10 research outputs found

    Exploiting parallelism within multidimensional multirate digital signal processing systems

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    The intense requirements for high processing rates of multidimensional Digital Signal Processing systems in practical applications justify the Application Specific Integrated Circuits designs and parallel processing implementations. In this dissertation, we propose novel theories, methodologies and architectures in designing high-performance VLSI implementations for general multidimensional multirate Digital Signal Processing systems by exploiting the parallelism within those applications. To systematically exploit the parallelism within the multidimensional multirate DSP algorithms, we develop novel transformations including (1) nonlinear I/O data space transforms, (2) intercalation transforms, and (3) multidimensional multirate unfolding transforms. These transformations are applied to the algorithms leading to systematic methodologies in high-performance architectural designs. With the novel design methodologies, we develop several architectures with parallel and distributed processing features for implementing multidimensional multirate applications. Experimental results have shown that those architectures are much more efficient in terms of execution time and/or hardware cost compared with existing hardware implementations

    A New Texture Synthesis Algorithm Based on Wavelet Packet Tree

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    This paper presents an efficient texture synthesis based on wavelet packet tree (TSWPT). It has the advantage of using a multiresolution representation with a greater diversity of bases functions for the nonlinear time series applications such as fractal images. The input image is decomposed into wavelet packet coefficients, which are rearranged and organized to form hierarchical trees called wavelet packet trees. A 2-step matching, that is, coarse matching based on low-frequency wavelet packet coefficients followed by fine matching based on middle-high-frequency wavelet packet coefficients, is proposed for texture synthesis. Experimental results show that the TSWPT algorithm is preferable, especially in terms of computation time

    Exploiting parallelism within multidimensional multirate digital signal processing systems

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    The intense requirements for high processing rates of multidimensional Digital Signal Processing systems in practical applications justify the Application Specific Integrated Circuits designs and parallel processing implementations. In this dissertation, we propose novel theories, methodologies and architectures in designing high-performance VLSI implementations for general multidimensional multirate Digital Signal Processing systems by exploiting the parallelism within those applications. To systematically exploit the parallelism within the multidimensional multirate DSP algorithms, we develop novel transformations including (1) nonlinear I/O data space transforms, (2) intercalation transforms, and (3) multidimensional multirate unfolding transforms. These transformations are applied to the algorithms leading to systematic methodologies in high-performance architectural designs. With the novel design methodologies, we develop several architectures with parallel and distributed processing features for implementing multidimensional multirate applications. Experimental results have shown that those architectures are much more efficient in terms of execution time and/or hardware cost compared with existing hardware implementations

    The Wavelet Transform for Image Processing Applications

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    Directional edge and texture representations for image processing

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    An efficient representation for natural images is of fundamental importance in image processing and analysis. The commonly used separable transforms such as wavelets axe not best suited for images due to their inability to exploit directional regularities such as edges and oriented textural patterns; while most of the recently proposed directional schemes cannot represent these two types of features in a unified transform. This thesis focuses on the development of directional representations for images which can capture both edges and textures in a multiresolution manner. The thesis first considers the problem of extracting linear features with the multiresolution Fourier transform (MFT). Based on a previous MFT-based linear feature model, the work extends the extraction method into the situation when the image is corrupted by noise. The problem is tackled by the combination of a "Signal+Noise" frequency model, a refinement stage and a robust classification scheme. As a result, the MFT is able to perform linear feature analysis on noisy images on which previous methods failed. A new set of transforms called the multiscale polar cosine transforms (MPCT) are also proposed in order to represent textures. The MPCT can be regarded as real-valued MFT with similar basis functions of oriented sinusoids. It is shown that the transform can represent textural patches more efficiently than the conventional Fourier basis. With a directional best cosine basis, the MPCT packet (MPCPT) is shown to be an efficient representation for edges and textures, despite its high computational burden. The problem of representing edges and textures in a fixed transform with less complexity is then considered. This is achieved by applying a Gaussian frequency filter, which matches the disperson of the magnitude spectrum, on the local MFT coefficients. This is particularly effective in denoising natural images, due to its ability to preserve both types of feature. Further improvements can be made by employing the information given by the linear feature extraction process in the filter's configuration. The denoising results compare favourably against other state-of-the-art directional representations

    Compression et transmission d'images avec énergie minimale application aux capteurs sans fil

