452,547 research outputs found

    JPEG: the quadruple object

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    The thesis, together with its practice-research works, presents an object-oriented perspective on the JPEG standard. Using the object-oriented philosophy of Graham Harman as a theoretical and also practical starting point, the thesis looks to provide an account of the JPEG digital object and its enfolding within the governmental scopic regime. The thesis looks to move beyond accounts of digital objects and protocols within software studies that position the object in terms of issues of relationality, processuality and potentiality. From an object-oriented point of view, the digital object must be seen as exceeding its relations, as actual, present and holding nothing in reserve. The thesis presents an account of JPEG starting from that position as well as an object-oriented account of JPEG’s position within the distributed, governmental scopic regime via an analysis of Facebook’s Timeline, tagging and Haystack systems. As part of a practice-research project, the author looked to use that perspective within photographic and broader imaging practices as a spur to new work and also as a “laboratory” to explore Harman’s framework. The thesis presents the findings of those “experiments” in the form of a report alongside practice-research eBooks. These works were not designed to be illustrations of the theory, nor works to be “analysed”. Rather, following the lead of Ian Bogost and Mark Amerika, they were designed to be “philosophical works” in the sense of works that “did” philosophy

    JPEG: the quadruple object

    Get PDF
    The thesis, together with its practice-research works, presents an object-oriented perspective on the JPEG standard. Using the object-oriented philosophy of Graham Harman as a theoretical and also practical starting point, the thesis looks to provide an account of the JPEG digital object and its enfolding within the governmental scopic regime. The thesis looks to move beyond accounts of digital objects and protocols within software studies that position the object in terms of issues of relationality, processuality and potentiality. From an object-oriented point of view, the digital object must be seen as exceeding its relations, as actual, present and holding nothing in reserve. The thesis presents an account of JPEG starting from that position as well as an object-oriented account of JPEG’s position within the distributed, governmental scopic regime via an analysis of Facebook’s Timeline, tagging and Haystack systems. As part of a practice-research project, the author looked to use that perspective within photographic and broader imaging practices as a spur to new work and also as a “laboratory” to explore Harman’s framework. The thesis presents the findings of those “experiments” in the form of a report alongside practice-research eBooks. These works were not designed to be illustrations of the theory, nor works to be “analysed”. Rather, following the lead of Ian Bogost and Mark Amerika, they were designed to be “philosophical works” in the sense of works that “did” philosophy

    Strategic Directions in Object-Oriented Programming

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    This paper has provided an overview of the field of object-oriented programming. After presenting a historical perspective and some major achievements in the field, four research directions were introduced: technologies integration, software components, distributed programming, and new paradigms. In general there is a need to continue research in traditional areas:\ud (1) as computer systems become more and more complex, there is a need to further develop the work on architecture and design; \ud (2) to support the development of complex systems, there is a need for better languages, environments, and tools; \ud (3) foundations in the form of the conceptual framework and other theories must be extended to enhance the means for modeling and formal analysis, as well as for understanding future computer systems

    Object-Oriented-Upcycling: An object-based approach to the circular economy

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    This paper introduces a preliminary framework to address upcycling from an object-oriented perspective. Upcycling is defined by Wegener as: “the perfect mix between ‘upgrading’ and ‘recycling’. To upgrade is to add value and to recycle is to reuse” (Wegener, 2016). This process connects with Aristotelian notions of design and productive knowledge which are concerned with something coming into being and competing standards of value (Galdon, 2019). In this paper, we are approaching this process from an Object-Oriented-Ontology. For Harman the research programme of OOO is precisely focused “to magnify the tensions between the object and its appearance to consciousness, or the object and its qualities”, by invoking “the constant formation of hybrid entities in which humans’ fuse with non- humans” (Harman, 2015). We do so by conducting a case study on furniture design. In this context, a bidirectional multi-level taxonomy is presented to address notions of design, manufacturing, sustainability, circularity and respect for the environment. Based on research findings, the authors recommend the integration of Object-Oriented-Upcycling strategies in the design process, as they insert a method for the re-materialisation of local waste into usable furniture

    Object Companionship: An Artistic Research Method and Object-Led Praxis in Participatory Theater

