65 research outputs found
Contribution to quality of user experience provision over wireless networks
The widespread expansion of wireless networks has brought new attractive possibilities to end users. In addition to the mobility capabilities provided by unwired devices, it is worth remarking the easy configuration process that a user has to follow to gain connectivity through a wireless network. Furthermore, the increasing bandwidth provided by the IEEE 802.11 family has made possible accessing to high-demanding services such as multimedia communications. Multimedia traffic has unique characteristics that make it greatly vulnerable against network impairments, such as packet losses, delay, or jitter. Voice over IP (VoIP) communications, video-conference, video-streaming, etc., are examples of these high-demanding services that need to meet very strict requirements in order to be served with acceptable levels of quality. Accomplishing these tough requirements will become extremely important during the next years, taking into account that consumer video traffic will be the predominant traffic in the Internet during the next years. In wired systems, these requirements are achieved by using Quality of Service (QoS) techniques, such as Differentiated Services (DiffServ), traffic engineering, etc. However, employing these methodologies in wireless networks is not that simple as many other factors impact on the quality of the provided service, e.g., fading, interferences, etc. Focusing on the IEEE 802.11g standard, which is the most extended technology for Wireless Local Area Networks (WLANs), it defines two different architecture schemes. On one hand, the infrastructure mode consists of a central point, which manages the network, assuming network controlling tasks such as IP assignment, routing, accessing security, etc. The rest of the nodes composing the network act as hosts, i.e., they send and receive traffic through the central point. On the other hand, the IEEE 802.11 ad-hoc configuration mode is less extended than the infrastructure one. Under this scheme, there is not a central point in the network, but all the nodes composing the network assume both host and router roles, which permits the quick deployment of a network without a pre-existent infrastructure. This type of networks, so called Mobile Ad-hoc NETworks (MANETs), presents interesting characteristics for situations when the fast deployment of a communication system is needed, e.g., tactics networks, disaster events, or temporary networks. The benefits provided by MANETs are varied, including high mobility possibilities provided to the nodes, network coverage extension, or network reliability avoiding single points of failure. The dynamic nature of these networks makes the nodes to react to topology changes as fast as possible. Moreover, as aforementioned, the transmission of multimedia traffic entails real-time constraints, necessary to provide these services with acceptable levels of quality. For those reasons, efficient routing protocols are needed, capable of providing enough reliability to the network and with the minimum impact to the quality of the service flowing through the nodes. Regarding quality measurements, the current trend is estimating what the end user actually perceives when consuming the service. This paradigm is called Quality of user Experience (QoE) and differs from the traditional Quality of Service (QoS) approach in the human perspective given to quality estimations. In order to measure the subjective opinion that a user has about a given service, different approaches can be taken. The most accurate methodology is performing subjective tests in which a panel of human testers rates the quality of the service under evaluation. This approach returns a quality score, so-called Mean Opinion Score (MOS), for the considered service in a scale 1 - 5. This methodology presents several drawbacks such as its high expenses and the impossibility of performing tests at real time. For those reasons, several mathematical models have been presented in order to provide an estimation of the QoE (MOS) reached by different multimedia services In this thesis, the focus is on evaluating and understanding the multimedia-content transmission-process in wireless networks from a QoE perspective. To this end, firstly, the QoE paradigm is explored aiming at understanding how to evaluate the quality of a given multimedia service. Then, the influence of the impairments introduced by the wireless transmission channel on the multimedia communications is analyzed. Besides, the functioning of different WLAN schemes in order to test their suitability to support highly demanding traffic such as the multimedia transmission is evaluated. Finally, as the main contribution of this thesis, new mechanisms or strategies to improve the quality of multimedia services distributed over IEEE 802.11 networks are presented. Concretely, the distribution of multimedia services over ad-hoc networks is deeply studied. Thus, a novel opportunistic routing protocol, so-called JOKER (auto-adJustable Opportunistic acK/timEr-based Routing) is presented. This proposal permits better support to multimedia services while reducing the energy consumption in comparison with the standard ad-hoc routing protocols.Universidad Politécnica de CartagenaPrograma Oficial de Doctorado en Tecnologías de la Información y Comunicacione
Cross-layer design for multimedia applications in cognitive radio networks.
Ph. D. University of KwaZulu-Natal, Durban 2015.The exponential growth in wireless services and the current trend of development in wireless
communication technologies have resulted into an overcrowded radio spectrum band in such
a way that it can no longer meet the ever increasing requirements of wireless applications.
In contrary however, literature surveys indicate that a large amount of the licensed radio
spectrum bands are underutilized. This has necessitated the need for efficient ways to be
implemented for spectrum sharing among different systems, applications and services in
dynamic wireless environment. Cognitive radio (CR) technology emerges as a way to improve
the overall efficiency of radio spectrum utilization by allowing unlicensed users (also known
as secondary user) to utilize a licensed band when it is vacant.