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    Un réseau de capteurs d'images sans fil (RCISF) est un réseau ad hoc formé d'un ensemble de noeuds autonomes dotés chacun d'une petite caméra, communiquant entre eux sans liaison filaire et sans l'utilisation d'une infrastructure établie, ni d'une gestion de réseau centralisée. Leur utilité semble majeure dans plusieurs domaines, notamment en médecine et en environnement. La conception d'une chaîne de compression et de transmission sans fil pour un RCISF pose de véritables défis. L'origine de ces derniers est liée principalement à la limitation des ressources des capteurs (batterie faible , capacité de traitement et mémoire limitées). L'objectif de cette thèse consiste à explorer des stratégies permettant d'améliorer l'efficacité énergétique des RCISF, notamment lors de la compression et de la transmission des images. Inéluctablement, l'application des normes usuelles telles que JPEG ou JPEG2000 est éner- givore, et limite ainsi la longévité des RCISF. Cela nécessite leur adaptation aux contraintes imposées par les RCISF. Pour cela, nous avons analysé en premier lieu, la faisabilité d'adapter JPEG au contexte où les ressources énergétiques sont très limitées. Les travaux menés sur cet aspect nous permettent de proposer trois solutions. La première solution est basée sur la propriété de compactage de l'énergie de la Transformée en Cosinus Discrète (TCD). Cette propriété permet d'éliminer la redondance dans une image sans trop altérer sa qualité, tout en gagnant en énergie. La réduction de l'énergie par l'utilisation des régions d'intérêts représente la deuxième solution explorée dans cette thèse. Finalement, nous avons proposé un schéma basé sur la compression et la transmission progressive, permettant ainsi d'avoir une idée générale sur l'image cible sans envoyer son contenu entier. En outre, pour une transmission non énergivore, nous avons opté pour la solution suivante. N'envoyer fiablement que les basses fréquences et les régions d'intérêt d'une image. Les hautes fréquences et les régions de moindre intérêt sont envoyées""infiablement"", car leur pertes n'altèrent que légèrement la qualité de l'image. Pour cela, des modèles de priorisation ont été comparés puis adaptés à nos besoins. En second lieu, nous avons étudié l'approche par ondelettes (wavelets ). Plus précisément, nous avons analysé plusieurs filtres d'ondelettes et déterminé les ondelettes les plus adéquates pour assurer une faible consommation en énergie, tout en gardant une bonne qualité de l'image reconstruite à la station de base. Pour estimer l'énergie consommée par un capteur durant chaque étape de la 'compression, un modèle mathématique est développé pour chaque transformée (TCD ou ondelette). Ces modèles, qui ne tiennent pas compte de la complexité de l'implémentation, sont basés sur le nombre d'opérations de base exécutées à chaque étape de la compression

    On the design of fast and efficient wavelet image coders with reduced memory usage

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    Image compression is of great importance in multimedia systems and applications because it drastically reduces bandwidth requirements for transmission and memory requirements for storage. Although earlier standards for image compression were based on the Discrete Cosine Transform (DCT), a recently developed mathematical technique, called Discrete Wavelet Transform (DWT), has been found to be more efficient for image coding. Despite improvements in compression efficiency, wavelet image coders significantly increase memory usage and complexity when compared with DCT-based coders. A major reason for the high memory requirements is that the usual algorithm to compute the wavelet transform requires the entire image to be in memory. Although some proposals reduce the memory usage, they present problems that hinder their implementation. In addition, some wavelet image coders, like SPIHT (which has become a benchmark for wavelet coding), always need to hold the entire image in memory. Regarding the complexity of the coders, SPIHT can be considered quite complex because it performs bit-plane coding with multiple image scans. The wavelet-based JPEG 2000 standard is still more complex because it improves coding efficiency through time-consuming methods, such as an iterative optimization algorithm based on the Lagrange multiplier method, and high-order context modeling. In this thesis, we aim to reduce memory usage and complexity in wavelet-based image coding, while preserving compression efficiency. To this end, a run-length encoder and a tree-based wavelet encoder are proposed. In addition, a new algorithm to efficiently compute the wavelet transform is presented. This algorithm achieves low memory consumption using line-by-line processing, and it employs recursion to automatically place the order in which the wavelet transform is computed, solving some synchronization problems that have not been tackled by previous proposals. The proposed encodeOliver Gil, JS. (2006). On the design of fast and efficient wavelet image coders with reduced memory usage [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/1826Palanci

    Robust and efficient video/image transmission

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    The Internet has become a primary medium for information transmission. The unreliability of channel conditions, limited channel bandwidth and explosive growth of information transmission requests, however, hinder its further development. Hence, research on robust and efficient delivery of video/image content is demanding nowadays. Three aspects of this task, error burst correction, efficient rate allocation and random error protection are investigated in this dissertation. A novel technique, called successive packing, is proposed for combating multi-dimensional (M-D) bursts of errors. A new concept of basis interleaving array is introduced. By combining different basis arrays, effective M-D interleaving can be realized. It has been shown that this algorithm can be implemented only once and yet optimal for a set of error bursts having different sizes for a given two-dimensional (2-D) array. To adapt to variable channel conditions, a novel rate allocation technique is proposed for FineGranular Scalability (FGS) coded video, in which real data based rate-distortion modeling is developed, constant quality constraint is adopted and sliding window approach is proposed to adapt to the variable channel conditions. By using the proposed technique, constant quality is realized among frames by solving a set of linear functions. Thus, significant computational simplification is achieved compared with the state-of-the-art techniques. The reduction of the overall distortion is obtained at the same time. To combat the random error during the transmission, an unequal error protection (UEP) method and a robust error-concealment strategy are proposed for scalable coded video bitstreams

    Survey of FPGA applications in the period 2000 – 2015 (Technical Report)

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    Romoth J, Porrmann M, Rückert U. Survey of FPGA applications in the period 2000 – 2015 (Technical Report).; 2017.Since their introduction, FPGAs can be seen in more and more different fields of applications. The key advantage is the combination of software-like flexibility with the performance otherwise common to hardware. Nevertheless, every application field introduces special requirements to the used computational architecture. This paper provides an overview of the different topics FPGAs have been used for in the last 15 years of research and why they have been chosen over other processing units like e.g. CPUs
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