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    This paper focuses on two key perspectives of my artistic doctoral research. First, Born from the moment, focusing on my improvised, group-centred working approach with found objects in the context of process drama (one of the forms of participatory theatre). Second, Thinking by hands with found objects. This perspective addresses the use of the bricolage practice (Rogers, 2012) and the object-oriented, material-concrete activity as a process work method in the practical part of my research. Likewise, the paper draws attention to the effects of neo-liberal politics that lead to instrumental, project-based design of participatory theatre practices. The scope of the paper is limited to explore my object-oriented working methods

    Object-oriented Technology for Compressor Simulation

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    An object-oriented basis for interdisciplinary compressor simulation can, in principle, overcome several barriers associated with the traditional structured (procedural) development approach. This paper presents the results of a research effort with the objective to explore the repercussions on design, analysis, and implementation of a compressor model in an object oriented (OO) language, and to examine the ability of the OO system design to accommodate computational fluid dynamics (CFD) code for compressor performance prediction. Three fundamental results are that: (1) the selection of the object oriented language is not the central issue; enhanced (interdisciplinary) analysis capability derives from a broader focus on object-oriented technology; (2) object-oriented designs will produce more effective and reusable computer programs when the technology is applied to issues involving complex system inter-relationships (more so than when addressing the complex physics of an isolated discipline); and (3) the concept of disposable prototypes is effective for exploratory research programs, but this requires organizations to have a commensurate long-term perspective. This work also suggests that interdisciplinary simulation can be effectively accomplished (over several levels of fidelity) with a mixed language treatment (i.e., FORTRAN-C++), reinforcing the notion the OO technology implementation into simulations is a 'journey' in which the syntax can, by design, continuously evolve

    An Empirical Assessment of Researcher Perspectives

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    The notion of researcher perspective refers to the viewpoint from which the object of study is observed. It appears to have to date attracted very little attention in the IS and cognate literatures. On the basis of preliminary studies undertaken in relation to a range of IS publishing venues, the author\u27s contention is that the vast majority of IS research adopts the perspective of the system sponsor, with very little adopting the perspectives of users, usees or the environment, and very little of it reflecting the reality that stakeholders in information systems have distinct and often conflicting interests. A review was undertaken of the perspectives adopted by researchers in papers presented at the Bled eConference. On the basis of a 20% sample, Bled papers were found to have been very strongly oriented to the interests of system sponsors. Although a larger proportion of papers at recent events have been on the social dimension, most studies of social media are motivated by the desire of corporations to exploit social media users. Few researchers rise to the considerable but important challenges of dual-perspective and multi-perspective studies. The quality of IS research can be much-improved if researchers give more careful consideration to the perspective(s) that they adopt in their work

    Graphical Programming of Simulation Models in an Object-Oriented Environment

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    Graphical programming has been used in conjunction with conventional simulation languages via block diagrams or activity networks. Its beneficial effects on programming and modeling in simulation have been accepted by everyone involved in these languages. However, none of these conventional techniques is truely interactive. Given the level of the current hardware and software technology, it is possible to design a very good graphical programming system which supports an interactive incremental programming style in specifications of simulation models. The benefit of such a visual system would go beyond the modeling phase of a simulation study and it might as well be realized in understanding the behavior of complex problems, in being a communication and training medium for the user and developers, and finally in presenting the simulation results. In this study, the graphical programming methodology has been investigated from the perspective of object-oriented simulation. The truely interactive and graphical orientation of some of the object-oriented languages (e.g., Smalltalk-80) has opened up new avenues of research in this very important topic. Today, the nature of this type of research will be not whether it can be done but how the known techniques should be combined to yield the highest benefit

    What is Public Engagement and How Does it Help to Address Climate Change? A Review of Climate Communication Research

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    This article examines the conceptualization of public engagement in research on climate communication. The review focuses on how public engagement is defined and how its relation to societal change and communication is thematized. In the majority of the reviewed work the term public engagement is used without being explicitly defined. Public engagement, communication, and societal change are approached predominantly from a psychological perspective that emphasizes personal engagement with climate change. The processes that connect what people personally think, feel, and do about climate change to the societal change required adequately to address the issue are rarely elaborated. Communication is predominantly approached as a pragmatic tool that can be used to address climate change rather than an object of theorization. The review concludes with a discussion of sociologically oriented research on climate communication.Peer reviewe
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