Multimedia applications are being targeted for CR networks. However, the performance
and success of CR technology will be determined by the quality of service (QoS) perceived
by secondary users. In order to transmit multimedia contents which have stringent QoS
requirements over the CR networks, many technical challenges have to be addressed that are
constrained by the layered protocol architecture. Cross-layer design has shown a promise as
an approach to optimize network performance among different layers. This work is aimed
at addressing the question on how to provide QoS guarantee for multimedia transmission
over CR networks in terms of throughput maximization while ensuring that the interference
to primary users is avoided or minimized. Spectrum sensing is a fundamental problem in
cognitive radio networks for the protection of primary users and therefore the first part of
this work provides a review of some low complex spectrum sensing schemes. A cooperative
spectrum sensing scheme where multi-users are independently performing spectrum sensing
is also developed. In order to address a hidden node problem, a cooperate relay based on
amplify-and-forward technique (AF) is formulated. Usually the performance of a spectrum
sensor is evaluated using receiver operating characteristic (ROC) curve which provides a
trade-off between the probability of miss detection and the probability of false alarm. Due
to hardware limitations, the spectrum sensor can not sense the whole range of radio spec-
trum which results into partial information of the channel state. In order to model a media
access control(MAC) protocol which is able to make channel access decision under partial
information about the state of the system we apply a partially observable Markov decision
process (POMDP) technique as a suitable tool in making decision under uncertainty. A
throughput optimization MAC scheme in presence of spectrum sensing errors is then devel-
oped using the concept of cross-layer design which integrates the design of spectrum sensing
at physical layer (PHY) and sensing and access strategies at MAC layer in order to maximize
the overall network throughput. A problem is formulated as a POMDP and the throughput
performance of the scheme is evaluated using computer simulations under greedy sensing
algorithm. Simulation results demonstrate an improved overall throughput performance.
Further more, multiple channels with multiple secondary users having random message ar-
rivals are considered during simulation and the throughput performance is evaluated under
greedy sensing scheme which forms a benchmark for cross-layer MAC scheme in presence
of spectrum sensing errors. By realizing that speech communication is still the most dom-
inant and common service in wireless application, we develop a cross-layer MAC scheme
for speech transmission in CR networks. The design is aimed at maximizing throughput of
secondary users by integrating the design of spectrum sensing at PHY, quantization param-
eter of speech traffic at application layer (APP), together with strategy for spectrum access
at MAC layer with the main goal to improve the QoS perceived by secondary users in CR
networks. Simulation results demonstrate throughput performance improvement and hence
QoS is improved.
One of the main features of the modern communication systems is the parameterized
operation at different layers of the protocol stack. The feature aims at providing them with
the capability of adapting to the rapidly changing traffic, channel and system conditions.
Another interesting research problem in this thesis is the combination of individual adap-
tation mechanisms into a cross-layer that can maximize their effectiveness. We propose a
joint cross-layer design MAC scheme that integrates the design of spectrum sensing at PHY
layer, access at MAC layer and APP information in order to improve the QoS for video
transmission in CR networks. The end-to-end video distortion which is considered as an
APP parameter resides in the video encoder. This is integrated in the state space and the
problem is formulated as a constrained POMDP. H.264 coding algorithm which is one of the
high efficient video coding standards is considered. The objective is to minimize this end-to-
end video distortion while maximizes the overall network throughput for video transmission
in CR networks. The end-to-end video distortion has signifficant effects to the QoS the per-
ceived by the user and is viewed as the cost in the overall system design. Given the target
system throughput, the packet loss ration when the system is in the state i and a composite
action is taken in time slot t, the system immediate cost is evaluated. The expected total
cost for overall end-to-end video distortion over the total time slots is then computed. A
joint optimal policy which minimizes the expected total end-to-end distortion in total time
slots is computed iteratively. The minimum expected cost (which also known as the value
function) is also evaluated iteratively for the total time slots. The throughput performance
of the proposed scheme is evaluated through computer simulation. In order to study the
throughput performance of the proposed scheme, we considered four simulation scenarios
namely simulation scenario A, simulation scenario B, simulation scenario C, and simulation
scenario D. These simulation scenarios enabled us to study the throughput performance of
the proposed scheme by by computer simulations. In the simulation scenario A, the av-
erage throughput performance as a function of time horizon is studied. The throughput
performance under channel access decision based on belief vector and that of channel access
decision based on the end-to-end distortion are compared. Simulation results show that the
channel access decision based on end-to-end distortion outperforms that of channel access
decision based on a belief vector. In the simulation scenario B we aimed at studying the
