17,755 research outputs found

    ??-Completeness of Stationary Nash Equilibria in Perfect Information Stochastic Games

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    We show that the problem of deciding whether in a multi-player perfect information recursive game (i.e. a stochastic game with terminal rewards) there exists a stationary Nash equilibrium ensuring each player a certain payoff is ??-complete. Our result holds for acyclic games, where a Nash equilibrium may be computed efficiently by backward induction, and even for deterministic acyclic games with non-negative terminal rewards. We further extend our results to the existence of Nash equilibria where a single player is surely winning. Combining our result with known gadget games without any stationary Nash equilibrium, we obtain that for cyclic games, just deciding existence of any stationary Nash equilibrium is ??-complete. This holds for reach-a-set games, stay-in-a-set games, and for deterministic recursive games

    Characterizing the Power of Moving Target Defense via Cyber Epidemic Dynamics

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    Moving Target Defense (MTD) can enhance the resilience of cyber systems against attacks. Although there have been many MTD techniques, there is no systematic understanding and {\em quantitative} characterization of the power of MTD. In this paper, we propose to use a cyber epidemic dynamics approach to characterize the power of MTD. We define and investigate two complementary measures that are applicable when the defender aims to deploy MTD to achieve a certain security goal. One measure emphasizes the maximum portion of time during which the system can afford to stay in an undesired configuration (or posture), without considering the cost of deploying MTD. The other measure emphasizes the minimum cost of deploying MTD, while accommodating that the system has to stay in an undesired configuration (or posture) for a given portion of time. Our analytic studies lead to algorithms for optimally deploying MTD.Comment: 12 pages; 4 figures; Hotsos 14, 201

    Cooperation Enforcement and Collusion Resistance in Repeated Public Goods Games

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    Enforcing cooperation among substantial agents is one of the main objectives for multi-agent systems. However, due to the existence of inherent social dilemmas in many scenarios, the free-rider problem may arise during agents' long-run interactions and things become even severer when self-interested agents work in collusion with each other to get extra benefits. It is commonly accepted that in such social dilemmas, there exists no simple strategy for an agent whereby she can simultaneously manipulate on the utility of each of her opponents and further promote mutual cooperation among all agents. Here, we show that such strategies do exist. Under the conventional repeated public goods game, we novelly identify them and find that, when confronted with such strategies, a single opponent can maximize his utility only via global cooperation and any colluding alliance cannot get the upper hand. Since a full cooperation is individually optimal for any single opponent, a stable cooperation among all players can be achieved. Moreover, we experimentally show that these strategies can still promote cooperation even when the opponents are both self-learning and collusive

    Selfish Response to Epidemic Propagation

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    An epidemic spreading in a network calls for a decision on the part of the network members: They should decide whether to protect themselves or not. Their decision depends on the trade-off between their perceived risk of being infected and the cost of being protected. The network members can make decisions repeatedly, based on information that they receive about the changing infection level in the network. We study the equilibrium states reached by a network whose members increase (resp. decrease) their security deployment when learning that the network infection is widespread (resp. limited). Our main finding is that the equilibrium level of infection increases as the learning rate of the members increases. We confirm this result in three scenarios for the behavior of the members: strictly rational cost minimizers, not strictly rational, and strictly rational but split into two response classes. In the first two cases, we completely characterize the stability and the domains of attraction of the equilibrium points, even though the first case leads to a differential inclusion. We validate our conclusions with simulations on human mobility traces.Comment: 19 pages, 5 figures, submitted to the IEEE Transactions on Automatic Contro
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