1,987 research outputs found

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    A Survey on Service Composition Middleware in Pervasive Environments

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    The development of pervasive computing has put the light on a challenging problem: how to dynamically compose services in heterogeneous and highly changing environments? We propose a survey that defines the service composition as a sequence of four steps: the translation, the generation, the evaluation, and finally the execution. With this powerful and simple model we describe the major service composition middleware. Then, a classification of these service composition middleware according to pervasive requirements - interoperability, discoverability, adaptability, context awareness, QoS management, security, spontaneous management, and autonomous management - is given. The classification highlights what has been done and what remains to do to develop the service composition in pervasive environments

    An SOA-Based Framework of Computational Offloading for Mobile Cloud Computing

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    Mobile Computing is a technology that allows transmission of audio, video, and other types of data via a computer or any other wireless-enabled device without having to be connected to a fixed physical link. Despite increasing usage of mobile computing, exploiting its full potential is difficult due to its inherent problems such as resource scarcity, connection instability, and limited computational power. In particular, the advent of connecting mobile devices to the internet offers the possibility of offloading computation and data intensive tasks from mobile devices to remote cloud servers for efficient execution. This proposed thesis develops an algorithm that uses an objective function to adaptively decide strategies for computational offloading according to changing context information. By following the style of Service-Oriented Architecture (SOA), the proposed framework brings cloud computing to mobile devices for mobile applications to benefit from remote execution of tasks in the cloud. This research discusses the algorithm and framework, along with the results of the experiments with a newly developed system for self-driving vehicles and points out the anticipated advantages of Adaptive Computational Offloading

    Middleware for Internet of Things: A Survey

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    Mobiilse värkvõrgu protsessihaldus

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    Värkvõrk, ehk Asjade Internet (Internet of Things, lüh IoT) edendab lahendusi nagu nn tark linn, kus meid igapäevaselt ümbritsevad objektid on ühendatud infosüsteemidega ja ka üksteisega. Selliseks näiteks võib olla teekatete seisukorra monitoorimissüsteem. Võrku ühendatud sõidukitelt (nt bussidelt) kogutakse videomaterjali, mida seejärel töödeldakse, et tuvastada löökauke või lume kogunemist. Tavaliselt hõlmab selline lahendus keeruka tsentraalse süsteemi ehitamist. Otsuste langetamiseks (nt milliseid sõidukeid parasjagu protsessi kaasata) vajab keskne süsteem pidevat ühendust kõigi IoT seadmetega. Seadmete hulga kasvades võib keskne lahendus aga muutuda pudelikaelaks. Selliste protsesside disaini, haldust, automatiseerimist ja seiret hõlbustavad märkimisväärselt äriprotsesside halduse (Business Process Management, lüh BPM) valdkonna standardid ja tööriistad. Paraku ei ole BPM tehnoloogiad koheselt kasutatavad uute paradigmadega nagu Udu- ja Servaarvutus, mis tuleviku värkvõrgu jaoks vajalikud on. Nende puhul liigub suur osa otsustustest ja arvutustest üksikutest andmekeskustest servavõrgu seadmetele, mis asuvad lõppkasutajatele ja IoT seadmetele lähemal. Videotöötlust võiks teostada mini-andmekeskustes, mis on paigaldatud üle linna, näiteks bussipeatustesse. Arvestades IoT seadmete üha suurenevat hulka, vähendab selline koormuse jaotamine vähendab riski, et tsentraalne andmekeskust ülekoormamist. Doktoritöö uurib, kuidas mobiilsusega seonduvaid IoT protsesse taoliselt ümber korraldada, kohanedes pidevalt muutlikule, liikuvate seadmetega täidetud servavõrgule. Nimelt on ühendused katkendlikud, mistõttu otsuste langetus ja planeerimine peavad arvestama muuhulgas mobiilseadmete liikumistrajektoore. Töö raames valminud prototüüpe testiti Android seadmetel ja simulatsioonides. Lisaks valmis tööriistakomplekt STEP-ONE, mis võimaldab teadlastel hõlpsalt simuleerida ja analüüsida taolisi probleeme erinevais realistlikes stsenaariumites nagu seda on tark linn.The Internet of Things (IoT) promotes solutions such as a smart city, where everyday objects connect with info systems and each other. One example is a road condition monitoring system, where connected vehicles, such as buses, capture video, which is then processed to detect potholes and snow build-up. Building such a solution typically involves establishing a complex centralised system. The centralised approach may become a bottleneck as the number of IoT devices keeps growing. It relies on constant connectivity to all involved devices to make decisions, such as which vehicles to involve in the process. Designing, automating, managing, and monitoring such processes can greatly be supported using the standards and software systems provided by the field of Business Process Management (BPM). However, BPM techniques are not directly applicable to new computing paradigms, such as Fog Computing and Edge Computing, on which the future of IoT relies. Here, a lot of decision-making and processing is moved from central data-centers to devices in the network edge, near the end-users and IoT sensors. For example, video could be processed in mini-datacenters deployed throughout the city, e.g., at bus stops. This load distribution reduces the risk of the ever-growing number of IoT devices overloading the data center. This thesis studies how to reorganise the process execution in this decentralised fashion, where processes must dynamically adapt to the volatile edge environment filled with moving devices. Namely, connectivity is intermittent, so decision-making and planning need to involve factors such as the movement trajectories of mobile devices. We examined this issue in simulations and with a prototype for Android smartphones. We also showcase the STEP-ONE toolset, allowing researchers to conveniently simulate and analyse these issues in different realistic scenarios, such as those in a smart city.  https://www.ester.ee/record=b552551
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