7,890 research outputs found

    A fast analysis for thread-local garbage collection with dynamic class loading

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    Long-running, heavily multi-threaded, Java server applications make stringent demands of garbage collector (GC) performance. Synchronisation of all application threads before garbage collection is a significant bottleneck for JVMs that use native threads. We present a new static analysis and a novel GC framework designed to address this issue by allowing independent collection of thread-local heaps. In contrast to previous work, our solution safely classifies objects even in the presence of dynamic class loading, requires neither write-barriers that may do unbounded work, nor synchronisation, nor locks during thread-local collections; our analysis is sufficiently fast to permit its integration into a high-performance, production-quality virtual machine

    The End of a Myth: Distributed Transactions Can Scale

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    The common wisdom is that distributed transactions do not scale. But what if distributed transactions could be made scalable using the next generation of networks and a redesign of distributed databases? There would be no need for developers anymore to worry about co-partitioning schemes to achieve decent performance. Application development would become easier as data placement would no longer determine how scalable an application is. Hardware provisioning would be simplified as the system administrator can expect a linear scale-out when adding more machines rather than some complex sub-linear function, which is highly application specific. In this paper, we present the design of our novel scalable database system NAM-DB and show that distributed transactions with the very common Snapshot Isolation guarantee can indeed scale using the next generation of RDMA-enabled network technology without any inherent bottlenecks. Our experiments with the TPC-C benchmark show that our system scales linearly to over 6.5 million new-order (14.5 million total) distributed transactions per second on 56 machines.Comment: 12 page

    The Lock-free kk-LSM Relaxed Priority Queue

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    Priority queues are data structures which store keys in an ordered fashion to allow efficient access to the minimal (maximal) key. Priority queues are essential for many applications, e.g., Dijkstra's single-source shortest path algorithm, branch-and-bound algorithms, and prioritized schedulers. Efficient multiprocessor computing requires implementations of basic data structures that can be used concurrently and scale to large numbers of threads and cores. Lock-free data structures promise superior scalability by avoiding blocking synchronization primitives, but the \emph{delete-min} operation is an inherent scalability bottleneck in concurrent priority queues. Recent work has focused on alleviating this obstacle either by batching operations, or by relaxing the requirements to the \emph{delete-min} operation. We present a new, lock-free priority queue that relaxes the \emph{delete-min} operation so that it is allowed to delete \emph{any} of the ρ+1\rho+1 smallest keys, where ρ\rho is a runtime configurable parameter. Additionally, the behavior is identical to a non-relaxed priority queue for items added and removed by the same thread. The priority queue is built from a logarithmic number of sorted arrays in a way similar to log-structured merge-trees. We experimentally compare our priority queue to recent state-of-the-art lock-free priority queues, both with relaxed and non-relaxed semantics, showing high performance and good scalability of our approach.Comment: Short version as ACM PPoPP'15 poste
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