989 research outputs found

    Ono: an open platform for social robotics

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    In recent times, the focal point of research in robotics has shifted from industrial ro- bots toward robots that interact with humans in an intuitive and safe manner. This evolution has resulted in the subfield of social robotics, which pertains to robots that function in a human environment and that can communicate with humans in an int- uitive way, e.g. with facial expressions. Social robots have the potential to impact many different aspects of our lives, but one particularly promising application is the use of robots in therapy, such as the treatment of children with autism. Unfortunately, many of the existing social robots are neither suited for practical use in therapy nor for large scale studies, mainly because they are expensive, one-of-a-kind robots that are hard to modify to suit a specific need. We created Ono, a social robotics platform, to tackle these issues. Ono is composed entirely from off-the-shelf components and cheap materials, and can be built at a local FabLab at the fraction of the cost of other robots. Ono is also entirely open source and the modular design further encourages modification and reuse of parts of the platform

    Real-time on-board obstacle avoidance for UAVs based on embedded stereo vision

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    In order to improve usability and safety, modern unmanned aerial vehicles (UAVs) are equipped with sensors to monitor the environment, such as laser-scanners and cameras. One important aspect in this monitoring process is to detect obstacles in the flight path in order to avoid collisions. Since a large number of consumer UAVs suffer from tight weight and power constraints, our work focuses on obstacle avoidance based on a lightweight stereo camera setup. We use disparity maps, which are computed from the camera images, to locate obstacles and to automatically steer the UAV around them. For disparity map computation we optimize the well-known semi-global matching (SGM) approach for the deployment on an embedded FPGA. The disparity maps are then converted into simpler representations, the so called U-/V-Maps, which are used for obstacle detection. Obstacle avoidance is based on a reactive approach which finds the shortest path around the obstacles as soon as they have a critical distance to the UAV. One of the fundamental goals of our work was the reduction of development costs by closing the gap between application development and hardware optimization. Hence, we aimed at using high-level synthesis (HLS) for porting our algorithms, which are written in C/C++, to the embedded FPGA. We evaluated our implementation of the disparity estimation on the KITTI Stereo 2015 benchmark. The integrity of the overall realtime reactive obstacle avoidance algorithm has been evaluated by using Hardware-in-the-Loop testing in conjunction with two flight simulators.Comment: Accepted in the International Archives of the Photogrammetry, Remote Sensing and Spatial Information Scienc

    Neuromorphic deep convolutional neural network learning systems for FPGA in real time

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    Deep Learning algorithms have become one of the best approaches for pattern recognition in several fields, including computer vision, speech recognition, natural language processing, and audio recognition, among others. In image vision, convolutional neural networks stand out, due to their relatively simple supervised training and their efficiency extracting features from a scene. Nowadays, there exist several implementations of convolutional neural networks accelerators that manage to perform these networks in real time. However, the number of operations and power consumption of these implementations can be reduced using a different processing paradigm as neuromorphic engineering. Neuromorphic engineering field studies the behavior of biological and inner systems of the human neural processing with the purpose of design analog, digital or mixed-signal systems to solve problems inspired in how human brain performs complex tasks, replicating the behavior and properties of biological neurons. Neuromorphic engineering tries to give an answer to how our brain is capable to learn and perform complex tasks with high efficiency under the paradigm of spike-based computation. This thesis explores both frame-based and spike-based processing paradigms for the development of hardware architectures for visual pattern recognition based on convolutional neural networks. In this work, two FPGA implementations of convolutional neural networks accelerator architectures for frame-based using OpenCL and SoC technologies are presented. Followed by a novel neuromorphic convolution processor for spike-based processing paradigm, which implements the same behaviour of leaky integrate-and-fire neuron model. Furthermore, it reads the data in rows being able to perform multiple layers in the same chip. Finally, a novel FPGA implementation of Hierarchy of Time Surfaces algorithm and a new memory model for spike-based systems are proposed

    NEXT-100 Technical Design Report (TDR). Executive Summary

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    In this Technical Design Report (TDR) we describe the NEXT-100 detector that will search for neutrinoless double beta decay (bbonu) in Xe-136 at the Laboratorio Subterraneo de Canfranc (LSC), in Spain. The document formalizes the design presented in our Conceptual Design Report (CDR): an electroluminescence time projection chamber, with separate readout planes for calorimetry and tracking, located, respectively, behind cathode and anode. The detector is designed to hold a maximum of about 150 kg of xenon at 15 bar, or 100 kg at 10 bar. This option builds in the capability to increase the total isotope mass by 50% while keeping the operating pressure at a manageable level. The readout plane performing the energy measurement is composed of Hamamatsu R11410-10 photomultipliers, specially designed for operation in low-background, xenon-based detectors. Each individual PMT will be isolated from the gas by an individual, pressure resistant enclosure and will be coupled to the sensitive volume through a sapphire window. The tracking plane consists in an array of Hamamatsu S10362-11-050P MPPCs used as tracking pixels. They will be arranged in square boards holding 64 sensors (8 times8) with a 1-cm pitch. The inner walls of the TPC, the sapphire windows and the boards holding the MPPCs will be coated with tetraphenyl butadiene (TPB), a wavelength shifter, to improve the light collection.Comment: 32 pages, 22 figures, 5 table

    Programmable photonics : an opportunity for an accessible large-volume PIC ecosystem

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    We look at the opportunities presented by the new concepts of generic programmable photonic integrated circuits (PIC) to deploy photonics on a larger scale. Programmable PICs consist of waveguide meshes of tunable couplers and phase shifters that can be reconfigured in software to define diverse functions and arbitrary connectivity between the input and output ports. Off-the-shelf programmable PICs can dramatically shorten the development time and deployment costs of new photonic products, as they bypass the design-fabrication cycle of a custom PIC. These chips, which actually consist of an entire technology stack of photonics, electronics packaging and software, can potentially be manufactured cheaper and in larger volumes than application-specific PICs. We look into the technology requirements of these generic programmable PICs and discuss the economy of scale. Finally, we make a qualitative analysis of the possible application spaces where generic programmable PICs can play an enabling role, especially to companies who do not have an in-depth background in PIC technology

    Design of a breastboard for prone breast radiotherapy

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    Technical Design Report for the PANDA Micro Vertex Detector

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    This document illustrates the technical layout and the expected performance of the Micro Vertex Detector (MVD) of the PANDA experiment. The MVD will detect charged particles as close as possible to the interaction zone. Design criteria and the optimisation process as well as the technical solutions chosen are discussed and the results of this process are subjected to extensive Monte Carlo physics studies. The route towards realisation of the detector is outlined

    Embedded System Architecture for Mobile Augmented Reality. Sailor Assistance Case Study

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    International audienceWith upcoming see-through displays new kinds of applications of Augmented Reality are emerging. However this also raises questions about the design of associated embedded systems that must be lightweight and handle object positioning, heterogeneous sensors, wireless communications as well as graphic computation. This paper studies the specific case of a promising Mobile AR processor, which is different from usual graphics applications. A complete architecture is described, designed and prototyped on FPGA. It includes hard-ware/software partitioning based on the analysis of application requirements. The specification of an original and flexible coprocessor is detailed. Choices as well as optimizations of algorithms are also described. Implementation results and performance evaluation show the relevancy of the proposed approach and demonstrate a new kind of architecture focused on object processing and optimized for the AR domain
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