1,161 research outputs found
Speed-scaling with no Preemptions
We revisit the non-preemptive speed-scaling problem, in which a set of jobs
have to be executed on a single or a set of parallel speed-scalable
processor(s) between their release dates and deadlines so that the energy
consumption to be minimized. We adopt the speed-scaling mechanism first
introduced in [Yao et al., FOCS 1995] according to which the power dissipated
is a convex function of the processor's speed. Intuitively, the higher is the
speed of a processor, the higher is the energy consumption. For the
single-processor case, we improve the best known approximation algorithm by
providing a -approximation algorithm,
where is a generalization of the Bell number. For the
multiprocessor case, we present an approximation algorithm of ratio
improving the best known result by a factor of
. Notice that our
result holds for the fully heterogeneous environment while the previous known
result holds only in the more restricted case of parallel processors with
identical power functions
Energy Efficient Scheduling and Routing via Randomized Rounding
We propose a unifying framework based on configuration linear programs and
randomized rounding, for different energy optimization problems in the dynamic
speed-scaling setting. We apply our framework to various scheduling and routing
problems in heterogeneous computing and networking environments. We first
consider the energy minimization problem of scheduling a set of jobs on a set
of parallel speed scalable processors in a fully heterogeneous setting. For
both the preemptive-non-migratory and the preemptive-migratory variants, our
approach allows us to obtain solutions of almost the same quality as for the
homogeneous environment. By exploiting the result for the
preemptive-non-migratory variant, we are able to improve the best known
approximation ratio for the single processor non-preemptive problem.
Furthermore, we show that our approach allows to obtain a constant-factor
approximation algorithm for the power-aware preemptive job shop scheduling
problem. Finally, we consider the min-power routing problem where we are given
a network modeled by an undirected graph and a set of uniform demands that have
to be routed on integral routes from their sources to their destinations so
that the energy consumption is minimized. We improve the best known
approximation ratio for this problem.Comment: 27 page
Energy-efficient algorithms for non-preemptive speed-scaling
We improve complexity bounds for energy-efficient speed scheduling problems
for both the single processor and multi-processor cases. Energy conservation
has become a major concern, so revisiting traditional scheduling problems to
take into account the energy consumption has been part of the agenda of the
scheduling community for the past few years.
We consider the energy minimizing speed scaling problem introduced by Yao et
al. where we wish to schedule a set of jobs, each with a release date, deadline
and work volume, on a set of identical processors. The processors may change
speed as a function of time and the energy they consume is the th power
of its speed. The objective is then to find a feasible schedule which minimizes
the total energy used.
We show that in the setting with an arbitrary number of processors where all
work volumes are equal, there is a approximation algorithm, where
is the generalized Bell number. This is the first constant
factor algorithm for this problem. This algorithm extends to general unequal
processor-dependent work volumes, up to losing a factor of
in the approximation, where is the maximum
ratio between two work volumes. We then show this latter problem is APX-hard,
even in the special case when all release dates and deadlines are equal and
is 4.
In the single processor case, we introduce a new linear programming
formulation of speed scaling and prove that its integrality gap is at most
. As a corollary, we obtain a
approximation algorithm where there is a single processor, improving on the
previous best bound of
when
Parameterized complexity of machine scheduling: 15 open problems
Machine scheduling problems are a long-time key domain of algorithms and
complexity research. A novel approach to machine scheduling problems are
fixed-parameter algorithms. To stimulate this thriving research direction, we
propose 15 open questions in this area whose resolution we expect to lead to
the discovery of new approaches and techniques both in scheduling and
parameterized complexity theory.Comment: Version accepted to Computers & Operations Researc
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute
it. While the social cost is the maximal load over all machines (makespan), the
cost (disutility) of each player is the completion time of its own job. In the
game, players may follow selfish strategies to optimize their cost and
therefore their behaviors do not necessarily lead the game to an equilibrium.
Even in the case there is an equilibrium, its makespan might be much larger
than the social optimum, and this inefficiency is measured by the price of
anarchy -- the worst ratio between the makespan of an equilibrium and the
optimum. Coordination mechanisms aim to reduce the price of anarchy by
designing scheduling policies that specify how jobs assigned to a same machine
are to be scheduled. Typically these policies define the schedule according to
the processing times as announced by the jobs. One could wonder if there are
policies that do not require this knowledge, and still provide a good price of
anarchy. This would make the processing times be private information and avoid
the problem of truthfulness. In this paper we study these so-called
non-clairvoyant policies. In particular, we study the RANDOM policy that
schedules the jobs in a random order without preemption, and the EQUI policy
that schedules the jobs in parallel using time-multiplexing, assigning each job
an equal fraction of CPU time
Adaptive Dispatching of Tasks in the Cloud
The increasingly wide application of Cloud Computing enables the
consolidation of tens of thousands of applications in shared infrastructures.
Thus, meeting the quality of service requirements of so many diverse
applications in such shared resource environments has become a real challenge,
especially since the characteristics and workload of applications differ widely
and may change over time. This paper presents an experimental system that can
exploit a variety of online quality of service aware adaptive task allocation
schemes, and three such schemes are designed and compared. These are a
measurement driven algorithm that uses reinforcement learning, secondly a
"sensible" allocation algorithm that assigns jobs to sub-systems that are
observed to provide a lower response time, and then an algorithm that splits
the job arrival stream into sub-streams at rates computed from the hosts'
processing capabilities. All of these schemes are compared via measurements
among themselves and with a simple round-robin scheduler, on two experimental
test-beds with homogeneous and heterogeneous hosts having different processing
capacities.Comment: 10 pages, 9 figure
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