1,035 research outputs found

    A Geospatial Semantic Enrichment and Query Service for Geotagged Photographs

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    With the increasing abundance of technologies and smart devices, equipped with a multitude of sensors for sensing the environment around them, information creation and consumption has now become effortless. This, in particular, is the case for photographs with vast amounts being created and shared every day. For example, at the time of this writing, Instagram users upload 70 million photographs a day. Nevertheless, it still remains a challenge to discover the “right” information for the appropriate purpose. This paper describes an approach to create semantic geospatial metadata for photographs, which can facilitate photograph search and discovery. To achieve this we have developed and implemented a semantic geospatial data model by which a photograph can be enrich with geospatial metadata extracted from several geospatial data sources based on the raw low-level geo-metadata from a smartphone photograph. We present the details of our method and implementation for searching and querying the semantic geospatial metadata repository to enable a user or third party system to find the information they are looking for

    Spatial and Temporal Sentiment Analysis of Twitter data

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    The public have used Twitter world wide for expressing opinions. This study focuses on spatio-temporal variation of georeferenced Tweets’ sentiment polarity, with a view to understanding how opinions evolve on Twitter over space and time and across communities of users. More specifically, the question this study tested is whether sentiment polarity on Twitter exhibits specific time-location patterns. The aim of the study is to investigate the spatial and temporal distribution of georeferenced Twitter sentiment polarity within the area of 1 km buffer around the Curtin Bentley campus boundary in Perth, Western Australia. Tweets posted in campus were assigned into six spatial zones and four time zones. A sentiment analysis was then conducted for each zone using the sentiment analyser tool in the Starlight Visual Information System software. The Feature Manipulation Engine was employed to convert non-spatial files into spatial and temporal feature class. The spatial and temporal distribution of Twitter sentiment polarity patterns over space and time was mapped using Geographic Information Systems (GIS). Some interesting results were identified. For example, the highest percentage of positive Tweets occurred in the social science area, while science and engineering and dormitory areas had the highest percentage of negative postings. The number of negative Tweets increases in the library and science and engineering areas as the end of the semester approaches, reaching a peak around an exam period, while the percentage of negative Tweets drops at the end of the semester in the entertainment and sport and dormitory area. This study will provide some insights into understanding students and staff ’s sentiment variation on Twitter, which could be useful for university teaching and learning management

    Dimensions of Mobile Augmented Reality for Learning: A First Inventory

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    Specht, M., Ternier, S., & Greller, W. (2011). Dimensions of Mobile Augmented Reality for Learning: A First Inventory. Journal of the Research for Educational Technology (RCET), 7(1), 117-127. Spring 2011.This article discusses technological developments and applications of mobile augmented reality (AR) and their application in learning. Augmented reality interaction design patterns are introduced and educational patterns for supporting certain learning objectives with AR approaches are discussed. The article then identifies several dimensions of a user context identified with sensors contained in mobile devices and used for the contextualization of learning experiences. Finally, an AR game concept, “Locatory”, is presented that combines a game logic with collaborative game play and personalized mobile augmented reality visualization

    European Handbook of Crowdsourced Geographic Information

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    "This book focuses on the study of the remarkable new source of geographic information that has become available in the form of user-generated content accessible over the Internet through mobile and Web applications. The exploitation, integration and application of these sources, termed volunteered geographic information (VGI) or crowdsourced geographic information (CGI), offer scientists an unprecedented opportunity to conduct research on a variety of topics at multiple scales and for diversified objectives. The Handbook is organized in five parts, addressing the fundamental questions: What motivates citizens to provide such information in the public domain, and what factors govern/predict its validity?What methods might be used to validate such information? Can VGI be framed within the larger domain of sensor networks, in which inert and static sensors are replaced or combined by intelligent and mobile humans equipped with sensing devices? What limitations are imposed on VGI by differential access to broadband Internet, mobile phones, and other communication technologies, and by concerns over privacy? How do VGI and crowdsourcing enable innovation applications to benefit human society? Chapters examine how crowdsourcing techniques and methods, and the VGI phenomenon, have motivated a multidisciplinary research community to identify both fields of applications and quality criteria depending on the use of VGI. Besides harvesting tools and storage of these data, research has paid remarkable attention to these information resources, in an age when information and participation is one of the most important drivers of development. The collection opens questions and points to new research directions in addition to the findings that each of the authors demonstrates. Despite rapid progress in VGI research, this Handbook also shows that there are technical, social, political and methodological challenges that require further studies and research.

    Best Practices of Consuming Linked Open Data

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    The term Linked Data is defined as a set of best practices for publishing and interlinking structured data on the web. These best practices were introduced by Tim Berners-Lee and are also known as principles. These best practices are used by the vast majority of data providers leading to the establishment of a global data space known as the web of data. In this paper will analyze and explore the technical principles of Linked Data, the best practices of using Linked Data, some deployed Linked Data applications and use cases to exploit the Web of Data

    DARIAH and the Benelux

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    Electronic Imaging & the Visual Arts. EVA 2012 Florence

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    The key aim of this Event is to provide a forum for the user, supplier and scientific research communities to meet and exchange experiences, ideas and plans in the wide area of Culture & Technology. Participants receive up to date news on new EC and international arts computing & telecommunications initiatives as well as on Projects in the visual arts field, in archaeology and history. Working Groups and new Projects are promoted. Scientific and technical demonstrations are presented

    A privacy by design approach to lifelogging

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    Technologies that enable us to capture and publish data with ease are likely to pose new concerns about privacy of the individual. In this article we exam- ine the privacy implications of lifelogging, a new concept being explored by early adopters, which utilises wearable devices to generate a media rich archive of their life experience. The concept of privacy and the privacy implications of lifelogging are presented and discussed in terms of the four key actors in the lifelogging uni- verse. An initial privacy-aware lifelogging framework, based on the key principles of privacy by design is presented and motivated
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