56 research outputs found

    An interoperable and secure architecture for internet-scale decentralized personal communication

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    Interpersonal network communications, including Voice over IP (VoIP) and Instant Messaging (IM), are increasingly popular communications tools. However, systems to date have generally adopted a client-server model, requiring complex centralized infrastructure, or have not adhered to any VoIP or IM standard. Many deployment scenarios either require no central equipment, or due to unique properties of the deployment, are limited or rendered unattractive by central servers. to address these scenarios, we present a solution based on the Session Initiation Protocol (SIP) standard, utilizing a decentralized Peer-to-Peer (P2P) mechanism to distribute data. Our new approach, P2PSIP, enables users to communicate with minimal or no centralized servers, while providing secure, real-time, authenticated communications comparable in security and performance to centralized solutions.;We present two complete protocol descriptions and system designs. The first, the SOSIMPLE/dSIP protocol, is a P2P-over-SIP solution, utilizing SIP both for the transport of P2P messages and personal communications, yielding an interoperable, single-stack solution for P2P communications. The RELOAD protocol is a binary P2P protocol, designed for use in a SIP-using-P2P architecture where an existing SIP application is modified to use an additional, binary RELOAD stack to distribute user information without need for a central server.;To meet the unique security needs of a fully decentralized communications system, we propose an enrollment-time certificate authority model that provides asserted identity and strong P2P and user-level security. In this model, a centralized server is contacted only at enrollment time. No run-time connections to the servers are required.;Additionally, we show that traditional P2P message routing mechanisms are inappropriate for P2PSIP. The existing mechanisms are generally optimized for file sharing and neglect critical practical elements of the open Internet --- namely link-level security and asymmetric connectivity caused by Network Address Translators (NATs). In response to these shortcomings, we introduce a new message routing paradigm, Adaptive Routing (AR), and using both analytical models and simulation show that AR significantly improves message routing performance for P2PSIP systems.;Our work has led to the creation of a new research topic within the P2P and interpersonal communications communities, P2PSIP. Our seminal publications have provided the impetus for subsequent P2PSIP publications, for the listing of P2PSIP as a topic in conference calls for papers, and for the formation of a new working group in the Internet Engineering Task Force (IETF), directed to develop an open Internet standard for P2PSIP

    Edge and Big Data technologies for Industry 4.0 to create an integrated pre-sale and after-sale environment

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    The fourth industrial revolution, also known as Industry 4.0, has rapidly gained traction in businesses across Europe and the world, becoming a central theme in small, medium, and large enterprises alike. This new paradigm shifts the focus from locally-based and barely automated firms to a globally interconnected industrial sector, stimulating economic growth and productivity, and supporting the upskilling and reskilling of employees. However, despite the maturity and scalability of information and cloud technologies, the support systems already present in the machine field are often outdated and lack the necessary security, access control, and advanced communication capabilities. This dissertation proposes architectures and technologies designed to bridge the gap between Operational and Information Technology, in a manner that is non-disruptive, efficient, and scalable. The proposal presents cloud-enabled data-gathering architectures that make use of the newest IT and networking technologies to achieve the desired quality of service and non-functional properties. By harnessing industrial and business data, processes can be optimized even before product sale, while the integrated environment enhances data exchange for post-sale support. The architectures have been tested and have shown encouraging performance results, providing a promising solution for companies looking to embrace Industry 4.0, enhance their operational capabilities, and prepare themselves for the upcoming fifth human-centric revolution

