9,960 research outputs found
Multi-agent framework based on smart sensors/actuators for machine tools control and monitoring
Throughout the history, the evolutions of the requirements for manufacturing equipments have depended on the changes in the customers' demands. Among the present trends in the requirements for new manufacturing equipments, there are more flexible and more reactive machines. In order to satisfy those requirements, this paper proposes a control and monitoring framework for machine tools based on smart sensor, on smart actuator and on agent concepts. The proposed control and monitoring framework achieves machine monitoring, process monitoring and adapting functions that are not usually provided by machine tool control systems. The proposed control and monitoring framework has been evaluated by the means of a simulated operative part of a machine tool. The communication between the agents is achieved thanks to an Ethernet network and CORBA protocol. The experiments (with and without cooperation between agents for accommodating) give encouraging results for implementing the proposed control framework to operational machines. Also, the cooperation between the agents of control and monitoring framework contributes to the improvement of reactivity by adapting cutting parameters to the machine and process states and to increase productivity
Distributed and Centralized Task Allocation: When and Where to Use Them
Self-organisation is frequently advocated as the solution for managing large, dynamic systems. Distributed algorithms are implicitly designed for infinitely large problems, while small systems are regarded as being controllable using traditional, centralised approaches. Many real-world systems, however, do not fit conveniently into these "small" or "large" categories, resulting in a range of cases where the optimal solution is ambiguous. This difficulty is exacerbated by enthusiasts of either approach constructing problems that suit their preferred control architecture. We address this ambiguity by building an abstract model of task allocation in a community of specialised agents. We are inspired by the problem of work distribution in distributed satellite systems, but the model is also relevant to the resource allocation problems in distributed robotics, autonomic computing and wireless sensor networks. We compare the behaviour of a self-organising, market-based task allocation strategy to a classical approach that uses a central controller with global knowledge. The objective is not to prove one mechanism inherently superior to the other; instead we are interested in the regions of problem space where each of them dominates. Simulation is used to explore the trade-off between energy consumption and robustness in a system of intermediate size, with fixed communication costs and varying rates of component failure. We identify boundaries between regions in the parameter space where one or the other architecture will be favoured. This allows us to derive guidelines for system designers, thus contributing to the development of a disciplined approach to controlling distributed systems using self-organising mechanisms
Robotic Wireless Sensor Networks
In this chapter, we present a literature survey of an emerging, cutting-edge,
and multi-disciplinary field of research at the intersection of Robotics and
Wireless Sensor Networks (WSN) which we refer to as Robotic Wireless Sensor
Networks (RWSN). We define a RWSN as an autonomous networked multi-robot system
that aims to achieve certain sensing goals while meeting and maintaining
certain communication performance requirements, through cooperative control,
learning and adaptation. While both of the component areas, i.e., Robotics and
WSN, are very well-known and well-explored, there exist a whole set of new
opportunities and research directions at the intersection of these two fields
which are relatively or even completely unexplored. One such example would be
the use of a set of robotic routers to set up a temporary communication path
between a sender and a receiver that uses the controlled mobility to the
advantage of packet routing. We find that there exist only a limited number of
articles to be directly categorized as RWSN related works whereas there exist a
range of articles in the robotics and the WSN literature that are also relevant
to this new field of research. To connect the dots, we first identify the core
problems and research trends related to RWSN such as connectivity,
localization, routing, and robust flow of information. Next, we classify the
existing research on RWSN as well as the relevant state-of-the-arts from
robotics and WSN community according to the problems and trends identified in
the first step. Lastly, we analyze what is missing in the existing literature,
and identify topics that require more research attention in the future
Multi-agent Communication Protocols with Emergent Behaviour
The emergent behaviour of a multiagent system depends on the component agents and how
they interact. A critical part of interaction between agents is communication. This thesis
presents a multi-agent system communication model for physical moving agents. The work
presented in this thesis provides all the tools to create a physical multi-agent communication
system. The model integrates different agent technologies at both the micro and macro level.
The micro structure involves the architecture of the individual components in the system
whilst the macro structure involves the interaction relationships between these individual
components in the system.
