178 research outputs found

    On Solving Close Enough Orienteering Problem with Overlapped Neighborhoods

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    The Close Enough Traveling Salesman Problem (CETSP) is a well-known variant of the classic Traveling Salesman Problem whereby the agent may complete its mission at any point within a target neighborhood. Heuristics based on overlapped neighborhoods, known as Steiner Zones (SZ), have gained attention in addressing CETSPs. While SZs offer effective approximations to the original graph, their inherent overlap imposes constraints on the search space, potentially conflicting with global optimization objectives. Here we present the Close Enough Orienteering Problem with Non-uniform Neighborhoods (CEOP-N), which extends CETSP by introducing variable prize attributes and non-uniform cost considerations for prize collection. To tackle CEOP-N, we develop a new approach featuring a Randomized Steiner Zone Discretization (RSZD) scheme coupled with a hybrid algorithm based on Particle Swarm Optimization (PSO) and Ant Colony System (ACS) - CRaSZe-AntS. The RSZD scheme identifies sub-regions for PSO exploration, and ACS determines the discrete visiting sequence. We evaluate the RSZD's discretization performance on CEOP instances derived from established CETSP instances, and compare CRaSZe-AntS against the most relevant state-of-the-art heuristic focused on single-neighborhood optimization for CEOP. We also compare the performance of the interior search within SZs and the boundary search on individual neighborhoods in the context of CEOP-N. Our results show CRaSZe-AntS can yield comparable solution quality with significantly reduced computation time compared to the single-neighborhood strategy, where we observe an averaged 140.44% increase in prize collection and 55.18% reduction of execution time. CRaSZe-AntS is thus highly effective in solving emerging CEOP-N, examples of which include truck-and-drone delivery scenarios.Comment: 26 pages, 10 figure

    An Optimal Control Theory for the Traveling Salesman Problem and Its Variants

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    We show that the traveling salesman problem (TSP) and its many variants may be modeled as functional optimization problems over a graph. In this formulation, all vertices and arcs of the graph are functionals; i.e., a mapping from a space of measurable functions to the field of real numbers. Many variants of the TSP, such as those with neighborhoods, with forbidden neighborhoods, with time-windows and with profits, can all be framed under this construct. In sharp contrast to their discrete-optimization counterparts, the modeling constructs presented in this paper represent a fundamentally new domain of analysis and computation for TSPs and their variants. Beyond its apparent mathematical unification of a class of problems in graph theory, the main advantage of the new approach is that it facilitates the modeling of certain application-specific problems in their home space of measurable functions. Consequently, certain elements of economic system theory such as dynamical models and continuous-time cost/profit functionals can be directly incorporated in the new optimization problem formulation. Furthermore, subtour elimination constraints, prevalent in discrete optimization formulations, are naturally enforced through continuity requirements. The price for the new modeling framework is nonsmooth functionals. Although a number of theoretical issues remain open in the proposed mathematical framework, we demonstrate the computational viability of the new modeling constructs over a sample set of problems to illustrate the rapid production of end-to-end TSP solutions to extensively-constrained practical problems.Comment: 24 pages, 8 figure

    Design of Heuristic Algorithms for Hard Optimization

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    This open access book demonstrates all the steps required to design heuristic algorithms for difficult optimization. The classic problem of the travelling salesman is used as a common thread to illustrate all the techniques discussed. This problem is ideal for introducing readers to the subject because it is very intuitive and its solutions can be graphically represented. The book features a wealth of illustrations that allow the concepts to be understood at a glance. The book approaches the main metaheuristics from a new angle, deconstructing them into a few key concepts presented in separate chapters: construction, improvement, decomposition, randomization and learning methods. Each metaheuristic can then be presented in simplified form as a combination of these concepts. This approach avoids giving the impression that metaheuristics is a non-formal discipline, a kind of cloud sculpture. Moreover, it provides concrete applications of the travelling salesman problem, which illustrate in just a few lines of code how to design a new heuristic and remove all ambiguities left by a general framework. Two chapters reviewing the basics of combinatorial optimization and complexity theory make the book self-contained. As such, even readers with a very limited background in the field will be able to follow all the content

