8 research outputs found

    CAIN-21: Automatic adaptation decisions and extensibility in an MPEG-21 adaptation engine

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    This paper presents the progress and final state of CAIN-21, an extensible and metadata driven multimedia adaptation in the MPEG-21 framework. CAIN-21 facilitates the integration of pluggable multimedia adaptation tools, automatically chooses the chain of adaptations to perform and manages its execution. To drive the adaptation, it uses the description tools and implied ontology established by MPEG-21. The paper not only describes the evolution and latest version of CAIN-21, but also identifies limitations and ambiguities in the description capabilities of MPEG-21. Therefore, it proposes some extensions to the MPEG-21 description schema for removing these problems. Finally, the pros and cons of CAIN-21 with respect to other multimedia adaptation engines are discussed

    Contributions to multimedia adaptation within the MPEG-21 framework

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    Tesis doctoral inédita. Universidad Autónoma de Madrid, Escuela Politécnica Superior, octubre de 201

    New Frontiers in Universal Multimedia Access

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    Universal Multimedia Access (UMA) refers to the ability to access by any user to the desired multimedia content(s) over any type of network with any device from anywhere and anytime. UMA is a key framework for multimedia content delivery service using metadata. This report consists of three parts. The first part of this report analyzes the state-of-the-art technologies in UMA, identifies the key issues and gives what are the new challenges that still remain to be resolved in UMA. The key issues in UMA include the adaptation of multimedia contents to bridge the gap between content creation and consuming, standardized metadata description that facilitates the adaptation (e.g. MPEG-7, MPEG-21 DIA, CC/PP), and UMA system designing considering its target application. The second part introduces our approach towards these challenges; how to jointly adapt multimedia contents including different modalities and balance their presentation in an optimal way. A scheme for adapting audiovisual contents and its metadata (text) to any screen is proposed to provide the best experience in browsing the desired content. The adaptation process is modeled as an optimization problem of the total value of the content provided to the user. The total content value is optimized by jointly controlling the balance between video and metadata presentation, the transformation of the video content, and the amount of the metadata to be presented. Experimental results show that the proposed adaptation scheme enables users to browse audiovisual contents with their metadata optimized to the screen size of their devices. The last part reports some potential UMA applications especially focusing on a universal access application to TV news archives as an example

    Architectural support for ubiquitous access to multimedia content

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    Tese de doutoramento. Engenharia Electrotécnica e de Computadores (Telecomunicações). Faculdade de Engenharia. Universidade do Porto. 200

    Bounded non-deterministic planning for multimedia adaptation

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    This paper proposes a novel combination of artificial intelligence planning and other techniques for improving decision-making in the context of multi-step multimedia content adaptation. In particular, it describes a method that allows decision-making (selecting the adaptation to perform) in situations where third-party pluggable multimedia conversion modules are involved and the multimedia adaptation planner does not know their exact adaptation capabilities. In this approach, the multimedia adaptation planner module is only responsible for a part of the required decisions; the pluggable modules make additional decisions based on different criteria. We demonstrate that partial decision-making is not only attainable, but also introduces advantages with respect to a system in which these conversion modules are not capable of providing additional decisions. This means that transferring decisions from the multi-step multimedia adaptation planner to the pluggable conversion modules increases the flexibility of the adaptation. Moreover, by allowing conversion modules to be only partially described, the range of problems that these modules can address increases, while significantly decreasing both the description length of the adaptation capabilities and the planning decision time. Finally, we specify the conditions under which knowing the partial adaptation capabilities of a set of conversion modules will be enough to compute a proper adaptation plan

    Axmedis 2005

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    The AXMEDIS conference aims to promote discussions and interactions among researchers, practitioners, developers and users of tools, technology transfer experts, and project managers, to bring together a variety of participants. The conference focuses on the challenges in the cross-media domain (which include production, protection, management, representation, formats, aggregation, workflow, distribution, business and transaction models), and the integration of content management systems and distribution chains, with particular emphasis on cost reduction and effective solutions for complex cross-domain problems

