10,425 research outputs found

    Computer Science and Game Theory: A Brief Survey

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    There has been a remarkable increase in work at the interface of computer science and game theory in the past decade. In this article I survey some of the main themes of work in the area, with a focus on the work in computer science. Given the length constraints, I make no attempt at being comprehensive, especially since other surveys are also available, and a comprehensive survey book will appear shortly.Comment: To appear; Palgrave Dictionary of Economic

    Exploration versus Exploitation Using Kriging Surrogate Modelling in Electromagnetic Design

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    This paper discusses the use of kriging surrogate modelling in multiobjective design optimisation in electromagnetics. The importance of achieving appropriate balance between exploration and exploitation is emphasised when searching for the global optimum. It is argued that this approach will yield a procedure to solve time consuming electromagnetic design problems efficiently and will also assist the decision making process to achieve a robust design of practical devices considering tolerances and uncertainties

    On Repetitive Scenario Design

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    Repetitive Scenario Design (RSD) is a randomized approach to robust design based on iterating two phases: a standard scenario design phase that uses NN scenarios (design samples), followed by randomized feasibility phase that uses NoN_o test samples on the scenario solution. We give a full and exact probabilistic characterization of the number of iterations required by the RSD approach for returning a solution, as a function of NN, NoN_o, and of the desired levels of probabilistic robustness in the solution. This novel approach broadens the applicability of the scenario technology, since the user is now presented with a clear tradeoff between the number NN of design samples and the ensuing expected number of repetitions required by the RSD algorithm. The plain (one-shot) scenario design becomes just one of the possibilities, sitting at one extreme of the tradeoff curve, in which one insists in finding a solution in a single repetition: this comes at the cost of possibly high NN. Other possibilities along the tradeoff curve use lower NN values, but possibly require more than one repetition

    A neural network-based framework for financial model calibration

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    A data-driven approach called CaNN (Calibration Neural Network) is proposed to calibrate financial asset price models using an Artificial Neural Network (ANN). Determining optimal values of the model parameters is formulated as training hidden neurons within a machine learning framework, based on available financial option prices. The framework consists of two parts: a forward pass in which we train the weights of the ANN off-line, valuing options under many different asset model parameter settings; and a backward pass, in which we evaluate the trained ANN-solver on-line, aiming to find the weights of the neurons in the input layer. The rapid on-line learning of implied volatility by ANNs, in combination with the use of an adapted parallel global optimization method, tackles the computation bottleneck and provides a fast and reliable technique for calibrating model parameters while avoiding, as much as possible, getting stuck in local minima. Numerical experiments confirm that this machine-learning framework can be employed to calibrate parameters of high-dimensional stochastic volatility models efficiently and accurately.Comment: 34 pages, 9 figures, 11 table

    Preliminary space mission design under uncertainty

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    This paper proposes a way to model uncertainties and to introduce them explicitly in the design process of a preliminary space mission. Traditionally, a system margin approach is used in order to take the min to account. In this paper, Evidence Theory is proposed to crystallise the inherent uncertainties. The design process is then formulated as an optimisation under uncertainties(OUU). Three techniques are proposed to solve the OUU problem: (a) an evolutionary multi-objective approach, (b) a step technique consisting of maximising the belief for different levels of performance, and (c) a clustering method that firstly identifies feasible regions.The three methods are applied to the Bepi Colombo mission and their effectiveness at solving the OUU problem are compared
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