83,527 research outputs found
A Calculus for Orchestration of Web Services
Service-oriented computing, an emerging paradigm for distributed computing based on the use of services, is calling for the development of tools and techniques to build safe and trustworthy systems, and to analyse their behaviour. Therefore, many researchers have proposed to use process calculi, a cornerstone of current foundational research on specification and analysis of concurrent, reactive, and distributed systems. In this paper, we follow this approach and introduce CWS, a process calculus expressly designed for specifying and combining service-oriented applications, while modelling their dynamic behaviour. We show that CWS can model all the phases of the life cycle of service-oriented applications, such as publication, discovery, negotiation, orchestration, deployment, reconfiguration and execution. We illustrate the specification style that CWS supports by means of a large case study from the automotive domain and a number of more specific examples drawn from it
Service-Oriented Architecture for Space Exploration Robotic Rover Systems
Currently, industrial sectors are transforming their business processes into
e-services and component-based architectures to build flexible, robust, and
scalable systems, and reduce integration-related maintenance and development
costs. Robotics is yet another promising and fast-growing industry that deals
with the creation of machines that operate in an autonomous fashion and serve
for various applications including space exploration, weaponry, laboratory
research, and manufacturing. It is in space exploration that the most common
type of robots is the planetary rover which moves across the surface of a
planet and conducts a thorough geological study of the celestial surface. This
type of rover system is still ad-hoc in that it incorporates its software into
its core hardware making the whole system cohesive, tightly-coupled, more
susceptible to shortcomings, less flexible, hard to be scaled and maintained,
and impossible to be adapted to other purposes. This paper proposes a
service-oriented architecture for space exploration robotic rover systems made
out of loosely-coupled and distributed web services. The proposed architecture
consists of three elementary tiers: the client tier that corresponds to the
actual rover; the server tier that corresponds to the web services; and the
middleware tier that corresponds to an Enterprise Service Bus which promotes
interoperability between the interconnected entities. The niche of this
architecture is that rover's software components are decoupled and isolated
from the rover's body and possibly deployed at a distant location. A
service-oriented architecture promotes integrate-ability, scalability,
reusability, maintainability, and interoperability for client-to-server
communication.Comment: LACSC - Lebanese Association for Computational Sciences,
http://www.lacsc.org/; International Journal of Science & Emerging
Technologies (IJSET), Vol. 3, No. 2, February 201
Separating Agent-Functioning and Inter-Agent Coordination by Activated Modules: The DECOMAS Architecture
The embedding of self-organizing inter-agent processes in distributed
software applications enables the decentralized coordination system elements,
solely based on concerted, localized interactions. The separation and
encapsulation of the activities that are conceptually related to the
coordination, is a crucial concern for systematic development practices in
order to prepare the reuse and systematic integration of coordination processes
in software systems. Here, we discuss a programming model that is based on the
externalization of processes prescriptions and their embedding in Multi-Agent
Systems (MAS). One fundamental design concern for a corresponding execution
middleware is the minimal-invasive augmentation of the activities that affect
coordination. This design challenge is approached by the activation of agent
modules. Modules are converted to software elements that reason about and
modify their host agent. We discuss and formalize this extension within the
context of a generic coordination architecture and exemplify the proposed
programming model with the decentralized management of (web) service
infrastructures
A survey of agent-oriented methodologies
This article introduces the current agent-oriented methodologies. It discusses what approaches have been followed (mainly extending existing object oriented and knowledge engineering methodologies), the suitability of these approaches for agent modelling, and some conclusions drawn from the survey
The role of concurrency in an evolutionary view of programming abstractions
In this paper we examine how concurrency has been embodied in mainstream
programming languages. In particular, we rely on the evolutionary talking
borrowed from biology to discuss major historical landmarks and crucial
concepts that shaped the development of programming languages. We examine the
general development process, occasionally deepening into some language, trying
to uncover evolutionary lineages related to specific programming traits. We
mainly focus on concurrency, discussing the different abstraction levels
involved in present-day concurrent programming and emphasizing the fact that
they correspond to different levels of explanation. We then comment on the role
of theoretical research on the quest for suitable programming abstractions,
recalling the importance of changing the working framework and the way of
looking every so often. This paper is not meant to be a survey of modern
mainstream programming languages: it would be very incomplete in that sense. It
aims instead at pointing out a number of remarks and connect them under an
evolutionary perspective, in order to grasp a unifying, but not simplistic,
view of the programming languages development process
State-of-the-art on evolution and reactivity
This report starts by, in Chapter 1, outlining aspects of querying and updating resources on
the Web and on the Semantic Web, including the development of query and update languages
to be carried out within the Rewerse project.
From this outline, it becomes clear that several existing research areas and topics are of
interest for this work in Rewerse. In the remainder of this report we further present state of
the art surveys in a selection of such areas and topics. More precisely: in Chapter 2 we give
an overview of logics for reasoning about state change and updates; Chapter 3 is devoted to briefly describing existing update languages for the Web, and also for updating logic programs;
in Chapter 4 event-condition-action rules, both in the context of active database systems and
in the context of semistructured data, are surveyed; in Chapter 5 we give an overview of some relevant rule-based agents frameworks
Twelve Theses on Reactive Rules for the Web
Reactivity, the ability to detect and react to events, is an
essential functionality in many information systems. In particular, Web
systems such as online marketplaces, adaptive (e.g., recommender) systems,
and Web services, react to events such as Web page updates or
data posted to a server.
This article investigates issues of relevance in designing high-level programming
languages dedicated to reactivity on the Web. It presents
twelve theses on features desirable for a language of reactive rules tuned
to programming Web and Semantic Web applications
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