    I-centric User Interaction

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    Die Vision I-centric Communications bedeutet, einen uneingeschränkten Blick auf das menschliche Kommunikationsverhalten zu werfen, um Kommunikationssysteme entsprechend daran angepasst zu entwickeln. Diese Vision definiert einen benutzerorientierten Ansatz zur Erstellung von Diensten und Anwendungen. Dies setzt zunächst eine Analyse der Benutzeranforderungen voraus, um geeignete Systeme und Dienste zu entwerfen. Anstatt Technologie-fokussierte Lösungen ohne jegliche Anpassung an die jeweiligen Personen anzubieten, sollte ein I-centric System seine Dienste ohne sichtbare technische Details und unter Berücksichtigung von Benutzerpräferenzen sowie der Benutzerumgebung darbieten. Der Vision von I-centric Communications folgend, stellt die vorliegende Arbeit einen Ansatz zur Realisierung der Idee von I-centric User Interaction vor. Dieser Ansatz erweitert und vervollständigt die Vision durch verbesserte Benutzerinteraktionsfähigkeiten. Diese Dissertation zeigt, dass es möglich ist, Kommunikationssysteme zu realisieren, die die Interaktion zwischen Benutzern und Diensten ohne Einschränkung auf bestimmte Technologien für Benutzerschnittstellen sowie in personalisierter und umgebungsberücksichtigende Art und Weise unterstützen. Derartig verbesserte Benutzerinteraktion wird die Akzeptanz und die Benutzung von Diensten erhöhen. Einerseits soll die Benutzerinteraktion verschiedene Arten von Technologien für Benutzerschnittstellen unterstützen, durch die die Geräte-Unabhängigkeit und der ständige Zugang zu den Diensten ermöglicht werden. Entsprechend dem aktuellem Kontext und der Absicht können die Benutzer die bevorzugte und geeignete Art der Interaktion wählen. Andererseits soll die Interaktion selbst den Benutzerpräferenzen sowie der jeweiligen Umgebung angepasst werden. Dementsprechend diskutiert die vorliegende Arbeit diese unterschiedlichen Problembereiche, identifiziert die notwendigen Funktionen und bietet entsprechende Lösungsansätze jeweils. Die Arbeit präsentiert und analysiert zunächst die Vision I-centric Communications mit Hinblick auf den Aspekt der Benutzerinteraktion. Basierend auf den identifizierten Anforderungen wurde ein Ansatz zur Realisierung von I-centric User Interaction entwickelt. Dieser Ansatz, der in dieser Arbeit vorgestellt wird, spezifiziert ein Service Adaptation Framework und einzelne Modelle für Generische Benutzerinteraktion , für Personalisierung sowie für Ambient Awareness , die sich jeweils auf die identifizierten Problembereiche konzentrieren. Abschließend präsentiert die vorliegende Arbeit Ergebnisse einer prototypischen Realisierung des dargelegten Ansatzes. Die Ergebnisse demonstrieren die Einsetzbarkeit der entwickelten Konzepte und die Erfüllung der Vision von I-centric User Interaction . Die Forschungsarbeit im Bereich I-centric Communications wurde in Kooperation zwischen dem Lehrstuhl für Offene Kommunikationssysteme (OKS) der Technischen Universität Berlin (TUB) und dem Fraunhofer Institut FOKUS durchgeführt. Die Vision sowie das Referenzmodell für I-centric Communications , die in der vorliegenden Arbeit vorgestellt werden, sind Ergebnisse dieser Kooperation. Die Forschungsschwerpunkte der Kooperation zwischen TUB und FOKUS waren das Generelle Modell für I-centric Dienste , die Dienstplattform für I-centric Dienste sowie ein Ansatz zur Interaktion zwischen Nutzern und I-centric Dienste . Die vorliegende Arbeit konzentriert sich auf den Ansatz I-centric User Interaction , der die Interaktion zwischen Nutzern und den Diensten betrachtet. Die Aspekte der I-centric Dienste werden in der vorliegenden Arbeit nicht betrachtet. Diese Aspekte wurden in einer zweiten Dissertation von Stefan Arbanowski, Fraunhofer FOKUS, analysiert und ausgearbeitet. Die Ergebnisse dieser Arbeit wurden in verschiedenen nationalen und internationalen Forschungsprojekten (BMBF LiveFutura, BMBF PI-AVIda, BMBF VHE-UD, IST WSI, IST WWRI), Standardisierungsgremien (OMG, WWRF), Konferenzpapieren sowie Zeitschriften eingebracht, um die Vision von I-centric Communications einem größeren Auditorium vorzustellen.The vision of I-centric Communications means to take an unlimited look at human communication behavior and to adapt the activities of communication systems to it. This vision defines a user-centered approach for the realization of services and applications. It requires to start analyzing user demands to design suitable systems and services. Instead of just providing technology-focused solutions without any adaptation to individuals, an I-centric system should provide services hiding technical details and considering the individual s preferences as well as the individual s environment. Following the vision of I-centric Communications, this thesis introduces an approach to realize I-centric User Interaction. This approach enhances and completes the vision by providing advanced user interaction capabilities. It answers the question whether it is possible to realize a communication system, which allows the interaction between user and services without any restriction to specific user interface technologies and in a personalized as well as ambient aware manner. Such enhanced user interaction will lead to a higher acceptance and increased usage of services. On the one hand, the user interaction shall support different kinds of user interface technologies enabling Device Independence and ubiquitous access to the services. According to their current context and intended action, users can select the preferred and suitable way of interaction. On the other hand, the user interaction shall be adapted to the user s preferences and to the user s environment. Accordingly, this work discusses these different areas of concern, identifies necessary functions, and provides suitable solutions for each. First, the thesis introduces and analyses the vision of I-centric Communications with special regard to the aspect of user interaction. Based on the identified requirements and areas of concern, an approach to realize I-centric User Interaction was developed. The approach, presented in this thesis, specifies a Service Adaptation Framework and individual models for Personalization, for Ambient Awareness, and for Generic User Interaction focusing on the respective areas of concern. Finally, the thesis illustrates the results from the prototypical implementation of the presented approach, which has been pursued in several projects in parallel. These results demonstrate the applicability of the developed concepts and the fulfillment of the vision of I-centric User Interaction. The work in the area of I-centric Communications was carried out in cooperation of the Department for Open Communication Systems (OKS) at the Technical University Berlin (TUB) and the Fraunhofer Institute FOKUS. The vision and the reference model for I-centric Communications, introduced in this thesis, are results of this cooperation. The main research directions for the cooperation between TUB and FOKUS have been a general model for I-centric services, the service platform for I-centric services, and an approach for the interaction of users with I-centric services. This thesis focuses on an approach for I-centric User Interaction. The general aspects of I-centric services as defined by the vision are out of scope of this thesis. Nevertheless, these aspects have been analyzed by Stefan Arbanowski, researcher at Fraunhofer FOKUS, in a second PhD thesis in parallel. The results of this work have been contributed to different national and international projects (BMBF LiveFutura, BMBF PI-AVIda, BMBF VHE-UD, IST WSI, IST WWRI), standardization bodies (OMG, WWRF), conferences papers, and journals by introducing the vision of I-centric Communications to a larger auditorium, and by exploiting parts of the developed I-centric systems
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