24,138 research outputs found

    Liquid State Machine with Dendritically Enhanced Readout for Low-power, Neuromorphic VLSI Implementations

    Full text link
    In this paper, we describe a new neuro-inspired, hardware-friendly readout stage for the liquid state machine (LSM), a popular model for reservoir computing. Compared to the parallel perceptron architecture trained by the p-delta algorithm, which is the state of the art in terms of performance of readout stages, our readout architecture and learning algorithm can attain better performance with significantly less synaptic resources making it attractive for VLSI implementation. Inspired by the nonlinear properties of dendrites in biological neurons, our readout stage incorporates neurons having multiple dendrites with a lumped nonlinearity. The number of synaptic connections on each branch is significantly lower than the total number of connections from the liquid neurons and the learning algorithm tries to find the best 'combination' of input connections on each branch to reduce the error. Hence, the learning involves network rewiring (NRW) of the readout network similar to structural plasticity observed in its biological counterparts. We show that compared to a single perceptron using analog weights, this architecture for the readout can attain, even by using the same number of binary valued synapses, up to 3.3 times less error for a two-class spike train classification problem and 2.4 times less error for an input rate approximation task. Even with 60 times larger synapses, a group of 60 parallel perceptrons cannot attain the performance of the proposed dendritically enhanced readout. An additional advantage of this method for hardware implementations is that the 'choice' of connectivity can be easily implemented exploiting address event representation (AER) protocols commonly used in current neuromorphic systems where the connection matrix is stored in memory. Also, due to the use of binary synapses, our proposed method is more robust against statistical variations.Comment: 14 pages, 19 figures, Journa

    Parallel strategy for optimal learning in perceptrons

    Get PDF
    We developed a parallel strategy for learning optimally specific realizable rules by perceptrons, in an online learning scenario. Our result is a generalization of the Caticha–Kinouchi (CK) algorithm developed for learning a perceptron with a synaptic vector drawn from a uniform distribution over the N-dimensional sphere, so called the typical case. Our method outperforms the CK algorithm in almost all possible situations, failing only in a denumerable set of cases. The algorithm is optimal in the sense that it saturates Bayesian bounds when it succeeds

    Playing Billiard in Version Space

    Full text link
    A ray-tracing method inspired by ergodic billiards is used to estimate the theoretically best decision rule for a set of linear separable examples. While the Bayes-optimum requires a majority decision over all Perceptrons separating the example set, the problem considered here corresponds to finding the single Perceptron with best average generalization probability. For randomly distributed examples the billiard estimate agrees with known analytic results. In real-life classification problems the generalization error is consistently reduced compared to the maximal stability Perceptron.Comment: uuencoded, gzipped PostScript file, 127576 bytes To recover 1) save file as bayes.uue. Then 2) uudecode bayes.uue and 3) gunzip bayes.ps.g

    From Cutting Planes Algorithms to Compression Schemes and Active Learning

    Get PDF
    Cutting-plane methods are well-studied localization(and optimization) algorithms. We show that they provide a natural framework to perform machinelearning ---and not just to solve optimization problems posed by machinelearning--- in addition to their intended optimization use. In particular, theyallow one to learn sparse classifiers and provide good compression schemes.Moreover, we show that very little effort is required to turn them intoeffective active learning methods. This last property provides a generic way todesign a whole family of active learning algorithms from existing passivemethods. We present numerical simulations testifying of the relevance ofcutting-plane methods for passive and active learning tasks.Comment: IJCNN 2015, Jul 2015, Killarney, Ireland. 2015, \<http://www.ijcnn.org/\&g

    Optimal coloured perceptrons

    Full text link
    Ashkin-Teller type perceptron models are introduced. Their maximal capacity per number of couplings is calculated within a first-step replica-symmetry-breaking Gardner approach. The results are compared with extensive numerical simulations using several algorithms.Comment: 8 pages in Latex with 2 eps figures, RSB1 calculations has been adde
    • …
    corecore