40,598 research outputs found
Optical Music Recognition with Convolutional Sequence-to-Sequence Models
Optical Music Recognition (OMR) is an important technology within Music
Information Retrieval. Deep learning models show promising results on OMR
tasks, but symbol-level annotated data sets of sufficient size to train such
models are not available and difficult to develop. We present a deep learning
architecture called a Convolutional Sequence-to-Sequence model to both move
towards an end-to-end trainable OMR pipeline, and apply a learning process that
trains on full sentences of sheet music instead of individually labeled
symbols. The model is trained and evaluated on a human generated data set, with
various image augmentations based on real-world scenarios. This data set is the
first publicly available set in OMR research with sufficient size to train and
evaluate deep learning models. With the introduced augmentations a pitch
recognition accuracy of 81% and a duration accuracy of 94% is achieved,
resulting in a note level accuracy of 80%. Finally, the model is compared to
commercially available methods, showing a large improvements over these
applications.Comment: ISMIR 201
Recognition of Harmonic Sounds in Polyphonic Audio using a Missing Feature Approach: Extended Report
A method based on local spectral features and missing feature techniques
is proposed for the recognition of harmonic sounds in mixture
signals. A mask estimation algorithm is proposed for identifying
spectral regions that contain reliable information for each sound
source and then bounded marginalization is employed to treat the
feature vector elements that are determined as unreliable. The proposed
method is tested on musical instrument sounds due to the
extensive availability of data but it can be applied on other sounds
(i.e. animal sounds, environmental sounds), whenever these are harmonic.
In simulations the proposed method clearly outperformed a
baseline method for mixture signals
Musical notes classification with Neuromorphic Auditory System using FPGA and a Convolutional Spiking Network
In this paper, we explore the capabilities of a sound
classification system that combines both a novel FPGA cochlear
model implementation and a bio-inspired technique based on a
trained convolutional spiking network. The neuromorphic
auditory system that is used in this work produces a form of
representation that is analogous to the spike outputs of the
biological cochlea. The auditory system has been developed using
a set of spike-based processing building blocks in the frequency
domain. They form a set of band pass filters in the spike-domain
that splits the audio information in 128 frequency channels, 64
for each of two audio sources. Address Event Representation
(AER) is used to communicate the auditory system with the
convolutional spiking network. A layer of convolutional spiking
network is developed and trained on a computer with the ability
to detect two kinds of sound: artificial pure tones in the presence
of white noise and electronic musical notes. After the training
process, the presented system is able to distinguish the different
sounds in real-time, even in the presence of white noise.Ministerio de Economía y Competitividad TEC2012-37868-C04-0
Deep Learning for Audio Signal Processing
Given the recent surge in developments of deep learning, this article
provides a review of the state-of-the-art deep learning techniques for audio
signal processing. Speech, music, and environmental sound processing are
considered side-by-side, in order to point out similarities and differences
between the domains, highlighting general methods, problems, key references,
and potential for cross-fertilization between areas. The dominant feature
representations (in particular, log-mel spectra and raw waveform) and deep
learning models are reviewed, including convolutional neural networks, variants
of the long short-term memory architecture, as well as more audio-specific
neural network models. Subsequently, prominent deep learning application areas
are covered, i.e. audio recognition (automatic speech recognition, music
information retrieval, environmental sound detection, localization and
tracking) and synthesis and transformation (source separation, audio
enhancement, generative models for speech, sound, and music synthesis).
Finally, key issues and future questions regarding deep learning applied to
audio signal processing are identified.Comment: 15 pages, 2 pdf figure
Drum Transcription via Classification of Bar-level Rhythmic Patterns
acceptedMatthias Mauch is supported by a Royal Academy of Engineering
Research Fellowshi
D-touch: A Consumer-Grade Tangible Interface Module and Musical Applications
We define a class of tangible media applications that can be implemented on consumer-grade personal computers. These applications interpret user manipulation of physical objects in a restricted space and produce unlocalized outputs. We propose a generic approach to the implementation of such interfaces using flexible fiducial markers, which identify objects to a robust and fast video-processing algorithm, so they can be recognized and tracked in real time. We describe an implementation of the technology, then report two new, flexible music performance applications that demonstrate and validate it
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