3,161 research outputs found

    The engineering design process as a model for STEM curriculum design

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    Engaging pedagogics have been proven to be effective in the promotion of deep learning for science, technology, engineering, and mathematics (STEM) students. In many cases, academic institutions have shown a desire to improve education by implementing more engaging techniques in the classroom. The research framework established in this dissertation has been governed by the axiom that students should obtain a deep understanding of fundamental topics while being motivated to learn through engaging techniques. This research lays a foundation for future analysis and modeling of the curriculum design process where specific educational research questions can be considered using standard techniques. Further, a clear curriculum design process is a key step towards establishing an axiomatic approach for engineering education. A danger is that poor implementation of engaging techniques will counteract the intended effects. Poor implementation might provide students with a fun project, but not the desired deep understanding of the fundamental STEM content. Knowing that proper implementation is essential, this dissertation establishes a model for STEM curriculum design, based on the well-established engineering design process. Using this process as a perspective to model curriculum design allows for a structured approach. Thus, the framework for STEM curriculum design, established here, provides a guided approach for seamless integration of fundamental topics and engaging pedagogics. The main steps, or phases, in engineering design are: Problem Formulation, Solution Generation, Solution Analysis, and Solution Implementation. Layering engineering design with education curriculum theory, this dissertation establishes a clear framework for curriculum design. Through ethnographic engagement by this researcher, several overarching themes are revealed through the creation of curricula using the design process. The application of the framework to specific curricula was part of this dissertation research. Examples of other STEM curricula using the framework were also presented. Moreover, the framework is presented in such a way that it can be implemented by other educational design teams

    The Michigan Robotics Undergraduate Curriculum: Defining the Discipline of Robotics for Equity and Excellence

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    The Robotics Major at the University of Michigan was successfully launched in the 2022-23 academic year as an innovative step forward to better serve students, our communities, and our society. Building on our guiding principle of "Robotics with Respect" and our larger Robotics Pathways model, the Michigan Robotics Major was designed to define robotics as a true academic discipline with both equity and excellence as our highest priorities. Understanding that talent is equally distributed but opportunity is not, the Michigan Robotics Major has embraced an adaptable curriculum that is accessible through a diversity of student pathways and enables successful and sustained career-long participation in robotics, AI, and automation professions. The results after our planning efforts (2019-22) and first academic year (2022-23) have been highly encouraging: more than 100 students declared Robotics as their major, completion of the Robotics major by our first two graduates, soaring enrollments in our Robotics classes, thriving partnerships with Historically Black Colleges and Universities. This document provides our original curricular proposal for the Robotics Undergraduate Program at the University of Michigan, submitted to the Michigan Association of State Universities in April 2022 and approved in June 2022. The dissemination of our program design is in the spirit of continued growth for higher education towards realizing equity and excellence. The most recent version of this document is also available on Google Docs through this link: https://ocj.me/robotics_majorComment: 49 pages, approximately 25 figure

    Scrum2Kanban: Integrating Kanban and Scrum in a University Software Engineering Capstone Course

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    Using university capstone courses to teach agile software development methodologies has become commonplace, as agile methods have gained support in professional software development. This usually means students are introduced to and work with the currently most popular agile methodology: Scrum. However, as the agile methods employed in the industry change and are adapted to different contexts, university courses must follow suit. A prime example of this is the Kanban method, which has recently gathered attention in the industry. In this paper, we describe a capstone course design, which adds the hands-on learning of the lean principles advocated by Kanban into a capstone project run with Scrum. This both ensures that students are aware of recent process frameworks and ideas as well as gain a more thorough overview of how agile methods can be employed in practice. We describe the details of the course and analyze the participating students' perceptions as well as our observations. We analyze the development artifacts, created by students during the course in respect to the two different development methodologies. We further present a summary of the lessons learned as well as recommendations for future similar courses. The survey conducted at the end of the course revealed an overwhelmingly positive attitude of students towards the integration of Kanban into the course

