11,198 research outputs found
Weighted Module Linear Regression Classifications for Partially-Occluded Face Recognition
Face images with partially-occluded areas create huge deteriorated problems for face recognition systems. Linear regression classification (LRC) is a simple and powerful approach for face recognition, of course, it cannot perform well under occlusion situations as well. By segmenting the face image into small subfaces, called modules, the LRC system could achieve some improvements by selecting the best non-occluded module for face classification. However, the recognition performance will be deteriorated due to the usage of the module, a small portion of the face image. We could further enhance the performance if we can properly identify the occluded modules and utilize all the non-occluded modules as many as possible. In this chapter, we first analyze the texture histogram (TH) of the module and then use the HT difference to measure its occlusion tendency. Thus, based on TH difference, we suggest a general concept of the weighted module face recognition to solve the occlusion problem. Thus, the weighted module linear regression classification method, called WMLRC-TH, is proposed for partially-occluded fact recognition. To evaluate the performances, the proposed WMLRC-TH method, which is tested on AR and FRGC2.0 face databases with several synthesized occlusions, is compared to the well-known face recognition methods and other robust face recognition methods. Experimental results show that the proposed method achieves the best performance for recognize occluded faces. Due to its simplicity in both training and testing phases, a face recognition system based on the WMLRC-TH method is realized on Android phones for fast recognition of occluded faces
Automatic face recognition for film character retrieval in feature-length films
The objective of this work is to recognize all the frontal faces of a character in the closed world of a movie or situation comedy, given a small number of query faces. This is challenging because faces in a feature-length film are relatively uncontrolled with a wide variability of scale, pose, illumination, and expressions, and also may be partially occluded. We develop a recognition method based on a cascade of processing steps that normalize for the effects of the changing imaging environment. In particular there are three areas of novelty: (i) we suppress the background surrounding the face, enabling the maximum area of the face to be retained for recognition rather than a subset; (ii) we include a pose refinement step to optimize the registration between the test image and face exemplar; and (iii) we use robust distance to a sub-space to allow for partial occlusion and expression change. The method is applied and evaluated on several feature length films. It is demonstrated that high recall rates (over 92%) can be achieved whilst maintaining good precision (over 93%)
Extreme 3D Face Reconstruction: Seeing Through Occlusions
Existing single view, 3D face reconstruction methods can produce beautifully
detailed 3D results, but typically only for near frontal, unobstructed
viewpoints. We describe a system designed to provide detailed 3D
reconstructions of faces viewed under extreme conditions, out of plane
rotations, and occlusions. Motivated by the concept of bump mapping, we propose
a layered approach which decouples estimation of a global shape from its
mid-level details (e.g., wrinkles). We estimate a coarse 3D face shape which
acts as a foundation and then separately layer this foundation with details
represented by a bump map. We show how a deep convolutional encoder-decoder can
be used to estimate such bump maps. We further show how this approach naturally
extends to generate plausible details for occluded facial regions. We test our
approach and its components extensively, quantitatively demonstrating the
invariance of our estimated facial details. We further provide numerous
qualitative examples showing that our method produces detailed 3D face shapes
in viewing conditions where existing state of the art often break down.Comment: Accepted to CVPR'18. Previously titled: "Extreme 3D Face
Reconstruction: Looking Past Occlusions
Occlusion Coherence: Detecting and Localizing Occluded Faces
The presence of occluders significantly impacts object recognition accuracy.
However, occlusion is typically treated as an unstructured source of noise and
explicit models for occluders have lagged behind those for object appearance
and shape. In this paper we describe a hierarchical deformable part model for
face detection and landmark localization that explicitly models part occlusion.
The proposed model structure makes it possible to augment positive training
data with large numbers of synthetically occluded instances. This allows us to
easily incorporate the statistics of occlusion patterns in a discriminatively
trained model. We test the model on several benchmarks for landmark
localization and detection including challenging new data sets featuring
significant occlusion. We find that the addition of an explicit occlusion model
yields a detection system that outperforms existing approaches for occluded
instances while maintaining competitive accuracy in detection and landmark
localization for unoccluded instances
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