9,827 research outputs found
An efficient parallel immersed boundary algorithm using a pseudo-compressible fluid solver
We propose an efficient algorithm for the immersed boundary method on
distributed-memory architectures, with the computational complexity of a
completely explicit method and excellent parallel scaling. The algorithm
utilizes the pseudo-compressibility method recently proposed by Guermond and
Minev [Comptes Rendus Mathematique, 348:581-585, 2010] that uses a directional
splitting strategy to discretize the incompressible Navier-Stokes equations,
thereby reducing the linear systems to a series of one-dimensional tridiagonal
systems. We perform numerical simulations of several fluid-structure
interaction problems in two and three dimensions and study the accuracy and
convergence rates of the proposed algorithm. For these problems, we compare the
proposed algorithm against other second-order projection-based fluid solvers.
Lastly, the strong and weak scaling properties of the proposed algorithm are
investigated
h-multigrid agglomeration based solution strategies for discontinuous Galerkin discretizations of incompressible flow problems
In this work we exploit agglomeration based -multigrid preconditioners to
speed-up the iterative solution of discontinuous Galerkin discretizations of
the Stokes and Navier-Stokes equations. As a distinctive feature -coarsened
mesh sequences are generated by recursive agglomeration of a fine grid,
admitting arbitrarily unstructured grids of complex domains, and agglomeration
based discontinuous Galerkin discretizations are employed to deal with
agglomerated elements of coarse levels. Both the expense of building coarse
grid operators and the performance of the resulting multigrid iteration are
investigated. For the sake of efficiency coarse grid operators are inherited
through element-by-element projections, avoiding the cost of numerical
integration over agglomerated elements. Specific care is devoted to the
projection of viscous terms discretized by means of the BR2 dG method. We
demonstrate that enforcing the correct amount of stabilization on coarse grids
levels is mandatory for achieving uniform convergence with respect to the
number of levels. The numerical solution of steady and unsteady, linear and
non-linear problems is considered tackling challenging 2D test cases and 3D
real life computations on parallel architectures. Significant execution time
gains are documented.Comment: 78 pages, 7 figure
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