5,786 research outputs found
Silent MST approximation for tiny memory
In network distributed computing, minimum spanning tree (MST) is one of the
key problems, and silent self-stabilization one of the most demanding
fault-tolerance properties. For this problem and this model, a polynomial-time
algorithm with memory is known for the state model. This is
memory optimal for weights in the classic range (where
is the size of the network). In this paper, we go below this
memory, using approximation and parametrized complexity.
More specifically, our contributions are two-fold. We introduce a second
parameter~, which is the space needed to encode a weight, and we design a
silent polynomial-time self-stabilizing algorithm, with space . In turn, this allows us to get an approximation algorithm for the problem,
with a trade-off between the approximation ratio of the solution and the space
used. For polynomial weights, this trade-off goes smoothly from memory for an -approximation, to memory for exact solutions,
with for example memory for a 2-approximation
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An improved connectionist activation function for energy minimization
Symmetric networks that are based on energy minimization, such as Boltzmann machines or Hopfield nets, are used extensively for optimization, constraint satisfaction, and approximation of NP-hard problems. Nevertheless, finding a global minimum for the energy function is not guaranteed, and even a local minimum may take an exponential number of steps. We propose an improvement to the standard activation function used for such networks. The improved algorithm guarantees that a global minimum is found in linear time for tree-like subnetworks. The algorithm is uniform and does not assume that the network is a tree. It performs no worse than the standard algorithms for any network topology. In the case where there are trees growing from a cyclic subnetwork, the new algorithm performs better than the standard algorithms by avoiding local minima along the trees and by optimizing the free energy of these trees in linear time. The algorithm is self-stabilizing for trees (cycle-free undirected graphs) and remains correct under various scheduling demons. However, no uniform protocol exists to optimize trees under a pure distributed demon and no such protocol exists for cyclic networks under central demon
Self-stabilizing tree algorithms
Designers of distributed algorithms have to contend with the problem of making the algorithms tolerant to several forms of coordination loss, primarily faulty initialization. The processes in a distributed system do not share a global memory and can only get a partial view of the global state. Transient failures in one part of the system may go unnoticed in other parts and thus cause the system to go into an illegal state. If the system were self-stabilizing, however, it is guaranteed that it will return to a legal state after a finite number of state transitions. This thesis presents and proves self-stabilizing algorithms for calculating tree metrics and for achieving mutual exclusion on a tree structured distributed system
Two snap-stabilizing point-to-point communication protocols in message-switched networks
A snap-stabilizing protocol, starting from any configuration, always behaves
according to its specification. In this paper, we present a snap-stabilizing
protocol to solve the message forwarding problem in a message-switched network.
In this problem, we must manage resources of the system to deliver messages to
any processor of the network. In this purpose, we use information given by a
routing algorithm. By the context of stabilization (in particular, the system
starts in an arbitrary configuration), this information can be corrupted. So,
the existence of a snap-stabilizing protocol for the message forwarding problem
implies that we can ask the system to begin forwarding messages even if routing
information are initially corrupted. In this paper, we propose two
snap-stabilizing algorithms (in the state model) for the following
specification of the problem: - Any message can be generated in a finite time.
- Any emitted message is delivered to its destination once and only once in a
finite time. This implies that our protocol can deliver any emitted message
regardless of the state of routing tables in the initial configuration. These
two algorithms are based on the previous work of [MS78]. Each algorithm needs a
particular method to be transform into a snap-stabilizing one but both of them
do not introduce a significant overcost in memory or in time with respect to
algorithms of [MS78]
Self-Stabilizing Token Distribution with Constant-Space for Trees
Self-stabilizing and silent distributed algorithms for token distribution in rooted tree networks are given. Initially, each process of a graph holds at most l tokens. Our goal is to distribute the tokens in the whole network so that every process holds exactly k tokens. In the initial configuration, the total number of tokens in the network may not be equal to nk where n is the number of processes in the network. The root process is given the ability to create a new token or remove a token from the network. We aim to minimize the convergence time, the number of token moves, and the space complexity. A self-stabilizing token distribution algorithm that converges within O(n l) asynchronous rounds and needs Theta(nh epsilon) redundant (or unnecessary) token moves is given, where epsilon = min(k,l-k) and h is the height of the tree network. Two novel ideas to reduce the number of redundant token moves are presented. One reduces the number of redundant token moves to O(nh) without any additional costs while the other reduces the number of redundant token moves to O(n), but increases the convergence time to O(nh l). All algorithms given have constant memory at each process and each link register
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