415 research outputs found
The challeges in implementing security in spontaneous ad hoc networks
Mobile Ad Hoc Networks (MANETS) promise much in the ability to rapidly deploy a wireless network in a fashion where no prior planning is needed and the network can be running efficiently and with high security within minutes. Natural disaster response, military, education and business provide areas where MANETS can offer significant advantages in communication where infrastructure networks may take days to set up or may be impossible to implement. This research reviews a selection of MANET protocols to show the progression of the research and the issues that are yet to be addressed. It discusses the challenges to researchers in improving ad hoc schemes to the point where they work in theory and in practice. Areas are highlighted that pose the most significant challenges to developing new security protocols and some food-for-thought is given for those who wish to contribute to this growing area of importance for wireless communication
A Simulation-Based Study of Server Location Selection Rules in Manets Utilising Threshold Cryptography
Truly Ad Hoc wireless networks where a spontaneous formation of a network occurs and there is no prior knowledge of nodes to each other present significant security challenges, especially as entirely online configuration of nodes with encryption keys must be performed. Utilising threshold cryptography in this type of MANET can greatly increase the security by requiring servers to collaborate to form a single Certificate Authority (CA). In this type of CA responsibility for certificate services is shared between a threshold of servers, greatly increasing security and making attack against the CA considerably more difficult. Choosing which nodes to take on the role of a CA server can have a significant impact on the efficiency of the network, and the success of certificate requests. This research uses simulation to test different rules for choosing nodes to become servers based on their location within the network. Results show that choosing the best server location rules for particular configurations is essential in ensuring both robust security and efficient running of the network
WARP: A ICN architecture for social data
Social network companies maintain complete visibility and ownership of the
data they store. However users should be able to maintain full control over
their content. For this purpose, we propose WARP, an architecture based upon
Information-Centric Networking (ICN) designs, which expands the scope of the
ICN architecture beyond media distribution, to provide data control in social
networks. The benefit of our solution lies in the lightweight nature of the
protocol and in its layered design. With WARP, data distribution and access
policies are enforced on the user side. Data can still be replicated in an ICN
fashion but we introduce control channels, named \textit{thread updates}, which
ensures that the access to the data is always updated to the latest control
policy. WARP decentralizes the social network but still offers APIs so that
social network providers can build products and business models on top of WARP.
Social applications run directly on the user's device and store their data on
the user's \textit{butler} that takes care of encryption and distribution.
Moreover, users can still rely on third parties to have high-availability
without renouncing their privacy
Emerging research directions in computer science : contributions from the young informatics faculty in Karlsruhe
In order to build better human-friendly human-computer interfaces,
such interfaces need to be enabled with capabilities to perceive
the user, his location, identity, activities and in particular his interaction
with others and the machine. Only with these perception capabilities
can smart systems ( for example human-friendly robots or smart environments) become posssible. In my research I\u27m thus focusing on the
development of novel techniques for the visual perception of humans and
their activities, in order to facilitate perceptive multimodal interfaces,
humanoid robots and smart environments. My work includes research
on person tracking, person identication, recognition of pointing gestures,
estimation of head orientation and focus of attention, as well as
audio-visual scene and activity analysis. Application areas are humanfriendly
humanoid robots, smart environments, content-based image and
video analysis, as well as safety- and security-related applications. This
article gives a brief overview of my ongoing research activities in these
areas
A critical analysis of research potential, challenges and future directives in industrial wireless sensor networks
In recent years, Industrial Wireless Sensor Networks (IWSNs) have emerged as an important research theme with applications spanning a wide range of industries including automation, monitoring, process control, feedback systems and automotive. Wide scope of IWSNs applications ranging from small production units, large oil and gas industries to nuclear fission control, enables a fast-paced research in this field. Though IWSNs offer advantages of low cost, flexibility, scalability, self-healing, easy deployment and reformation, yet they pose certain limitations on available potential and introduce challenges on multiple fronts due to their susceptibility to highly complex and uncertain industrial environments. In this paper a detailed discussion on design objectives, challenges and solutions, for IWSNs, are presented. A careful evaluation of industrial systems, deadlines and possible hazards in industrial atmosphere are discussed. The paper also presents a thorough review of the existing standards and industrial protocols and gives a critical evaluation of potential of these standards and protocols along with a detailed discussion on available hardware platforms, specific industrial energy harvesting techniques and their capabilities. The paper lists main service providers for IWSNs solutions and gives insight of future trends and research gaps in the field of IWSNs
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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