31,122 research outputs found

    Enabling GPU Support for the COMPSs-Mobile Framework

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    Using the GPUs embedded in mobile devices allows for increasing the performance of the applications running on them while reducing the energy consumption of their execution. This article presents a task-based solution for adaptative, collaborative heterogeneous computing on mobile cloud environments. To implement our proposal, we extend the COMPSs-Mobile framework – an implementation of the COMPSs programming model for building mobile applications that offload part of the computation to the Cloud – to support offloading computation to GPUs through OpenCL. To evaluate our solution, we subject the prototype to three benchmark applications representing different application patterns.This work is partially supported by the Joint-Laboratory on Extreme Scale Computing (JLESC), by the European Union through the Horizon 2020 research and innovation programme under contract 687584 (TANGO Project), by the Spanish Goverment (TIN2015-65316-P, BES-2013-067167, EEBB-2016-11272, SEV-2011-00067) and the Generalitat de Catalunya (2014-SGR-1051).Peer ReviewedPostprint (author's final draft

    Parallel and Distributed Simulation from Many Cores to the Public Cloud (Extended Version)

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    In this tutorial paper, we will firstly review some basic simulation concepts and then introduce the parallel and distributed simulation techniques in view of some new challenges of today and tomorrow. More in particular, in the last years there has been a wide diffusion of many cores architectures and we can expect this trend to continue. On the other hand, the success of cloud computing is strongly promoting the everything as a service paradigm. Is parallel and distributed simulation ready for these new challenges? The current approaches present many limitations in terms of usability and adaptivity: there is a strong need for new evaluation metrics and for revising the currently implemented mechanisms. In the last part of the paper, we propose a new approach based on multi-agent systems for the simulation of complex systems. It is possible to implement advanced techniques such as the migration of simulated entities in order to build mechanisms that are both adaptive and very easy to use. Adaptive mechanisms are able to significantly reduce the communication cost in the parallel/distributed architectures, to implement load-balance techniques and to cope with execution environments that are both variable and dynamic. Finally, such mechanisms will be used to build simulations on top of unreliable cloud services.Comment: Tutorial paper published in the Proceedings of the International Conference on High Performance Computing and Simulation (HPCS 2011). Istanbul (Turkey), IEEE, July 2011. ISBN 978-1-61284-382-

    Middleware Design Framework for Mobile Computing

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    Mobile computing is one of the recent growing fields in the area of wireless networking. The recent standardization efforts accomplished in Web services, with their XML-based formats for registration/discovery, service description, and service access, respectively UDDI, WSDL, and SOAP, certainly represent an interesting first step towards open service composition, which MA supports for mobile computing are expected to integrate within their frameworks soon. A middle-ware that can work even if the network parameters are changed can be a better solution for successful mobile computing. A middle-ware is proposed for handling the entire existing problem in distributed environment. Middleware is about integration and interoperability of applications and services running on heterogeneous computing and communication devices. The services it provides - including identification, authentication, authorization, soft-switching, certification and security - are used in a vast range of global appliances and systems, from smart cards and wireless devices to mobile services and e-Commerce

    MAGDA: A Mobile Agent based Grid Architecture

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    Mobile agents mean both a technology and a programming paradigm. They allow for a flexible approach which can alleviate a number of issues present in distributed and Grid-based systems, by means of features such as migration, cloning, messaging and other provided mechanisms. In this paper we describe an architecture (MAGDA – Mobile Agent based Grid Architecture) we have designed and we are currently developing to support programming and execution of mobile agent based application upon Grid systems

    Modelling network memory servers with parallel processors, break-downs and repairs.

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    This paper presents an analytical method for the performability evaluation of a previously reported network memory server attached to a local area network. To increase the performance and availability of the proposed system, an additional server is added to the system. Such systems are prone to failures. With this in mind, a mathematical model has been developed to analyse the performability of the proposed system with break-downs and repairs. Mean queue lengths and the probability of job losses for the LAN feeding the network memory server is calculated and presented

    A general purpose programming framework for ubiquitous computing environments

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    It is important to note that the need to support ad-hoc and potentially mobile arrangements of devices in ubiquitous environments does not fit well within the traditional client/server architecture. We believe peer-to-peer communication offers a preferable alternative due to its decentralised nature, removing dependence on individual nodes. However, this choice adds to the complexity of the developers task. In this paper, we describe a two-tiered approach to address this problem: A lower tier employing peer-to-peer interactions for managing the network infrastructure and an upper tier providing a mobile agent based programming framework. The result is a general purpose framework for developing ubiquitous applications and services, where the underlying complexity is hidden from the developer. This paper discusses our on-going work; presenting our design decisions, features supported by our framework, and some of the challenges still to be addressed in a complex programming environment
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