    Prospects of peer-to-peer SIP for mobile operators

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    Tämän diplomityön tarkoituksena on esitellä kehitteillä oleva Peer-to-Peer Session Initiation Protocol (P2PSIP), jonka avulla käyttäjät voivat itsenäisesti ja helposti luoda keskenään puhe- ja muita multimediayhteyksiä vertaisverkko-tekniikan avulla. Lisäksi tarkoituksena on arvioida P2PSIP protokollan vaikutuksia ja mahdollisuuksia mobiilioperaattoreille, joille sitä voidaan pitää uhkana. Tästä huolimatta, P2PSIP:n ei ole kuitenkaan tarkoitus korvata nykyisiä puhelinverkkoja. Työn alussa esittelemme SIP:n ja vertaisverkkojen (Peer-to-Peer) periaatteet, joihin P2PSIP-protokollan on suunniteltu perustuvan. SIP mahdollistaa multimedia-istuntojen luomisen, sulkemisen ja muokkaamisen verkossa, mutta sen monipuolinen käyttö vaatii keskitettyjen palvelimien käyttöä. Vertaisverkon avulla käyttäjät voivat suorittaa keskitettyjen palvelimien tehtävät keskenään hajautetusti. Tällöin voidaan ylläpitää laajojakin verkkoja tehokkaasti ilman palvelimista aiheutuvia ylläpito-kustannuksia. Mobiilioperaattorit ovat haasteellisen tilanteen edessä, koska teleliikennemaailma on muuttumassa yhä avoimemmaksi. Tällöin operaattoreiden asiakkaille aukeaa mahdollisuuksia käyttää kilpailevia Internet-palveluja (kuten Skype) helpommin ja tulevaisuudessa myös itse muodostamaan kommunikointiverkkoja P2PSIP:n avulla. Tutkimukset osoittavat, että näistä uhista huolimatta myös operaattorit pystyvät näkemään P2PSIP:n mahdollisuutena mukautumisessa nopeasti muuttuvan teleliikennemaailman haasteisiin. Nämä mahdollisuudet sisältävät operaattorin oman verkon optimoinnin lisäksi vaihtoehtoisten ja monipuolisempien palveluiden tarjoamisen asiakkailleen edullisesti. Täytyy kuitenkin muistaa, että näiden mahdollisuuksien toteuttamisten vaikutusten ei tulisi olla ristiriidassa operaattorin muiden palveluiden kanssa. Lisäksi tulisi muistaa, että tällä hetkellä keskeneräisen P2PSIP-standardin lopullinen luonne ja ominaisuudet voivat muuttaa sen vaikutuksia.The purpose of this thesis is to present the Peer-to-Peer Session Initiation Protocol (P2PSIP) being developed. In addition, the purpose of this thesis is to evaluate the impacts and prospects of P2PSIP to mobile operators, to whom it can be regarded as a threat. In P2PSIP, users can independently and easily establish voice and other multimedia connections using peer-to-peer (P2P) networking. However, P2PSIP is not meant to replace the existing telephony networks of the operators. We start by introducing the principles of SIP and P2P networking that the P2PSIP is intended to use. SIP enables to establish, terminate and modify multimedia sessions, but its versatile exploitation requires using centralized servers. By using P2P networking, users can decentralize the functions of centralized servers by performing them among themselves. This enables to maintain large and robust networks without maintenance costs resulted of running such centralized servers. Telecommunications market is transforming to a more open environment, where mobile operators and other service providers are challenged to adapt to the upcoming changes. Subscribers have easier access to rivalling Internet-services (such as Skype) and in future they can form their own communication communities by using P2PSIP. The results show that despite of these threats, telecom operators can find potential from P2PSIP in concurrence in adaptation to the challenges of the rapidly changing telecom environment. These potential roles include optimization of the network of the operator, but as well roles to provide alternative and more versatile services to their subscribers at low cost. However, the usage of P2PSIP should not conflict with the other services of the operator. Also, as P2PSIP is still under development, its final nature and features may change its impacts and prospects

    Mobile crowd sensing: enabling technologies and applications

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    A Decentralized Session Management Framework for Heterogeneous Ad-Hoc and Fixed Networks