spectral efficiency as a function of prescribed collision probability. The simulation results
show that, at large values of collision probability the overall spectral efficiency performs
poorly. However, there is an optimal value of collision probability of which the spectral
efficiency approaches that of the perfect channel access decision. In the simulation scenario
C, we aimed at studying the average throughput performance and the spectral efficiency
both as a function of prescribed collision probability. The simulation results show that both
average throughput and the spectral efficiency are highly affected by the increase in collision
probability. However, there is an optimal prescribed collision probability which achieves the
maximum average throughput and maximum spectral efficiency
Quality-Oriented Mobility Management for Multimedia Content Delivery to Mobile Users
The heterogeneous wireless networking environment determined by the latest developments in wireless access technologies promises a high level of communication resources for mobile
computational devices. Although the communication resources provided, especially referring to bandwidth, enable multimedia streaming to mobile users, maintaining a high user perceived quality is still a challenging task. The main factors which affect quality in multimedia streaming over wireless networks are mainly the error-prone nature of the wireless channels and the user mobility. These factors determine a high level of dynamics of wireless communication resources, namely variations in throughput and packet loss as well as network availability and delays in delivering the data packets. Under these conditions maintaining a high level of quality, as perceived by the user, requires a quality oriented mobility management scheme. Consequently we propose the Smooth Adaptive Soft-Handover Algorithm, a novel quality oriented handover management scheme which unlike other similar solutions, smoothly transfer the data traffic from one network to another using multiple simultaneous connections. To estimate the capacity of each connection the novel Quality of Multimedia Streaming (QMS) metric is proposed. The QMS metric aims at offering maximum flexibility and efficiency allowing the applications to fine tune the behavior of the handover algorithm. The current simulation-based performance evaluation clearly shows the better
performance of the proposed Smooth Adaptive Soft-Handover Algorithm as compared with other handover solutions. The evaluation was performed in various scenarios including
multiple mobile hosts performing handover simultaneously, wireless networks with variable overlapping areas, and various network congestion levels
JTIT
kwartalni
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Mobile Ad-Hoc Networks
Being infrastructure-less and without central administration control, wireless ad-hoc networking is playing a more and more important role in extending the coverage of traditional wireless infrastructure (cellular networks, wireless LAN, etc). This book includes state-of-the-art techniques and solutions for wireless ad-hoc networks. It focuses on the following topics in ad-hoc networks: quality-of-service and video communication, routing protocol and cross-layer design. A few interesting problems about security and delay-tolerant networks are also discussed. This book is targeted to provide network engineers and researchers with design guidelines for large scale wireless ad hoc networks
JTIT
kwartalni
Quality of service differentiation for multimedia delivery in wireless LANs
Delivering multimedia content to heterogeneous devices over a variable networking environment while maintaining high quality levels involves many technical challenges. The research reported in this thesis presents a solution for Quality of Service (QoS)-based service differentiation when delivering multimedia content over the wireless LANs. This thesis has three major contributions outlined below:
1. A Model-based Bandwidth Estimation algorithm (MBE), which estimates the available bandwidth based on novel TCP and UDP throughput models over IEEE 802.11 WLANs. MBE has been modelled, implemented, and tested through simulations and real life testing. In comparison with other bandwidth estimation techniques, MBE shows better performance in terms of error rate, overhead, and loss.
2. An intelligent Prioritized Adaptive Scheme (iPAS), which provides QoS service differentiation for multimedia delivery in wireless networks. iPAS assigns dynamic priorities to various streams and determines their bandwidth share by employing a probabilistic approach-which makes use of stereotypes. The total bandwidth to be allocated is estimated using MBE. The priority level of individual stream is variable and dependent on stream-related characteristics and delivery QoS parameters. iPAS can be deployed seamlessly over the original IEEE 802.11 protocols and can be included in the IEEE 802.21 framework in order to optimize the control signal communication. iPAS has been modelled, implemented, and evaluated via simulations. The results demonstrate that iPAS achieves better performance than the equal channel access mechanism over IEEE 802.11 DCF and a service differentiation scheme on top of IEEE 802.11e EDCA, in terms of fairness, throughput, delay, loss, and estimated PSNR. Additionally, both objective and subjective video quality assessment have been performed using a prototype system.
3. A QoS-based Downlink/Uplink Fairness Scheme, which uses the stereotypes-based structure to balance the QoS parameters (i.e. throughput, delay, and loss) between downlink and uplink VoIP traffic. The proposed scheme has been modelled and tested through simulations. The results show that, in comparison with other downlink/uplink fairness-oriented solutions, the proposed scheme performs better in terms of VoIP capacity and fairness level between downlink and uplink traffic
- …