531 research outputs found

    Research, implementation and comparison between methods for pupil detection in an image

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    The objective of this work is to design and implement a pupil detection solution to be used as part of an anti-spoofing mechanism in face recognition. This is intended to improve the security and reliability of face recognition technology by minimizing its risks and, thus, provide confidence to users and companies that employ it. In addition, the project wants to focus on the efficiency and accuracy of the final solution, to do so, various alternatives based on different methods will be developed and compared. To achieve this, the project follows a linear work methodology, that is to say, starting from the search of information, through the theoretical design phase, the code implementation and ending with the presentation of an operational solution. The results achieved after the whole process have been satisfactory and show the viability of the target set. Also, the work provides a series of possible future improvements while reflecting how the initial idea has been evolving and maturing to end up resulting in a product more solid and adjusted to the detected need

    Biometric iris image segmentation and feature extraction for iris recognition

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    PhD ThesisThe continued threat to security in our interconnected world today begs for urgent solution. Iris biometric like many other biometric systems provides an alternative solution to this lingering problem. Although, iris recognition have been extensively studied, it is nevertheless, not a fully solved problem which is the factor inhibiting its implementation in real world situations today. There exists three main problems facing the existing iris recognition systems: 1) lack of robustness of the algorithm to handle non-ideal iris images, 2) slow speed of the algorithm and 3) the applicability to the existing systems in real world situation. In this thesis, six novel approaches were derived and implemented to address these current limitation of existing iris recognition systems. A novel fast and accurate segmentation approach based on the combination of graph-cut optimization and active contour model is proposed to define the irregular boundaries of the iris in a hierarchical 2-level approach. In the first hierarchy, the approximate boundary of the pupil/iris is estimated using a method based on Hough’s transform for the pupil and adapted starburst algorithm for the iris. Subsequently, in the second hierarchy, the final irregular boundary of the pupil/iris is refined and segmented using graph-cut based active contour (GCBAC) model proposed in this work. The segmentation is performed in two levels, whereby the pupil is segmented first before the iris. In order to detect and eliminate noise and reflection artefacts which might introduce errors to the algorithm, a preprocessing technique based on adaptive weighted edge detection and high-pass filtering is used to detect reflections on the high intensity areas of the image while exemplar based image inpainting is used to eliminate the reflections. After the segmentation of the iris boundaries, a post-processing operation based on combination of block classification method and statistical prediction approach is used to detect any super-imposed occluding eyelashes/eyeshadows. The normalization of the iris image is achieved though the rubber sheet model. In the second stage, an approach based on construction of complex wavelet filters and rotation of the filters to the direction of the principal texture direction is used for the extraction of important iris information while a modified particle swam optimization (PSO) is used to select the most prominent iris features for iris encoding. Classification of the iriscode is performed using adaptive support vector machines (ASVM). Experimental results demonstrate that the proposed approach achieves accuracy of 98.99% and is computationally about 2 times faster than the best existing approach.Ebonyi State University and Education Task Fund, Nigeri

    Face pose estimation with automatic 3D model creation for a driver inattention monitoring application

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    Texto en inglés y resumen en inglés y españolRecent studies have identified inattention (including distraction and drowsiness) as the main cause of accidents, being responsible of at least 25% of them. Driving distraction has been less studied, since it is more diverse and exhibits a higher risk factor than fatigue. In addition, it is present over half of the inattention involved crashes. The increased presence of In Vehicle Information Systems (IVIS) adds to the potential distraction risk and modifies driving behaviour, and thus research on this issue is of vital importance. Many researchers have been working on different approaches to deal with distraction during driving. Among them, Computer Vision is one of the most common, because it allows for a cost effective and non-invasive driver monitoring and sensing. Using Computer Vision techniques it is possible to evaluate some facial movements that characterise the state of attention of a driver. This thesis presents methods to estimate the face pose and gaze direction of a person in real-time, using a stereo camera as a basic for assessing driver distractions. The methods are completely automatic and user-independent. A set of features in the face are identified at initialisation, and used to create a sparse 3D model of the face. These features are tracked from frame to frame, and the model is augmented to cover parts of the face that may have been occluded before. The algorithm is designed to work in a naturalistic driving simulator, which presents challenging low light conditions. We evaluate several techniques to detect features on the face that can be matched between cameras and tracked with success. Well-known methods such as SURF do not return good results, due to the lack of salient points in the face, as well as the low illumination of the images. We introduce a novel multisize technique, based on Harris corner detector and patch correlation. This technique benefits from the better performance of small patches under rotations and illumination changes, and the more robust correlation of the bigger patches under motion blur. The head rotates in a range of ±90º in the yaw angle, and the appearance of the features change noticeably. To deal with these changes, we implement a new re-registering technique that captures new textures of the features as the face rotates. These new textures are incorporated to the model, which mixes the views of both cameras. The captures are taken at regular angle intervals for rotations in yaw, so that each texture is only used in a range of ±7.5º around the capture angle. Rotations in pitch and roll are handled using affine patch warping. The 3D model created at initialisation can only take features in the frontal part of the face, and some of these may occlude during rotations. The accuracy and robustness of the face tracking depends on the number of visible points, so new points are added to the 3D model when new parts of the face are visible from both cameras. Bundle adjustment is used to reduce the accumulated drift of the 3D reconstruction. We estimate the pose from the position of the features in the images and the 3D model using POSIT or Levenberg-Marquardt. A RANSAC process detects incorrectly tracked points, which are not considered for pose estimation. POSIT is faster, while LM obtains more accurate results. Using the model extension and the re-registering technique, we can accurately estimate the pose in the full head rotation range, with error levels that improve the state of the art. A coarse eye direction is composed with the face pose estimation to obtain the gaze and driver's fixation area, parameter which gives much information about the distraction pattern of the driver. The resulting gaze estimation algorithm proposed in this thesis has been tested on a set of driving experiments directed by a team of psychologists in a naturalistic driving simulator. This simulator mimics conditions present in real driving, including weather changes, manoeuvring and distractions due to IVIS. Professional drivers participated in the tests. The driver?s fixation statistics obtained with the proposed system show how the utilisation of IVIS influences the distraction pattern of the drivers, increasing reaction times and affecting the fixation of attention on the road and the surroundings