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    Wireless technologies are continuously evolving. Second generation cellular networks have gained worldwide acceptance. Wireless LANs are commonly deployed in corporations or university campuses, and their diffusion in public hotspots is growing. Third generation cellular systems are yet to affirm everywhere; still, there is an impressive amount of research ongoing for deploying beyond 3G systems. These new wireless technologies combine the characteristics of WLAN based and cellular networks to provide increased bandwidth. The common direction where all the efforts in wireless technologies are headed is towards an IP-based communication. Telephony services have been the killer application for cellular systems; their evolution to packet-switched networks is a natural path. Effective IP telephony signaling protocols, such as the Session Initiation Protocol (SIP) and the H 323 protocol are needed to establish IP-based telephony sessions. However, IP telephony is just one service example of IP-based communication. IP-based multimedia sessions are expected to become popular and offer a wider range of communication capabilities than pure telephony. In order to conjoin the advances of the future wireless technologies with the potential of IP-based multimedia communication, the next step would be to obtain ubiquitous communication capabilities. According to this vision, people must be able to communicate also when no support from an infrastructured network is available, needed or desired. In order to achieve ubiquitous communication, end devices must integrate all the capabilities necessary for IP-based distributed and decentralized communication. Such capabilities are currently missing. For example, it is not possible to utilize native IP telephony signaling protocols in a totally decentralized way. This dissertation presents a solution for deploying the SIP protocol in a decentralized fashion without support of infrastructure servers. The proposed solution is mainly designed to fit the needs of decentralized mobile environments, and can be applied to small scale ad-hoc networks or also bigger networks with hundreds of nodes. A framework allowing discovery of SIP users in ad-hoc networks and the establishment of SIP sessions among them, in a fully distributed and secure way, is described and evaluated. Security support allows ad-hoc users to authenticate the sender of a message, and to verify the integrity of a received message. The distributed session management framework has been extended in order to achieve interoperability with the Internet, and the native Internet applications. With limited extensions to the SIP protocol, we have designed and experimentally validated a SIP gateway allowing SIP signaling between ad-hoc networks with private addressing space and native SIP applications in the Internet. The design is completed by an application level relay that permits instant messaging sessions to be established in heterogeneous environments. The resulting framework constitutes a flexible and effective approach for the pervasive deployment of real time applications.The invention of the phone has radically changed the way people communicate, as it allowed persons to get in contact instantly no matter of their location. However, phone communication has been confined for decades to a fixed location, be it one's own house or a phone boot. The widespread affirmation of cellular technologies has had for fixed telephony a similar impact that the invention of the phone has had on communications years before. With mobile phones, people are enabled to talk with each other anytime and anywhere. Internet has also revolutionized the way people communicate. E-mails have soon become one of the Internet killer applications. Later on, instant messaging, popularly known as chatting, has gained huge consensus among net surfers. Only recently, the use of the Internet for voice communication is becoming mainstream, and the so called Voice over IP (VoIP) applications (Skype is probably the most famous for the masses) are becoming common use. Despite its popularity, Internet still suffers from the inherent limitations that affected early telephony: it is fixed. The usage of Internet on the move still does not constitute the easiest and most satisfactory user experience, due to capabilities and limitations of the access technology, terminals, services and applications. Efforts for mobilizing the Internet are ongoing both in the industrial and in the academic worlds, but several bricks are needed to build the wall of mobile Internet. This dissertation provides one of these bricks, describing a solution that allows the deployment of multimedia applications (chat, VoIP, gaming) in mobile environments. In other words, this dissertation gives solutions for facilitating ubiquitous Internet-based communication, anytime and anywhere. The vision that we want to become true is that Internet must become mobile in the same way as fixed telephony has become mobile thanks to the cellular technology. More than this, we do not want that users are limited by the presence of an infrastructure to communicate with each other. In order to achieve this, we present solutions to deploy Internet-based services and applications in environments where no support from servers is available. In other words, we enable direct device-to-device, user-to-user Internet communication. Our contribution is mainly focused on the steps needed to establish the communication, the so called session establishment or signaling phase. We have validated our signaling framework by building a chat application that utilizes its features and works in server-less environments. The custom server-less solution does not prohibit to connect at the same time with the Internet, so that one can engage in a chess game using direct communication with a person in the proximity while having a chat in progress with a friend using standard Internet services. The challenge that we had to face is that Internet services and applications are usually built implying support from a centralized server. In order to deploy direct user-to-user Internet services, while maintaining interoperability with mainstream services, we had to enhance native Internet services to work without infrastructure support, without sacrificing interoperability with standard Internet applications. To conclude, we have placed our brick on the still yet to be completed wall of mobile Internet. Our hope is that one day, thanks also to this brick, everybody will be able to enjoy Internet-based applications as easily as now it is possible to use mobile telephony services