    The Chirps Prototyping System

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    Oregon State University has been a pioneer in developing a “Platform for Learning” using their TekBots platform as a fundamental part of their electrical and computer engineering curriculum. At George Fox University, we fundamentally affirm this concept of a “Platform for Learning,” but we additionally desire a “Platform for Prototyping.” By “Platform for Prototyping,” we mean a platform that will enable our engineering students to create significant engineering projects as part of a myriad of service-learning projects, student research, course projects, and the senior capstone experience. To be effective across our curriculum, this system must not only be usable by mechanical, electrical and computer engineers, but by engineering students at the end of their first year in the engineering program. As it is difficult to conceive of a significant engineering application that does not have some form of embedded control system, it is almost imperative that these students obtain the ability to understand and control some form of an embedded control system early in the curriculum. This presents some challenges. Many embedded processing systems make use of one microcontroller controlling a variety of sensors and actuators, requiring that one microcontroller program be written to control every detail of the embedded system. Even simple embedded systems can require a multitude of tiny details including modulation for multiple infrared sensors, pulsewidth modulation control for various dc and servo motors, and interfaces to various components such as LCD displays and wireless interfaces. This level of programming sophistication is generally reserved for upper-division ECE courses where interrupts and timers are discussed in great detail. To address these issues, we have developed a distributed embedded processing system called “Chirps.” Chirps are a suite of boards that can communicate with one another using short command bursts, or “chirps.” Rather than having a central controller that needs to manage pulsewidth- modulation and encoder processing for a variety of motors, a Chirp system will contain a Chirps motor controller board that can be accessed using simple commands such as “Move Forward 100 ticks.” This Chirp abstraction will provide users the ability to rapidly assemble and control larger systems (such as robots) from Chirp modules and easily control them using “chirps.” Although detailed functions are moved to individual control boards, a central controller must still be provided to control the system and send and receive “chirps.” For this purpose, we have enhanced the very popular open-source suite of hardware and software provided by the Arduino project. The Chirps controllers are built on the foundation of the Arduino Diecimila board, with a power and communication interface added to facilitate the “chirp” system. In the first-year engineering sequence, students are taught how to program the basic controller and make calls to the various Chirps boards. Upper-division ECE students develop new Chirps boards as part of the microprocessor course. These boards are targeted toward the needs of the various projects being developed throughout the curriculum. Using the Chirps system, Y University engineering can rapidly prototype and control a variety of significant engineering systems

    Designing and Teaching Multidisciplinary Project-Based Courses to Satisfy the ABET 2000 Engineering Criteria

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    One important educational outcome required of any engineering programme, as per ABET 2000 Criteria 3, is the ability of engineering graduates to function in multidisciplinary teams. In order to address this requirement, the curriculum committees of the engineering programmes at Indiana University-Purdue University Fort Wayne (IPFW), Fort Wayne, USA, have designed several multidisciplinary project-based courses. These courses involve computer, electrical and mechanical engineering students. Five multidisciplinary project-based courses, which are distributed over the freshman, sophomore and senior years, have been developed and implemented. In these courses, real world multidisciplinary design experiences are used to prepare IPFW graduates to enter today’s workforce. In this article, the authors present a brief description of these courses along with the authors’ experiences in the development and teaching of the five multidisciplinary project-based courses

    Small Unmanned Aircraft Systems for Project-Based Engineering Education

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    Peer Reviewedhttps://deepblue.lib.umich.edu/bitstream/2027.42/143092/1/6.2017-1377.pd

    Expanding Engineering and Technology Opportunities to Students in the Border Region Through International Collaboration

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    Expanding Engineering and Technology Opportunities to Students in the Border Region through International Collaboration For some years now, our Department of Engineering Technology of the XXXX, has collaborated with Universities across the southern border to carry out different activities such as undergraduate research, collaborative course-based projects, and senior design projects. We have observed how students benefit from being exposed to work in multidisciplinary and multicultural teams. We now expand this form of work to a higher-level research collaboration where students and faculty from four different institutions participate. Two institutions of higher education in Mexico and a University and a Community College in the United States. The collaboration carries out an innovative project that requires the integration of different specialties. The project consists of an intelligent clothing storage and retrieval system that involves artificial intelligence, and design of a sophisticated electromechanical system that optimizes storage and retrieval and adapts to the needs of people with visual disabilities. The collaborative effort includes the active participation of the faculty, supported by a team of undergraduate students. An important part of the project includes a master\u27s student from Mexico visiting the XXXX for three months to collaborate in the project. Fortunately, The University of XXX System and CONACYT, Mexico’s entity in charge of promoting scientific and technological development, have established an initiative to support bi-national academic research and collaboration through the ConTex program. This is an opportunity to apply for the funding needed to take the project to successful completion. This type of work represents a challenge in international collaboration and the text discusses not only the benefits but also the way to face these challenges. The pedagogical issues in managing this type of multidisciplinary and multicultural research-oriented technological project are presented in the paper. A thorough literature survey on international collaborative projects of a similar nature will be included in the paper

    Incorporating Energy Related Concepts into EE and CS Laboratory Work and Coursework

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    During the course of this interdisciplinary effort, members of the Electrical Engineering (EE) and Computer Science (CS) departments collaborated on energy related curricular efforts. Initially work was carried out to develop and utilize an inexpensive, open-source system for measuring, storing, and displaying energy related data from across campus. Hardware and software components chosen were open source or free for educational use. A low power Linux server was utilized. The LAN-enabled Arduinos included sensors to measure energy related quantities such as power and temperature. EE and CS students were engaged in various aspects of the project – EE students focused on the hardware, CS students focused on the programming. EE junior students worked with clients to implement real world measurement and display solutions. A CS student project focused on developing a JavaScript-based web page that visualizes sensor data by leveraging CanvasJS and JQuery packages. This web page development project will continue in spring 2016 as the work is significantly incorporated into the CS department’s Software Engineering and Information Technology Systems classes. Most recently, EE junior projects (fall 2015) emphasized collaborations across a wide variety of disciplines: projects include wetland environmental factors (Biology), greenhouse environmental factors (Biology), pump energy usage (ME), weather monitoring (Physics), and classroom temperature monitoring (Facilities)
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