54 research outputs found

    Constant-Factor Approximation for TSP with Disks

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    We revisit the traveling salesman problem with neighborhoods (TSPN) and present the first constant-ratio approximation for disks in the plane: Given a set of nn disks in the plane, a TSP tour whose length is at most O(1)O(1) times the optimal can be computed in time that is polynomial in nn. Our result is the first constant-ratio approximation for a class of planar convex bodies of arbitrary size and arbitrary intersections. In order to achieve a O(1)O(1)-approximation, we reduce the traveling salesman problem with disks, up to constant factors, to a minimum weight hitting set problem in a geometric hypergraph. The connection between TSPN and hitting sets in geometric hypergraphs, established here, is likely to have future applications.Comment: 14 pages, 3 figure

    A PTAS for Euclidean TSP with Hyperplane Neighborhoods

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    In the Traveling Salesperson Problem with Neighborhoods (TSPN), we are given a collection of geometric regions in some space. The goal is to output a tour of minimum length that visits at least one point in each region. Even in the Euclidean plane, TSPN is known to be APX-hard, which gives rise to studying more tractable special cases of the problem. In this paper, we focus on the fundamental special case of regions that are hyperplanes in the dd-dimensional Euclidean space. This case contrasts the much-better understood case of so-called fat regions. While for d=2d=2 an exact algorithm with running time O(n5)O(n^5) is known, settling the exact approximability of the problem for d=3d=3 has been repeatedly posed as an open question. To date, only an approximation algorithm with guarantee exponential in dd is known, and NP-hardness remains open. For arbitrary fixed dd, we develop a Polynomial Time Approximation Scheme (PTAS) that works for both the tour and path version of the problem. Our algorithm is based on approximating the convex hull of the optimal tour by a convex polytope of bounded complexity. Such polytopes are represented as solutions of a sophisticated LP formulation, which we combine with the enumeration of crucial properties of the tour. As the approximation guarantee approaches 11, our scheme adjusts the complexity of the considered polytopes accordingly. In the analysis of our approximation scheme, we show that our search space includes a sufficiently good approximation of the optimum. To do so, we develop a novel and general sparsification technique to transform an arbitrary convex polytope into one with a constant number of vertices and, in turn, into one of bounded complexity in the above sense. Hereby, we maintain important properties of the polytope

    The traveling salesman problem for lines, balls and planes

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    We revisit the traveling salesman problem with neighborhoods (TSPN) and propose several new approximation algorithms. These constitute either first approximations (for hyperplanes, lines, and balls in Rd\mathbb{R}^d, for d3d\geq 3) or improvements over previous approximations achievable in comparable times (for unit disks in the plane). \smallskip (I) Given a set of nn hyperplanes in Rd\mathbb{R}^d, a TSP tour whose length is at most O(1)O(1) times the optimal can be computed in O(n)O(n) time, when dd is constant. \smallskip (II) Given a set of nn lines in Rd\mathbb{R}^d, a TSP tour whose length is at most O(log3n)O(\log^3 n) times the optimal can be computed in polynomial time for all dd. \smallskip (III) Given a set of nn unit balls in Rd\mathbb{R}^d, a TSP tour whose length is at most O(1)O(1) times the optimal can be computed in polynomial time, when dd is constant.Comment: 30 pages, 9 figures; final version to appear in ACM Transactions on Algorithm

