1,685 research outputs found

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Investigating communicating sequential processes for Java to support ubiquitous computing

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    Ubiquitous Computing promises to enrich our everyday lives by enabling the environment to be enhanced via computational elements. These elements are designed to augment and support our lives, thus allowing us to perform our tasks and goals. The main facet of Ubiquitous Computing is that computational devices are embedded in the environment, and interact with users and themselves to provide novel and unique applications. Ubiquitous Computing requires an underlying architecture that helps to promote and control the dynamic properties and structures that the applications require. In this thesis, the Networking package of Communicating Sequential Processes for Java (JCSP) is examined to analyse its suitability as the underlying architecture for Ubiquitous Computing. The reason to use JCSP Networking as a case study is that one of the proposed models for Ubiquitous Computing, the ?-Calculus, has the potential to have its abstractions implemented within JCSP Networking. This thesis examines some of the underlying properties of JCSP Networking and examines them within the context of Ubiquitous Computing. There is also an examination into the possibility of implementing the mobility constructs of the ?-Calculus and similar mobility models within JCSP Networking. It has been found that some of the inherent properties of Java and JCSP Networking do cause limitations, and hence a generalisation of the architecture has been made that should provide greater suitability of the ideas behind JCSP Networking to support Ubiquitous Computing. The generalisation has resulted in the creation of a verified communication protocol that can be applied to any Communicating Process Architecture

    Communication Reliability in Network on Chip Designs

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    The performance of low latency Network on Chip (NoC) architectures, which incorporate fast bypass paths to reduce communication latency, is limited by crosstalk induced skewing of signal transitions on link wires. As a result of crosstalk interactions between wires, signal transitions belonging to the same flit or bit vector arrive at the destination at different times and are likely to violate setup and hold time constraints for the design. This thesis proposes a two-step technique: TransSync- RecSync, to dynamically eliminate packet errors resulting from inter-bit-line transition skew. The proposed approach adds minimally to router complexity and involves no wire overhead. The actual throughput of NoC designs with asynchronous bypass designs is evaluated and the benefits of augmenting such schemes with the proposed design are studied. The TransSync, TransSync-2-lines and RecSync schemes described here are found to improve the average communication latency by 26%, 20% and 38% respectively in a 7X7 mesh NoC with asynchronous bypass channel. This work also evaluates the bit-error ratio (BER) performance of several existing crosstalk avoidance and error correcting schemes and compares them to that of the proposed schemes. Both TransSync and RecSync scheme are dynamic in nature and can be switched on and off on-the-fly. The proposed schemes can therefore be employed to impart unequal error protection (UEP) against intra-flit skewing on NoC links. In the UEP, a larger fraction of the energy budget is spent in providing protection to those parts of the data being transmitted on the link which have a higher priority, while expending smaller effort in protecting relatively less important parts of the data. This allows us to achieve the prescribed level of performance with lower levels of power. The benefits of the presented technique are illustrated using an H.264 video decoder system-on-chip (SoC) employing NoC architecture. We show that for Akyio test streams transmitted over 3mm long link wires, the power consumption can be reduced by as much as 20% at the cost of an acceptable degradation in average peak signal to noise ratio (PSNR) with UEP

    Development of a Proactive Fault Diagnosis for Critical System

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    Large-scale network environments, such as the Internet, are characterized by the presence of various devices connected at various remote locations. There is a scenario of main office connected to different branch offices in another town and cities, with the presence of central administrative system at the main office. Any problem at branches is reported to the main office, due to availability of enough resources there. However, few support tools have been developed to allow the administrators at the central office to remotely control and monitor the computers at the branches. Even, in local area network environment, diagnosing the computers on the network is always a big problem for the administrator, as he/she moves from one computer to another, running the diagnostic program and collecting report for each machine tested. This is strenuous and time consuming. To help address these problems, I have employed the concept of mobile agent to design an architecture that can remotely perform various checks and tests on computers on network, and report its findings to the server administrator as central location. This architecture was implemented with Java, using Jini lookup service to establish communication between the computers. The agent tasks were implemented in C programming language. The result of this research work shows that the use of mobile agent for remote maintenance of computers on network was found to provide an improved, efficient, and dynamic diagnostic management system. All the same, it has proven to be a substantive contributor to efficient network management
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