a swarm of simulated cm-scale wheeled robots. These are guided in their inspection task by sensing vibrations arising from failure points on the surface which are detected by on-board accelerometers. We study three performance metrics: (1) proximity of the localized sources to the ground truth locations, (2) time to localize each source, and (3) time to finish the inspection task given a 75% inspection coverage threshold. We find that our swarm is able to successfully localize the present so

    Cooperative Object Transport in Multi-robot Systems:A Review of the State-of-the-Art

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    In recent years, there has been a growing interest in designing multi-robot systems (hereafter MRSs) to provide cost effective, fault-tolerant and reliable solutions to a variety of automated applications. Here, we review recent advancements in MRSs specifically designed for cooperative object transport, which requires the members of MRSs to coordinate their actions to transport objects from a starting position to a final destination. To achieve cooperative object transport, a wide range of transport, coordination and control strategies have been proposed. Our goal is to provide a comprehensive summary for this relatively heterogeneous and fast-growing body of scientific literature. While distilling the information, we purposefully avoid using hierarchical dichotomies, which have been traditionally used in the field of MRSs. Instead, we employ a coarse-grain approach by classifying each study based on the transport strategy used; pushing-only, grasping and caging. We identify key design constraints that may be shared among these studies despite considerable differences in their design methods. In the end, we discuss several open challenges and possible directions for future work to improve the performance of the current MRSs. Overall, we hope to increase the visibility and accessibility of the excellent studies in the field and provide a framework that helps the reader to navigate through them more effectivelypublishersversionPeer reviewe

    Reinforcement Learning

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    Brains rule the world, and brain-like computation is increasingly used in computers and electronic devices. Brain-like computation is about processing and interpreting data or directly putting forward and performing actions. Learning is a very important aspect. This book is on reinforcement learning which involves performing actions to achieve a goal. The first 11 chapters of this book describe and extend the scope of reinforcement learning. The remaining 11 chapters show that there is already wide usage in numerous fields. Reinforcement learning can tackle control tasks that are too complex for traditional, hand-designed, non-learning controllers. As learning computers can deal with technical complexities, the tasks of human operators remain to specify goals on increasingly higher levels. This book shows that reinforcement learning is a very dynamic area in terms of theory and applications and it shall stimulate and encourage new research in this field

    Evolutionary strategies in swarm robotics controllers

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    Nowadays, Unmanned Vehicles (UV) are widespread around the world. Most of these vehicles require a great level of human control, and mission success is reliant on this dependency. Therefore, it is important to use machine learning techniques that will train the robotic controllers to automate the control, making the process more efficient. Evolutionary strategies may be the key to having robust and adaptive learning in robotic systems. Many studies involving UV systems and evolutionary strategies have been conducted in the last years, however, there are still research gaps that need to be addressed, such as the reality gap. The reality gap occurs when controllers trained in simulated environments fail to be transferred to real robots. This work proposes an approach for solving robotic tasks using realistic simulation and using evolutionary strategies to train controllers. The chosen setup is easily scalable for multirobot systems or swarm robots. In this thesis, the simulation architecture and setup are presented, including the drone simulation model and software. The drone model chosen for the simulations is available in the real world and widely used, such as the software and flight control unit. This relevant factor makes the transition to reality smoother and easier. Controllers using behavior trees were evolved using a developed evolutionary algorithm, and several experiments were conducted. Results demonstrated that it is possible to evolve a robotic controller in realistic simulation environments, using a simulated drone model that exists in the real world, and also the same flight control unit and operating system that is generally used in real world experiments.Atualmente os Veículos Não Tripulados (VNT) encontram-se difundidos por todo o Mundo. A maioria destes veículos requerem um elevado controlo humano, e o sucesso das missões está diretamente dependente deste fator. Assim, é importante utilizar técnicas de aprendizagem automática que irão treinar os controladores dos VNT, de modo a automatizar o controlo, tornando o processo mais eficiente. As estratégias evolutivas podem ser a chave para uma aprendizagem robusta e adaptativa em sistemas robóticos. Vários estudos têm sido realizados nos últimos anos, contudo, existem lacunas que precisam de ser abordadas, tais como o reality gap. Este facto ocorre quando os controladores treinados em ambientes simulados falham ao serem transferidos para VNT reais. Este trabalho propõe uma abordagem para a resolução de missões com VNT, utilizando um simulador realista e estratégias evolutivas para treinar controladores. A arquitetura escolhida é facilmente escalável para sistemas com múltiplos VNT. Nesta tese, é apresentada a arquitetura e configuração do ambiente de simulação, incluindo o modelo e software de simulação do VNT. O modelo de VNT escolhido para as simulações é um modelo real e amplamente utilizado, assim como o software e a unidade de controlo de voo. Este fator é relevante e torna a transição para a realidade mais suave. É desenvolvido um algoritmo evolucionário para treinar um controlador, que utiliza behavior trees, e realizados diversos testes. Os resultados demonstram que é possível evoluir um controlador em ambientes de simulação realistas, utilizando um VNT simulado mas real, assim como utilizando as mesmas unidades de controlo de voo e software que são amplamente utilizados em ambiente real

    Navigational Path Analysis of Mobile Robot in Various Environments

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    This dissertation describes work in the area of an autonomous mobile robot. The objective is navigation of mobile robot in a real world dynamic environment avoiding structured and unstructured obstacles either they are static or dynamic. The shapes and position of obstacles are not known to robot prior to navigation. The mobile robot has sensory recognition of specific objects in the environments. This sensory-information provides local information of robots immediate surroundings to its controllers. The information is dealt intelligently by the robot to reach the global objective (the target). Navigational paths as well as time taken during navigation by the mobile robot can be expressed as an optimisation problem and thus can be analyzed and solved using AI techniques. The optimisation of path as well as time taken is based on the kinematic stability and the intelligence of the robot controller. A successful way of structuring the navigation task deals with the issues of individual behaviour design and action coordination of the behaviours. The navigation objective is addressed using fuzzy logic, neural network, adaptive neuro-fuzzy inference system and different other AI technique.The research also addresses distributed autonomous systems using multiple robot
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