253 research outputs found

    A survey of parallel algorithms for fractal image compression

    Get PDF
    This paper presents a short survey of the key research work that has been undertaken in the application of parallel algorithms for Fractal image compression. The interest in fractal image compression techniques stems from their ability to achieve high compression ratios whilst maintaining a very high quality in the reconstructed image. The main drawback of this compression method is the very high computational cost that is associated with the encoding phase. Consequently, there has been significant interest in exploiting parallel computing architectures in order to speed up this phase, whilst still maintaining the advantageous features of the approach. This paper presents a brief introduction to fractal image compression, including the iterated function system theory upon which it is based, and then reviews the different techniques that have been, and can be, applied in order to parallelize the compression algorithm

    Fractal Image Compression on MIMD Architectures II: Classification Based Speed-up Methods

    Get PDF
    Since fractal image compression is computationally very expensive, speed-up techniques are required in addition to parallel processing in order to compress large images in reasonable time. In this paper we discuss parallel fractal image compression algorithms suited for MIMD architectures which employ block classification as speed-up method

    A VHDL design for hardware assistance of fractal image compression

    Get PDF
    Fractal image compression schemes have several unusual and useful attributes, including resolution independence, high compression ratios, good image quality, and rapid decompression. Despite this, one major difficulty has prevented their widespread adoption: the extremely high computational complexity of compression. Fractal image compression algorithms represent an image as a series of contractive transformations, each of which maps a large domain block to a smaller range block. Given only this set of transformations, it is possible to reconstruct an approximation of the original image by iteratively applying the transformations to an arbitrary image. Compression consists of partitioning the image into range blocks and finding a suitable transformation of a domain block to represent each one. This search for transformations must generally be done using a brute force approach, comparing successive domain blocks until a suitable match is found. Some algorithmic improvements have been found, but none are adequate to reduce the required compression time to something reasonable for many uses. This thesis presents a new ASIC design which performs a large number of the required comparisons in parallel, yielding a substantial speedup over a program on a general-purpose computer system. This ASIC is designed in VHDL, which may be synthesized to many different target architectures. The design has considerable flexibility which makes it applicable to different images and applications. The design is based around a pipeline of units that each compare one range block with a series of domain blocks which are fed through the pipeline. Comparisons are made to minimize the mean square error (MSE) of a transform given a linear mapping of the intensity values. This is, by far, the most common minimization strategy used in the literature. The speedup provided by this design is estimated to be about 1,000 times for 256 x 256 images divided into 8x8 blocks over a sequential processor given similar implementation technologies

    The Application of Fractal Concept to Content-Based Image Retrieval

    Get PDF

    Distributed video through telecommunication networks using fractal image compression techniques

    Get PDF
    The research presented in this thesis investigates the use of fractal compression techniques for a real time video distribution system. The motivation for this work was that the method has some useful properties which satisfy many requirements for video compression. In addition, as a novel technique, the fractal compression method has a great potential. In this thesis, we initially develop an understanding of the state of the art in image and video compression and describe the mathematical concepts and basic terminology of the fractal compression algorithm. Several schemes which aim to the improve of the algorithm, for still images are then examined. Amongst these, two novel contributions are described. The first is the partitioning of the image into sections which resulted insignificant reduction of the compression time. In the second, the use of the median metric as alternative to the RMS was considered but was not finally adopted, since the RMS proved to be a more efficient measure. The extension of the fractal compression algorithm from still images to image sequences is then examined and three different schemes to reduce the temporal redundancy of the video compression algorithm are described. The reduction in the execution time of the compression algorithm that can be obtained by the techniques described is significant although real time execution has not yet been achieved. Finally, the basic concepts of distributed programming and networks, as basic elements of a video distribution system, are presented and the hardware and software components of a fractal video distribution system are described. The implementation of the fractal compression algorithm on a TMS320C40 is also considered for speed benefits and it is found that a relatively large number of processors are needed for real time execution

    A Review on Block Matching Motion Estimation and Automata Theory based Approaches for Fractal Coding

    Get PDF
    Fractal compression is the lossy compression technique in the field of gray/color image and video compression. It gives high compression ratio, better image quality with fast decoding time but improvement in encoding time is a challenge. This review paper/article presents the analysis of most significant existing approaches in the field of fractal based gray/color images and video compression, different block matching motion estimation approaches for finding out the motion vectors in a frame based on inter-frame coding and intra-frame coding i.e. individual frame coding and automata theory based coding approaches to represent an image/sequence of images. Though different review papers exist related to fractal coding, this paper is different in many sense. One can develop the new shape pattern for motion estimation and modify the existing block matching motion estimation with automata coding to explore the fractal compression technique with specific focus on reducing the encoding time and achieving better image/video reconstruction quality. This paper is useful for the beginners in the domain of video compression

    Modified Three-Step Search Block Matching Motion Estimation and Weighted Finite Automata based Fractal Video Compression

    Get PDF
    The major challenge with fractal image/video coding technique is that, it requires more encoding time. Therefore, how to reduce the encoding time is the research component remains in the fractal coding. Block matching motion estimation algorithms are used, to reduce the computations performed in the process of encoding. The objective of the proposed work is to develop an approach for video coding using modified three step search (MTSS) block matching algorithm and weighted finite automata (WFA) coding with a specific focus on reducing the encoding time. The MTSS block matching algorithm are used for computing motion vectors between the two frames i.e. displacement of pixels and WFA is used for the coding as it behaves like the Fractal Coding (FC). WFA represents an image (frame or motion compensated prediction error) based on the idea of fractal that the image has self-similarity in itself. The self-similarity is sought from the symmetry of an image, so the encoding algorithm divides an image into multi-levels of quad-tree segmentations and creates an automaton from the sub-images. The proposed MTSS block matching algorithm is based on the combination of rectangular and hexagonal search pattern and compared with the existing New Three-Step Search (NTSS), Three-Step Search (TSS), and Efficient Three-Step Search (ETSS) block matching estimation algorithm. The performance of the proposed MTSS block matching algorithm is evaluated on the basis of performance evaluation parameters i.e. mean absolute difference (MAD) and average search points required per frame. Mean of absolute difference (MAD) distortion function is used as the block distortion measure (BDM). Finally, developed approaches namely, MTSS and WFA, MTSS and FC, and Plane FC (applied on every frame) are compared with each other. The experimentations are carried out on the standard uncompressed video databases, namely, akiyo, bus, mobile, suzie, traffic, football, soccer, ice etc. Developed approaches are compared on the basis of performance evaluation parameters, namely, encoding time, decoding time, compression ratio and Peak Signal to Noise Ratio (PSNR). The video compression using MTSS and WFA coding performs better than MTSS and fractal coding, and frame by frame fractal coding in terms of achieving reduced encoding time and better quality of video
    • ā€¦
    corecore