    Face pose estimation with automatic 3D model creation for a driver inattention monitoring application

    Get PDF
    Texto en inglés y resumen en inglés y españolRecent studies have identified inattention (including distraction and drowsiness) as the main cause of accidents, being responsible of at least 25% of them. Driving distraction has been less studied, since it is more diverse and exhibits a higher risk factor than fatigue. In addition, it is present over half of the inattention involved crashes. The increased presence of In Vehicle Information Systems (IVIS) adds to the potential distraction risk and modifies driving behaviour, and thus research on this issue is of vital importance. Many researchers have been working on different approaches to deal with distraction during driving. Among them, Computer Vision is one of the most common, because it allows for a cost effective and non-invasive driver monitoring and sensing. Using Computer Vision techniques it is possible to evaluate some facial movements that characterise the state of attention of a driver. This thesis presents methods to estimate the face pose and gaze direction of a person in real-time, using a stereo camera as a basic for assessing driver distractions. The methods are completely automatic and user-independent. A set of features in the face are identified at initialisation, and used to create a sparse 3D model of the face. These features are tracked from frame to frame, and the model is augmented to cover parts of the face that may have been occluded before. The algorithm is designed to work in a naturalistic driving simulator, which presents challenging low light conditions. We evaluate several techniques to detect features on the face that can be matched between cameras and tracked with success. Well-known methods such as SURF do not return good results, due to the lack of salient points in the face, as well as the low illumination of the images. We introduce a novel multisize technique, based on Harris corner detector and patch correlation. This technique benefits from the better performance of small patches under rotations and illumination changes, and the more robust correlation of the bigger patches under motion blur. The head rotates in a range of ±90º in the yaw angle, and the appearance of the features change noticeably. To deal with these changes, we implement a new re-registering technique that captures new textures of the features as the face rotates. These new textures are incorporated to the model, which mixes the views of both cameras. The captures are taken at regular angle intervals for rotations in yaw, so that each texture is only used in a range of ±7.5º around the capture angle. Rotations in pitch and roll are handled using affine patch warping. The 3D model created at initialisation can only take features in the frontal part of the face, and some of these may occlude during rotations. The accuracy and robustness of the face tracking depends on the number of visible points, so new points are added to the 3D model when new parts of the face are visible from both cameras. Bundle adjustment is used to reduce the accumulated drift of the 3D reconstruction. We estimate the pose from the position of the features in the images and the 3D model using POSIT or Levenberg-Marquardt. A RANSAC process detects incorrectly tracked points, which are not considered for pose estimation. POSIT is faster, while LM obtains more accurate results. Using the model extension and the re-registering technique, we can accurately estimate the pose in the full head rotation range, with error levels that improve the state of the art. A coarse eye direction is composed with the face pose estimation to obtain the gaze and driver's fixation area, parameter which gives much information about the distraction pattern of the driver. The resulting gaze estimation algorithm proposed in this thesis has been tested on a set of driving experiments directed by a team of psychologists in a naturalistic driving simulator. This simulator mimics conditions present in real driving, including weather changes, manoeuvring and distractions due to IVIS. Professional drivers participated in the tests. The driver?s fixation statistics obtained with the proposed system show how the utilisation of IVIS influences the distraction pattern of the drivers, increasing reaction times and affecting the fixation of attention on the road and the surroundings

    Automated Face Recognition: Challenges and Solutions

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    Automated face recognition (AFR) aims to identify people in images or videos using pattern recognition techniques. Automated face recognition is widely used in applications ranging from social media to advanced authentication systems. Whilst techniques for face recognition are well established, the automatic recognition of faces captured by digital cameras in unconstrained, real‐world environment is still very challenging, since it involves important variations in both acquisition conditions as well as in facial expressions and in pose changes. Thus, this chapter introduces the topic of computer automated face recognition in light of the main challenges in that research field and the developed solutions and applications based on image processing and artificial intelligence methods

    Human-Centric Machine Vision

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    Recently, the algorithms for the processing of the visual information have greatly evolved, providing efficient and effective solutions to cope with the variability and the complexity of real-world environments. These achievements yield to the development of Machine Vision systems that overcome the typical industrial applications, where the environments are controlled and the tasks are very specific, towards the use of innovative solutions to face with everyday needs of people. The Human-Centric Machine Vision can help to solve the problems raised by the needs of our society, e.g. security and safety, health care, medical imaging, and human machine interface. In such applications it is necessary to handle changing, unpredictable and complex situations, and to take care of the presence of humans

    Computational intelligence approaches to robotics, automation, and control [Volume guest editors]

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