    Decentralization in messaging applications with support for contactless interaction

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    Peer-to-peer communication has increasingly been gaining prevalence in people’s daily lives, with its widespread adoption being catalysed by technological advances. Although there have been strides for the inclusion of disabled individuals to ease communication between peers, people who suffer arm/hand impairments have little to no support in regular mainstream applications to efficiently communicate with other individuals. Additionally, as centralized systems have come into scrutiny regarding privacy and security, the development of alternative, decentralized solutions have increased, a movement pioneered by Bitcoin that culminated in the blockchain technology and its variants. Aiming towards expanding inclusivity in the messaging applications panorama, this project showcases an alternative on contactless human-computer interaction with support for disabled individuals with focus on the decentralized backend counterpart. Users of the application partake in a decentralized network based on a distributed hash table that is designed for secure communication (granted by a custom cryptographic messaging protocol) and exchange of data between peers. Such system is both resilient to tampering attacks and central points of failure (akin to blockchains), as well as having no long-term restrictions regarding scalability prospects, something that is a recurring issue in blockchain-based platforms. The conducted experiments showcase a level of performance similar to mainstream centralized approaches, outperforming blockchain-based decentralized applications on the delay between sending and receiving messages.A comunicação ponto-a-ponto tem cada vez mais ganhado prevalência na vida contemporânea de pessoas, tendo a sua adoção sido catalisada pelos avanços tecnológicos. Embora tenham havido desenvolvimentos relativamente à inclusão de indivíduos com deficiência para facilitar a comunicação entre pessoas, as que sofrem imparidades no braço/mão têm um suporte escasso em aplicações convencionais para comunicar de forma eficiente com outros sujeitos. Adicionalmente, à medida que sistemas centralizados têm atraído ceticismo relativamente à sua privacidade e segurança, o desenvolvimento de soluções descentralizadas e alternativas têm aumentado, um movimento iniciado pela Bitcoin que culminou na tecnologia de blockchain e as suas variantes. Tendo como objectivo expandir a inclusão no panorama de aplicações de messaging, este projeto pretende demonstrar uma alternativa na interação humano-computador sem contacto direto físico e com suporte para indivíduos com deficiência, com foco no componente backend decentralizado. Utilizadores da aplicação são inseridos num sistema decentralizado baseado numa hash table distribuída que foi desenhado para comunicação segura (providenciado por um protocolo de messaging criptográfico customizado) e para troca de dados entre utilizadores. Tal sistema é tanto resiliente a ataques de adulteração de dados como também a pontos centrais de falha (presente em blockains), não tendo adicionalmente restrições ao nível de escabilidade a longo-prazo, algo que é um problem recorrente em plataformas baseadas em blockchain. As avaliações e experiências realizadas neste projeto demonstram um nível de performance semelhante a abordagens centralizadas convencionais, tendo uma melhor prestação que aplicações descentralizadas baseadas em blockchain no que toca à diferença no tempo entre enviar e receber mensagens

    Spatial aspects of mobile ad hoc collaboration

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    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2003.Includes bibliographical references (p. 72-76).Traditionally, communication devices are designed to overcome distance in space or time. How can personal mobile tools augment local interaction and promote spontaneous collaboration between users in proximity? Mobile ad hoc collaboration is an emerging framework that attempts to answer this question. This thesis reviews current research in mobile ad hoc collaboration, explores its precedents in art, and examines the enabling wireless communication and location sensing technology. It then proceeds to consider location, proximity and spatial organization as major factors in the development of interfaces and applications within the framework. The importance of seamless transitions between face-to-face communication and mediated communication is emphasized, and the principle of ad hoc communication group formation on the basis of proximity is proposed. The principle is demonstrated in a prototype wearable system for synchronous voice messaging.by Ivan Sergeyevich Chardin.S.M
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