947 research outputs found
Highly efficient Localisation utilising Weightless neural systems
Efficient localisation is a highly desirable property for an autonomous navigation system. Weightless neural networks offer a real-time approach to robotics applications by reducing hardware and software requirements for pattern recognition techniques. Such networks offer the potential for objects, structures, routes and locations to be easily identified and maps constructed from fused limited sensor data as information becomes available. We show that in the absence of concise and complex information, localisation can be obtained using simple algorithms from data with inherent uncertainties using a combination of Genetic Algorithm techniques applied to a Weightless Neural Architecture
A robust extended H-infinity filtering approach to multi-robot cooperative localization in dynamic indoor environments
Multi-robot cooperative localization serves as an essential task for a team of mobile robots to work within an unknown environment. Based on the real-time laser scanning data interaction, a robust approach is proposed to obtain optimal multi-robot relative observations using the Metric-based Iterative Closest Point (MbICP) algorithm, which makes it possible to utilize the surrounding environment information directly instead of placing a localization-mark on the robots. To meet the demand of dealing with the inherent non-linearities existing in the multi-robot kinematic models and the relative observations, a robust extended H∞ filtering (REHF) approach is developed for the multi-robot cooperative localization system, which could handle non-Gaussian process and measurement noises with respect to robot navigation in unknown dynamic scenes. Compared with the conventional multi-robot localization system using extended Kalman filtering (EKF) approach, the proposed filtering algorithm is capable of providing superior performance in a dynamic indoor environment with outlier disturbances. Both numerical experiments and experiments conducted for the Pioneer3-DX robots show that the proposed localization scheme is effective in improving both the accuracy and reliability of the performance within a complex environment.This work was supported inpart by the National Natural Science Foundation of China under grants 61075094, 61035005 and 61134009
Indoor Localization System based on Artificial Landmarks and Monocular Vision
This paper presents a visual localization approach that is suitable for domestic and industrial environments as it enables accurate, reliable and robust pose estimation. The mobile robot is equipped with a single camera which update sits pose whenever a landmark is available on the field of view. The innovation presented by this research focuses on the artificial landmark system which has the ability to detect the presence of the robot, since both entities communicate with each other using an infrared signal protocol modulated in frequency. Besides this communication capability, each landmark has several high intensity light-emitting diodes (LEDs) that shine only for some instances according to the communication, which makes it possible for the camera shutter and the blinking of the LEDs to synchronize. This synchronization increases the system tolerance concerning changes in brightness in the ambient lights over time, independently of the landmarks location. Therefore, the environment’s ceiling is populated with several landmarks and an Extended Kalman Filter is used to combine the dead-reckoning and landmark information. This increases the flexibility of the system by reducing the number of landmarks required. The experimental evaluation was conducted in a real indoor environment with an autonomous wheelchair prototype
Tahap penguasaan, sikap dan minat pelajar Kolej Kemahiran Tinggi MARA terhadap mata pelajaran Bahasa Inggeris
Kajian ini dilakukan untuk mengenal pasti tahap penguasaan, sikap dan minat pelajar
Kolej Kemahiran Tinggi Mara Sri Gading terhadap Bahasa Inggeris. Kajian yang
dijalankan ini berbentuk deskriptif atau lebih dikenali sebagai kaedah tinjauan. Seramai
325 orang pelajar Diploma in Construction Technology dari Kolej Kemahiran Tinggi
Mara di daerah Batu Pahat telah dipilih sebagai sampel dalam kajian ini. Data yang
diperoleh melalui instrument soal selidik telah dianalisis untuk mendapatkan
pengukuran min, sisihan piawai, dan Pekali Korelasi Pearson untuk melihat hubungan
hasil dapatan data. Manakala, frekuensi dan peratusan digunakan bagi mengukur
penguasaan pelajar. Hasil dapatan kajian menunjukkan bahawa tahap penguasaan
Bahasa Inggeris pelajar adalah berada pada tahap sederhana manakala faktor utama yang
mempengaruhi penguasaan Bahasa Inggeris tersebut adalah minat diikuti oleh sikap.
Hasil dapatan menggunakan pekali Korelasi Pearson juga menunjukkan bahawa terdapat
hubungan yang signifikan antara sikap dengan penguasaan Bahasa Inggeris dan antara
minat dengan penguasaan Bahasa Inggeris. Kajian menunjukkan bahawa semakin positif
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tinggi pencapaian mereka. Hasil daripada kajian ini diharapkan dapat membantu pelajar
dalam meningkatkan penguasaan Bahasa Inggeris dengan memupuk sikap positif dalam
diri serta meningkatkan minat mereka terhadap Bahasa Inggeris dengan lebih baik. Oleh
itu, diharap kajian ini dapat memberi panduan kepada pihak-pihak yang terlibat dalam
membuat kajian yang akan datang
Visual based localization of a legged robot with a topological representation
In this chapter we have presented the performance of a localization method of legged AIBO
robots in not-engineered environments, using vision as an active input sensor. This method
is based on classic markovian approach but it has not been previously used with legged
robots in indoor office environments. We have shown that the robot is able to localize itself
in real time even inenvironments with noise produced by the human activity in a real office.
It deals with uncertainty in its actions and uses perceived natural landmarks of the
environment as the main sensor inpu
Mobile robot transportation in laboratory automation
In this dissertation a new mobile robot transportation system is developed for the modern laboratory automation to connect the distributed automated systems and workbenches. In the system, a series of scientific and technical robot indoor issues are presented and solved, including the multiple robot control strategy, the indoor transportation path planning, the hybrid robot indoor localization, the recharging optimization, the robot-automated door interface, the robot blind arm grasping & placing, etc. The experiments show the proposed system and methods are effective and efficient
Autonomous Navigation and Mapping using Monocular Low-Resolution Grayscale Vision
Vision has been a powerful tool for navigation of intelligent and man-made systems ever since the cybernetics revolution in the 1970s. There have been two basic approaches to the navigation of computer controlled systems: The self-contained bottom-up development of sensorimotor abilities, namely perception and mobility, and the top-down approach, namely artificial intelligence, reasoning and knowledge based methods. The three-fold goal of autonomous exploration, mapping and localization of a mobile robot however, needs to be developed within a single framework. An algorithm is proposed to answer the challenges of autonomous corridor navigation and mapping by a mobile robot equipped with a single forward-facing camera. Using a combination of corridor ceiling lights, visual homing, and entropy, the robot is able to perform straight line navigation down the center of an unknown corridor. Turning at the end of a corridor is accomplished using Jeffrey divergence and time-to-collision, while deflection from dead ends and blank walls uses a scalar entropy measure of the entire image. When combined, these metrics allow the robot to navigate in both textured and untextured environments. The robot can autonomously explore an unknown indoor environment, recovering from difficult situations like corners, blank walls, and initial heading toward a wall. While exploring, the algorithm constructs a Voronoi-based topo-geometric map with nodes representing distinctive places like doors, water fountains, and other corridors. Because the algorithm is based entirely upon low-resolution (32 x 24) grayscale images, processing occurs at over 1000 frames per second
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