9,919 research outputs found

    Network emulation focusing on QoS-Oriented satellite communication

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    This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication

    Random Access Game and Medium Access Control Design

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    Motivated partially by a control-theoretic viewpoint, we propose a game-theoretic model, called random access game, for contention control. We characterize Nash equilibria of random access games, study their dynamics, and propose distributed algorithms (strategy evolutions) to achieve Nash equilibria. This provides a general analytical framework that is capable of modeling a large class of system-wide quality-of-service (QoS) models via the specification of per-node utility functions, in which system-wide fairness or service differentiation can be achieved in a distributed manner as long as each node executes a contention resolution algorithm that is designed to achieve the Nash equilibrium. We thus propose a novel medium access method derived from carrier sense multiple access/collision avoidance (CSMA/CA) according to distributed strategy update mechanism achieving the Nash equilibrium of random access game. We present a concrete medium access method that adapts to a continuous contention measure called conditional collision probability, stabilizes the network into a steady state that achieves optimal throughput with targeted fairness (or service differentiation), and can decouple contention control from handling failed transmissions. In addition to guiding medium access control design, the random access game model also provides an analytical framework to understand equilibrium and dynamic properties of different medium access protocols

    REDO RSVP: Efficient Signalling for Multimedia in the Internet

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    Alarming reports of performance and scalability problems associated with per-flow reservations, have led many to lose belief in RSVP and the Integrated Services Architecture that relies on it. Because we are convinced of the need for some form of resource reservation, to support multimedia communications in the Internet, we have set about trying to improve RSVP. By careful study of the protocol, we have identified areas for improvement, and propose REDO RSVP, a reduced overhead version that includes a fast establishment mechanism (FEM). In this paper we describe the rationale for REDO RSVP and present a detailed analysis of its features and operations. We also analyse REDO RSVP by means of simulations, and show that it offers improvements to the performance of RSVP

    Final report on the evaluation of RRM/CRRM algorithms

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    Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin

    A new approach to service provisioning in ATM networks

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    The authors formulate and solve a problem of allocating resources among competing services differentiated by user traffic characteristics and maximum end-to-end delay. The solution leads to an alternative approach to service provisioning in an ATM network, in which the network offers directly for rent its bandwidth and buffers and users purchase freely resources to meet their desired quality. Users make their decisions based on their own traffic parameters and delay requirements and the network sets prices for those resources. The procedure is iterative in that the network periodically adjusts prices based on monitored user demand, and is decentralized in that only local information is needed for individual users to determine resource requests. The authors derive the network's adjustment scheme and the users' decision rule and establish their optimality. Since the approach does not require the network to know user traffic and delay parameters, it does not require traffic policing on the part of the network

    Management and Service-aware Networking Architectures (MANA) for Future Internet Position Paper: System Functions, Capabilities and Requirements

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    Future Internet (FI) research and development threads have recently been gaining momentum all over the world and as such the international race to create a new generation Internet is in full swing: GENI, Asia Future Internet, Future Internet Forum Korea, European Union Future Internet Assembly (FIA). This is a position paper identifying the research orientation with a time horizon of 10 years, together with the key challenges for the capabilities in the Management and Service-aware Networking Architectures (MANA) part of the Future Internet (FI) allowing for parallel and federated Internet(s)
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