7 research outputs found

    MPEG-4's BIFS-Anim protocol: using MPEG-4 for streaming of 3D animations

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    This thesis explores issues related to the generation and animation of synthetic objects within the context of MPEG-4. MPEG-4 was designed to provide a standard that will deliver rich multimedia content on many different platforms and networks. MPEG-4 should be viewed as a toolbox rather than as a monolithic standard as each implementer of the standard will pick the necessary tools adequate to their needs, likely to be a small subset of the available tools. The subset of MPEG-4 that will be examined here are the tools relating to the generation of 3D scenes and to the animation of those scenes. A comparison with the most popular 3D standard, Virtual Reality Modeling Language (VRML) will be included. An overview of the MPEG-4 standard will be given, describing the basic concepts. MPEG-4 uses a scene description language called Binary Format for Scene (BIFS) for the composition of scenes, this description language will be described. The potential for the technology used in BIFS to provide low bitrate streaming 3D animations will be analysed and some examples of the possible uses of this technology will be given. A tool for the encoding of streaming 3D animations will be described and results will be shown that MPEG-4 provides a more efficient way of encoding 3D data when compared to VRML. Finally a look will be taken at the future of 3D content on the Internet

    The specification and design of a prototype 2-D MPEG-4 authoring tool

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    The purpose of this project was the specification, design and implementation of a prototype 2-D MPEG-4 authoring tool. A literature study was conducted of the MPEG-4 standard and multimedia authoring tools to determine the specification and design of a prototype 2- D MPEG-4 authoring tool. The specification and design was used as a basis for the implementation of a prototype 2-D MPEG-4 authoring tool that complies with the Complete 2-D Scene Graph Profile. The need for research into MPEG-4 authoring tools arose from the reported lack of knowledge of the MPEG-4 standard and the limited implementations of MPEG-4 authoring tools available to content authors. In order for MPEG-4 to reach its full potential, it will require authoring tools and content players that satisfy the needs of its users. The theoretical component of this dissertation included a literature study of the MPEG-4 standard and an investigation of relevant multimedia authoring systems. MPEG-4 was introduced as a standard that allows for the creation and streaming of interactive multimedia content at variable bit rates over high and low bandwidth connections. The requirements for the prototype 2-D MPEG-4 authoring system were documented and a prototype system satisfying the requirements was designed, implemented and evaluated. The evaluation of the prototype system showed that the system successfully satisfied all its requirements and that it provides the user with an easy to use and intuitive authoring tool. MPEG-4 has the potential to satisfy the increasing demand for innovative multimedia content on low bandwidth networks, including the Internet and mobile networks, as well as the need expressed by users to interact with multimedia content. This dissertation makes an important contribution to the understanding of the MPEG-4 standard, its functionality and the design of a 2-D MPEG-4 Authoring tool. Keywords: MPEG-4; MPEG-4 authoring; Binary Format for Scenes

    European Information Technology Observatory 1999

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    Investigating the build-up of precedence effect using reflection masking

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    The auditory processing level involved in the build‐up of precedence [Freyman et al., J. Acoust. Soc. Am. 90, 874–884 (1991)] has been investigated here by employing reflection masked threshold (RMT) techniques. Given that RMT techniques are generally assumed to address lower levels of the auditory signal processing, such an approach represents a bottom‐up approach to the buildup of precedence. Three conditioner configurations measuring a possible buildup of reflection suppression were compared to the baseline RMT for four reflection delays ranging from 2.5–15 ms. No buildup of reflection suppression was observed for any of the conditioner configurations. Buildup of template (decrease in RMT for two of the conditioners), on the other hand, was found to be delay dependent. For five of six listeners, with reflection delay=2.5 and 15 ms, RMT decreased relative to the baseline. For 5‐ and 10‐ms delay, no change in threshold was observed. It is concluded that the low‐level auditory processing involved in RMT is not sufficient to realize a buildup of reflection suppression. This confirms suggestions that higher level processing is involved in PE buildup. The observed enhancement of reflection detection (RMT) may contribute to active suppression at higher processing levels

    Temporal processes involved in simultaneous reflection masking

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