Regarding the micro structure of the system, the model provides the description of a
novel hybrid BDI-Blackboard architectured agent that builds-in a hybrid of reactive and
deliberative agent. The macro structure of the system, provided by this model, provides
the operational specifications of the communication protocols. The thesis presents a theory
of communication that integrates an animal intelligence technique together with a cognitive
intelligence one. This results in a local co-ordination of movements, and global task coordination.
Accordingly, agents are designed to communicate with other agents in order to
coordinate their movements via a set of behavioural rules. These behavioural rules allow
a simple directed flocking behaviour to emerge. A flocking algorithm is used because it
satisfies a major objective, i.e. it has a real time response to local environmental changes
and minimises the cost of path planning. A higher level communication mechanism is
implemented for task distribution that is carried out via a blackboard conversation and
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negotiation process with a ground based controller. All the tasks are distributed as team
tasks. A novel utilization of speech acts as communication utterances through a blackboard
negotiation process is proposed.
In order to implement the proposed communication model, a virtual environment is
built that satisfies the realism of representing the agents, environment, and the sensors
as well as representing the actions. The virtual environment used in the work is built
as a semi-immersive full-scale environment and provides the visualisation tools required
to test, modify, compare and evaluate different behaviours under different conditions. The
visualization tools allow the user to visualize agents negotiations and interacting with them.
The 3D visualisation and simulation tools allow the communication protocol to be tested and
the emergent behaviour to be seen in an easy and understandable manner. The developed
virtual environment can be used as a toolkit to test different communication protocols and
different agentâs architecture in real time
InterCloud: Utility-Oriented Federation of Cloud Computing Environments for Scaling of Application Services
Cloud computing providers have setup several data centers at different
geographical locations over the Internet in order to optimally serve needs of
their customers around the world. However, existing systems do not support
mechanisms and policies for dynamically coordinating load distribution among
different Cloud-based data centers in order to determine optimal location for
hosting application services to achieve reasonable QoS levels. Further, the
Cloud computing providers are unable to predict geographic distribution of
users consuming their services, hence the load coordination must happen
automatically, and distribution of services must change in response to changes
in the load. To counter this problem, we advocate creation of federated Cloud
computing environment (InterCloud) that facilitates just-in-time,
opportunistic, and scalable provisioning of application services, consistently
achieving QoS targets under variable workload, resource and network conditions.
The overall goal is to create a computing environment that supports dynamic
expansion or contraction of capabilities (VMs, services, storage, and database)
for handling sudden variations in service demands.
This paper presents vision, challenges, and architectural elements of
InterCloud for utility-oriented federation of Cloud computing environments. The
proposed InterCloud environment supports scaling of applications across
multiple vendor clouds. We have validated our approach by conducting a set of
rigorous performance evaluation study using the CloudSim toolkit. The results
demonstrate that federated Cloud computing model has immense potential as it
offers significant performance gains as regards to response time and cost
saving under dynamic workload scenarios.Comment: 20 pages, 4 figures, 3 tables, conference pape
A role-based software architecture to support mobile service computing in IoT scenarios
The interaction among components of an IoT-based system usually requires using low latency or real time for message delivery, depending on the application needs and the quality of the communication links among the components. Moreover, in some cases, this interaction should consider the use of communication links with poor or uncertain Quality of Service (QoS). Research efforts in communication support for IoT scenarios have overlooked the challenge of providing real-time interaction support in unstable links, making these systems use dedicated networks that are expensive and usually limited in terms of physical coverage and robustness. This paper presents an alternative to address such a communication challenge, through the use of a model that allows soft real-time interaction among components of an IoT-based system. The behavior of the proposed model was validated using state machine theory, opening an opportunity to explore a whole new branch of smart distributed solutions and to extend the state-of-the-art and the-state-of-the-practice in this particular IoT study scenario.Peer ReviewedPostprint (published version
A multi-agent system with application in project scheduling
The new economic and social dynamics increase project complexity and makes scheduling problems more difficult, therefore scheduling requires more versatile solutions as Multi Agent Systems (MAS). In this paper the authors analyze the implementation of a Multi-Agent System (MAS) considering two scheduling problems: TCPSP (Time-Constrained Project Scheduling), and RCPSP (Resource-Constrained Project Scheduling). The authors propose an improved BDI (Beliefs, Desires, and Intentions) model and present the first the MAS implementation results in JADE platform.multi-agent architecture, scheduling, project management, BDI architecture, JADE.
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