134,163 research outputs found

    Reflections on security options for the real-time transport protocol framework

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    The Real-time Transport Protocol (RTP) supports a range of video conferencing, telephony, and streaming video ap- plications, but offers few native security features. We discuss the problem of securing RTP, considering the range of applications. We outline why this makes RTP a difficult protocol to secure, and describe the approach we have recently proposed in the IETF to provide security for RTP applications. This approach treats RTP as a framework with a set of extensible security building blocks, and prescribes mandatory-to-implement security at the level of different application classes, rather than at the level of the media transport protocol

    Reliable multicast transport by satellite: a hybrid satellite/terrestrial solution with erasure codes

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    Geostationary satellites are an efficient way to provide a large scale multipoint communication service. In the context of reliable multicast communications, a new hybrid satellite/terrestrial approach is proposed. It aims at reducing the overall communication cost using satellite broadcasting only when enough receivers are present, and terrestrial transmissions otherwise. This approach has been statistically evaluated for a particular cost function and seems interesting. Then since the hybrid approach relies on Forward Error Correction, several practical aspects of MDS codes and LDPC codes are investigated in order to select a code

    Building self-optimized communication systems based on applicative cross-layer information

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    This article proposes the Implicit Packet Meta Header(IPMH) as a standard method to compute and represent common QoS properties of the Application Data Units (ADU) of multimedia streams using legacy and proprietary streams’ headers (e.g. Real-time Transport Protocol headers). The use of IPMH by mechanisms located at different layers of the communication architecture will allow implementing fine per-packet selfoptimization of communication services regarding the actual application requirements. A case study showing how IPMH is used by error control mechanisms in the context of wireless networks is presented in order to demonstrate the feasibility and advantages of this approach

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Wireless internet architecture and testbed for wineglass

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    One of the most challenging issues in the area of mobile communication is the deployment of IPbased wireless multimedia networks in public and business environments. The public branch may involve public mobile networks, like UMTS as 3G system, while the business branch introduces local radio access networks by means of W-LANs. Conventional mobile networks realise mobile specific functionality, e.g. mobility management or authentication and accounting, by implementing appropriate mechanisms in specific switching nodes (e.g. SGSN in GPRS). In order to exploit the full potential of IP networking solutions a replacement of these mechanisms by IP-based solutions might be appropriate. In addition current and innovative future services in mobile environments require at least soft-guaranteed, differentiated QoS. Therefore the WINE GLASS project investigates and implements enhanced IP-based techniques supporting mobility and QoS in a wireless Internet architecture. As a means to verify the applicability of the implemented solutions, location-aware services deploying both IP-mobility and QoS mechanisms will be implemented and demonstratedPeer ReviewedPostprint (published version

    Using the Java Media Framework to build Adaptive Groupware Applications

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    Realtime audio and video conferencing has not yet been satisfactorily integrated into web-based groupware environments. Conferencing tools are at best only loosely linked to other parts of a shared working environment, and this is in part due to their implications for resource allocation and management. The Java Media Framework offers a promising means of redressing this situation. This paper describes an architecture for integrating the management of video and audio conferences into the resource allocation mechanism of an existing web-based groupware framework. The issue of adaptation is discussed and a means of initialising multimedia session parameters based on predicted QoS is described

    Service Virtualisation of Internet-of-Things Devices: Techniques and Challenges

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    Service virtualization is an approach that uses virtualized environments to automatically test enterprise services in production-like conditions. Many techniques have been proposed to provide such a realistic environment for enterprise services. The Internet-of-Things (IoT) is an emerging field which connects a diverse set of devices over different transport layers, using a variety of protocols. Provisioning a virtual testbed of IoT devices can accelerate IoT application development by enabling automated testing without requiring a continuous connection to the physical devices. One solution is to expand existing enterprise service virtualization to IoT environments. There are various structural differences between the two environments that should be considered to implement appropriate service virtualization for IoT. This paper examines the structural differences between various IoT protocols and enterprise protocols and identifies key technical challenges that need to be addressed to implement service virtualization in IoT environments.Comment: 4 page
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