    A Special Case of the Multiple Traveling Salesmen Problem in End-of-Aisle Picking Systems

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    This study focuses on the problem of sequencing requests for an end-of-aisle automated storage and retrieval system in which each retrieved load must be returned to its earlier storage location after a worker has picked some products from the load. At the picking station, a buffer is maintained to absorb any fluctuations in speed between the worker and the storage/retrieval machine. We show that, under conditions, the problem of optimally sequencing the requests in this system with a buffer size of m loads forms a special case of the multiple traveling salesmen problem in which each salesman visits the same number of cities. Several interesting structural properties for the problem are mathematically shown. In addition, a branch-and-cut method and heuristics are proposed. Experimental results show that the proposed simulated annealing-based heuristic performs well in all circumstances and significantly outperforms benchmark heuristics. For instances with negligible picking times for the worker, we show that this heuristic provides solutions that are, on average, within 1.8% from the optimal value

    Cyclic best first search in branch-and-bound algorithms

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    In this dissertation, we study the application of a search strategy called cyclic best first search (CBFS) in branch-and-bound (B&B) algorithms. First, we solve a one machine scheduling problem with release and delivery times with the minimum makespan objective with a B&B algorithm using a variant of CBFS called CBFS-depth and a modified heuristic for finding feasible schedules. Second, we investigate the conditions of the search trees that may lead to CBFS-depth outperforming BFS in terms of the average number of nodes explored to prove optimality. Finally, we present a B&B algorithm using CBFS for a close-enough traveling salesman problem that demonstrates the benefit of using CBFS even if it does not improve the number of nodes explored to prove optimality. Overall, we show that using CBFS has a number of advantages to the performance of a B&B algorithm in comparison to the other search strategies given the right problems

    Modelling and solving complex combinatorial optimization problems : quorumcast routing, elementary shortest path, elementary longest path and agricultural land allocation

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    The feasible solution set of a Combinatorial Optimization Problem (COP) is discrete and finite. Solving a COP is to find optimal solutions in the set of feasible solutions such that the value of a given cost function is minimized or maximized. In the literature, there exist both complete and incomplete methods for solving COPs. The complete (or exact) methods return the optimal solutions with the proof of the optimality, for example the branch-and-cut search. The incomplete methods try to find hight-quality solutions which are as close to the optimal solutions as possible, for example local search. In this thesis we focus on solving four distinct COPs: the Quorumcast Routing Problem (QRP), the Elementary Shortest Path Problem on graphs with negative-cost cycles (ESPP), the Elementary Longest Path Problem on graphs with positive-cost cycles (ELPP), and the Agricultural Land Allocation Problem (ALAP). In order to solve these problems with the complete methods, we use the Branch-and-Infer search, the Branch-and-Cut search, and the Branch-and-Price search. We also solve ALAP by the incomplete methods, such as Local Search, Tabu Search, Constraints-Based Local Search that combine with metaheuristics. The experimental evaluations on well-known benchmarks show that all proposed algorithms for all the first three COPs (QRP, ESPP and ELPP) are better than the-state-the art algorithms. Specially, we describe ALAP, formulate it as a combination of three COPs, and propose several complete and incomplete algorithms for these COPs.(FSA - Sciences de l'ingénieur) -- UCL, 201

    Traveling Salesman Problem

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    This book is a collection of current research in the application of evolutionary algorithms and other optimal algorithms to solving the TSP problem. It brings together researchers with applications in Artificial Immune Systems, Genetic Algorithms, Neural Networks and Differential Evolution Algorithm. Hybrid systems, like Fuzzy Maps, Chaotic Maps and Parallelized TSP are also presented. Most importantly, this book presents both theoretical as well as practical applications of TSP, which will be a vital tool for researchers and graduate entry students in the field of applied Mathematics, Computing Science and Engineering
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