3,387 research outputs found
A systematic review of protocol studies on conceptual design cognition: design as search and exploration
This paper reports findings from the first systematic review of protocol studies focusing specifically on conceptual design cognition, aiming to answer the following research question: What is our current understanding of the cognitive processes involved in conceptual design tasks carried out by individual designers? We reviewed 47 studies on architectural design, engineering design and product design engineering. This paper reports 24 cognitive processes investigated in a subset of 33 studies aligning with two viewpoints on the nature of designing: (V1) design as search (10 processes, 41.7%); and (V2) design as exploration (14 processes, 58.3%). Studies on search focused on solution search and problem structuring, involving: long-term memory retrieval; working memory; operators and reasoning processes. Studies on exploration investigated: co-evolutionary design; visual reasoning; cognitive actions; and unexpected discovery and situated requirements invention. Overall, considerable conceptual and terminological differences were observed among the studies. Nonetheless, a common focus on memory, semantic, associative, visual perceptual and mental imagery processes was observed to an extent. We suggest three challenges for future research to advance the field: (i) developing general models/theories; (ii) testing protocol study findings using objective methods conducive to larger samples and (iii) developing a shared ontology of cognitive processes in design
Towards a syntax for multimedia semantics
This article describes the current state of the art on representing the fouressential conceptual facets of a multimedia unit, namely the form and substance of content and the form and substance of its expression, and points to the still un solved problems regarding the syntax for media semantics. We first provide a brief overview of the general features of the MPEG-7 standard and its different parts. This serves as a description of the state of the art in content description for audio-visual media. We then analyse the ability of one of these parts for its capability to define structures for describing media semantics. We describe the problems of two currently conflicting MPEG-7 representations of expression-based media semantic, which should be equivalent. We then discuss high-level aspects of media semantics, namely the general problems of an ontology for media semantics. Finally, we talk about the problems of applying the theoretical conceptsto real applications
Text2Scene: Text-driven Indoor Scene Stylization with Part-aware Details
We propose Text2Scene, a method to automatically create realistic textures
for virtual scenes composed of multiple objects. Guided by a reference image
and text descriptions, our pipeline adds detailed texture on labeled 3D
geometries in the room such that the generated colors respect the hierarchical
structure or semantic parts that are often composed of similar materials.
Instead of applying flat stylization on the entire scene at a single step, we
obtain weak semantic cues from geometric segmentation, which are further
clarified by assigning initial colors to segmented parts. Then we add texture
details for individual objects such that their projections on image space
exhibit feature embedding aligned with the embedding of the input. The
decomposition makes the entire pipeline tractable to a moderate amount of
computation resources and memory. As our framework utilizes the existing
resources of image and text embedding, it does not require dedicated datasets
with high-quality textures designed by skillful artists. To the best of our
knowledge, it is the first practical and scalable approach that can create
detailed and realistic textures of the desired style that maintain structural
context for scenes with multiple objects.Comment: Accepted to CVPR 202
Digital Image Access & Retrieval
The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio
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