    TSP With Locational Uncertainty: The Adversarial Model

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    In this paper we study a natural special case of the Traveling Salesman Problem (TSP) with point-locational-uncertainty which we will call the adversarial TSP problem (ATSP). Given a metric space (X, d) and a set of subsets R = {R_1, R_2, ...R_n} : R_i subseteq X, the goal is to devise an ordering of the regions, sigma_R, that the tour will visit such that when a single point is chosen from each region, the induced tour over those points in the ordering prescribed by sigma_R is as short as possible. Unlike the classical locational-uncertainty-TSP problem, which focuses on minimizing the expected length of such a tour when the point within each region is chosen according to some probability distribution, here, we focus on the adversarial model in which once the choice of sigma_R is announced, an adversary selects a point from each region in order to make the resulting tour as long as possible. In other words, we consider an offline problem in which the goal is to determine an ordering of the regions R that is optimal with respect to the ``worst\u27\u27 point possible within each region being chosen by an adversary, who knows the chosen ordering. We give a 3-approximation when R is a set of arbitrary regions/sets of points in a metric space. We show how geometry leads to improved constant factor approximations when regions are parallel line segments of the same lengths, and a polynomial-time approximation scheme (PTAS) for the important special case in which R is a set of disjoint unit disks in the plane

    Dynamic Vehicle Routing for Data Gathering in Wireless Networks

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    We consider a dynamic vehicle routing problem in wireless networks where messages arriving randomly in time and space are collected by a mobile receiver (vehicle or a collector). The collector is responsible for receiving these messages via wireless communication by dynamically adjusting its position in the network. Our goal is to utilize a combination of wireless transmission and controlled mobility to improve the delay performance in such networks. We show that the necessary and sufficient condition for the stability of such a system (in the bounded average number of messages sense) is given by {\rho}<1 where {\rho} is the average system load. We derive fundamental lower bounds for the delay in the system and develop policies that are stable for all loads {\rho}<1 and that have asymptotically optimal delay scaling. Furthermore, we extend our analysis to the case of multiple collectors in the network. We show that the combination of mobility and wireless transmission results in a delay scaling of {\Theta}(1/(1- {\rho})) with the system load {\rho} that is a factor of {\Theta}(1/(1- {\rho})) smaller than the delay scaling in the corresponding system where the collector visits each message location.Comment: 19 pages, 7 figure

    The Traveling Salesman Problem: Low-Dimensionality Implies a Polynomial Time Approximation Scheme

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    The Traveling Salesman Problem (TSP) is among the most famous NP-hard optimization problems. We design for this problem a randomized polynomial-time algorithm that computes a (1+eps)-approximation to the optimal tour, for any fixed eps>0, in TSP instances that form an arbitrary metric space with bounded intrinsic dimension. The celebrated results of Arora (A-98) and Mitchell (M-99) prove that the above result holds in the special case of TSP in a fixed-dimensional Euclidean space. Thus, our algorithm demonstrates that the algorithmic tractability of metric TSP depends on the dimensionality of the space and not on its specific geometry. This result resolves a problem that has been open since the quasi-polynomial time algorithm of Talwar (T-04)

    On the Approximability of the Traveling Salesman Problem with Line Neighborhoods

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    We study the variant of the Euclidean Traveling Salesman problem where instead of a set of points, we are given a set of lines as input, and the goal is to find the shortest tour that visits each line. The best known upper and lower bounds for the problem in Rd\mathbb{R}^d, with d3d\ge 3, are NP\mathrm{NP}-hardness and an O(log3n)O(\log^3 n)-approximation algorithm which is based on a reduction to the group Steiner tree problem. We show that TSP with lines in Rd\mathbb{R}^d is APX-hard for any d3d\ge 3. More generally, this implies that TSP with kk-dimensional flats does not admit a PTAS for any 1kd21\le k \leq d-2 unless P=NP\mathrm{P}=\mathrm{NP}, which gives a complete classification of the approximability of these problems, as there are known PTASes for k=0k=0 (i.e., points) and k=d1k=d-1 (hyperplanes). We are able to give a stronger inapproximability factor for d=O(logn)d=O(\log n) by showing that TSP with lines does not admit a (2ϵ)(2-\epsilon)-approximation in dd dimensions under the unique games conjecture. On the positive side, we leverage recent results on restricted variants of the group Steiner tree problem in order to give an O(log2n)O(\log^2 n)-approximation algorithm for the problem, albeit with a running time of nO(loglogn)n^{O(\log\log n)}
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