994 research outputs found

    A Classification of Hyper-heuristic Approaches

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    The current state of the art in hyper-heuristic research comprises a set of approaches that share the common goal of automating the design and adaptation of heuristic methods to solve hard computational search problems. The main goal is to produce more generally applicable search methodologies. In this chapter we present and overview of previous categorisations of hyper-heuristics and provide a unified classification and definition which captures the work that is being undertaken in this field. We distinguish between two main hyper-heuristic categories: heuristic selection and heuristic generation. Some representative examples of each category are discussed in detail. Our goal is to both clarify the main features of existing techniques and to suggest new directions for hyper-heuristic research

    Fairness in nurse rostering

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    Solving job shop scheduling problem using genetic algorithm with penalty function

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    This paper presents a genetic algorithm with a penalty function for the job shop scheduling problem. In the context of proposed algorithm, a clonal selection based hyper mutation and a life span extended strategy is designed. During the search process, an adaptive penalty function is designed so that the algorithm can search in both feasible and infeasible regions of the solution space. Simulated experiments were conducted on 23 benchmark instances taken from the OR-library. The results show the effectiveness of the proposed algorithm

    Heuristics Techniques for Scheduling Problems with Reducing Waiting Time Variance

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    In real computational world, scheduling is a decision making process. This is nothing but a systematic schedule through which a large numbers of tasks are assigned to the processors. Due to the resource limitation, creation of such schedule is a real challenge. This creates the interest of developing a qualitative scheduler for the processors. These processors are either single or parallel. One of the criteria for improving the efficiency of scheduler is waiting time variance (WTV). Minimizing the WTV of a task is a NP-hard problem. Achieving the quality of service (QoS) in a single or parallel processor by minimizing the WTV is a problem of task scheduling. To enhance the performance of a single or parallel processor, it is required to develop a stable and none overlap scheduler by minimizing WTV. An automated scheduler\u27s performance is always measured by the attributes of QoS. One of the attributes of QoS is ‘Timeliness’. First, this chapter presents the importance of heuristics with five heuristic-based solutions. Then applies these heuristics on 1‖WTV minimization problem and three heuristics with a unique task distribution mechanism on Qm|prec|WTV minimization problem. The experimental result shows the performance of heuristic in the form of graph for consonant problems

    Hyper‐Heuristics and Metaheuristics for Selected Bio‐Inspired Combinatorial Optimization Problems

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    Many decision and optimization problems arising in bioinformatics field are time demanding, and several algorithms are designed to solve these problems or to improve their current best solution approach. Modeling and implementing a new heuristic algorithm may be time‐consuming but has strong motivations: on the one hand, even a small improvement of the new solution may be worth the long time spent on the construction of a new method; on the other hand, there are problems for which good‐enough solutions are acceptable which could be achieved at a much lower computational cost. In the first case, specially designed heuristics or metaheuristics are needed, while the latter hyper‐heuristics can be proposed. The paper will describe both approaches in different domain problems

    Tuning a Simulated Annealing metaheuristic for cross-domain search

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    Simulated Annealing is a well known local search metaheuristic used for solving computationally hard optimization problems. Cross-domain search poses a higher level issue where a single solution method is used with minor, preferably no modification for solving characteristically different optimisation problems. The performance of a metaheuristic is often dependant on its initial parameter settings, hence detecting the best configuration, i.e. parameter tuning is crucial, which becomes a further challenge for cross-domain search. In this paper, we investigate the cross-domain search performance of Simulated Annealing via tuning for solving six problems, ranging from personnel scheduling to vehicle routing under a stochastic local search framework. The empirical results show that Simulated Annealing is extremely sensitive to the initial parameter settings leading to sub-standard performance when used as a single solution method for cross-domain search. Moreover, we demonstrate that cross-domain parameter tuning is inferior to domain-level tuning highlighting the requirements for adaptive parameter configurations when dealing with cross-domain search

    Parallel local search

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    A genetic programming hyper-heuristic for the multidimensional knapsack problem

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    Purpose: Hyper-heuristics are a class of high-level search techniques which operate on a search space of heuristics rather than directly on a search space of solutions. The purpose of this paper is to investigate the suitability of using genetic programming as a hyper-heuristic methodology to generate constructive heuristics to solve the multidimensional 0-1 knapsack problem. Design/methodology/approach: Early hyper-heuristics focused on selecting and applying a low-level heuristic at each stage of a search. Recent trends in hyper-heuristic research have led to a number of approaches being developed to automatically generate new heuristics from a set of heuristic components. A population of heuristics to rank knapsack items are trained on a subset of test problems and then applied to unseen instances. Findings: The results over a set of standard benchmarks show that genetic programming can be used to generate constructive heuristics which yield human-competitive results. Originality/value: In this work the authors show that genetic programming is suitable as a method to generate reusable constructive heuristics for the multidimensional 0-1 knapsack problem. This is classified as a hyper-heuristic approach as it operates on a search space of heuristics rather than a search space of solutions. To our knowledge, this is the first time in the literature a GP hyper-heuristic has been used to solve the multidimensional 0-1 knapsack problem. The results suggest that using GP to evolve ranking mechanisms merits further future research effort. Š Emerald Group Publishing Limited
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