34 research outputs found
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Point-to-Multipoint Services on Fifth-Generation Mobile Networks
[ES] Esta disertación cubre el estado del arte en LTE eMBMS Release 14, también conocido como Enhanced Television Services (ENTV). ENTV trajo un conjunto de mejoras, tanto a nivel radio como a nivel de núcleo, que transformó a eMBMS en un estándar de televisión terrestre completo. La última versión de esta tecnología se denomina LTE-based 5G Broadcast; pero no usa New Radio ni el núcleo 5G. Para proveer una solución nativa 5G de servicios punto-a-multipunto, hubo investigación en entornos acad\'emicos y colaboraciones público-privada. La iniciativa más notable en este aspecto fue el proyecto del Horizon 2020 5G-Xcast, que transcurrió de 2017 a 2019. 5G-Xcast produjo varias soluciones a nivel de arquitectura, desde la perspectiva de provisión de contenidos, nuevas funciones de red interoperables con el núcleo 5G, hasta modificaciones a la interfaz aire basada en New Radio. Los hallazgos del proyecto están descritos en esta tesis. La tesis incluye dos ejemplos de eMBMS aplicados a verticales diferentes, una para el uso de eMBMS en entornos industriales, y otra presentando eMBMS como un sistema SAP.
Incluir servicios punto-a-multipunto como un modo adicional celular trae algunos desafíos, como ya mostró la estandarización de eMBMS: las redes de radiodifusión terrestre y las redes celulares son muy distintas entre ellas. Encontrar una forma de onda viable para ambas infraestructuras es complejo. Esta tesis ofrece un punto de vista distinto al problema: un escenario de colaboración entre cadenas televisivas y operadores móviles, donde la infraestructura de radiodifusión y móvil son compartidas. Este concepto se ha definido como Convergence of Terrestrial and Mobile Networks. Las tecnologías elegidas para converger son ATSC 3.0 y 5G, usando el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS está compuesto de una serie de procedimientos, interfaces, funciones de red, para permitir el uso compartido de un acceso 3GPP con uno non-3GPP, como Wi-Fi. Sin embargo, el uso de ATSSS para juntar radiodifusión y celular no es trivial, ya que ATSSS no fue dise\~{n}ado para enlaces radio unidireccionales como ATSC 3.0. Estas limitaciones son descritas en detalle, y una propuesta para solventarlas tambi\'en está incluida. La solución se basa en Quick UDP Internet Connections (QUIC), y se usa como ejemplo para la provisión de Convergent Services (File Repair y Video Offloading).
La tesis concluye con una descripción de Release 17 5MBS, con los nuevos conceptos introducidos. 5MBS es capaz de cambiar entre unicast, multicast y broadcast; dependiendo del servicio, la ubicación geográfica de los usuarios, y las capacidades de la infraestructura móvil involucradas. Para evaluar 5MBS, se ha realizado un estudio de prestaciones, basado en comunicaciones multicast dentro del núcleo de red 5G. Este prototipo 5MBS forma parte del laboratorio VLC Campus 5G, y utiliza el software comercial Open5GCore como base del desarrollo. El modelo de sistema para la experimentación esta formado por un servidor de vídeo, que se conecta al Open5GCore y a las funciones de red mejoradas con funcionalidades 5MBS. Estas funciones de red envían el contenido mediante punto-a-multipunto a un entorno radio y terminales simulados. Los resultados obtenidos resaltan el objetivo principal de la tesis: las comunicaciones punto-a-multipunto son una solución escalable para el envío de contenido multimedia en directo.[CA] Aquesta dissertació cobreix capdavanter en LTE eMBMS Release 14, també
conegut com Enhanced Television Services (ENTV). ENTV va portar un conjunt
de millores, tant a nivell de ràdio com a nivell de nucli, que va transformar el eMBMS en un estàndard de televisió terrestre complet. La última
versió d'aquesta tecnologia es denomina LTE-based 5G Broadcast; però no fa servir
New Ràdio ni el nucli 5G. Per a proveir una solució nativa 5G de serveis punt-a-multipunt, va haver-hi investigació en entorns acadèmics i col·laboracions
pública i privada. La iniciativa més notable en aquest aspecte va ser el projecte
del Horizon 2020 5G-Xcast, que va transcórrer del 2017 a 2019. 5G-Xcast va produir
diverses solucions a nivell d'arquitectura, des de la perspectiva de provisió de
continguts, noves funcions de xarxa interoperables amb el nucli 5G, fins a modificacions
a la interfície aire basada en New Radio. Les troballes del projecte
estan descrits en aquesta tesi. La tesi inclou dos exemples de eMBMS aplicats
a verticals diferents, una per a l'ús de eMBMS en entorns industrials, i
una altra presentant eMBMS com un sistema SAP.
Incloure serveis punt-a-multipunt com una manera addicional cel·lular duu
alguns desafiaments, com ja va mostrar l'estandardització de eMBMS: les xarxes de
radiodifusió terrestre i les xarxes cel·lulars són molt diferents entre elles. Trobar
una forma d'ona viable per a totes dues infraestructures és complex.
Aquesta tesi ofereix un punt de vista diferent al problema: un escenari de col·laboració entre cadenes televisives i operadors mòbils, on la infraestructura
de radiodifusió i mòbil són compartides. Aquest concepte s'ha definit com
Convergence of Terrestrial and Mobile Networks. Les tecnologies triades per a
convergir són ATSC 3.0 i 5G, usant el Advanced Traffic Steering, Switching
and Splitting (ATSSS). ATSSS està compost d'una sèrie de procediments,
interfícies, funcions de xarxa, per a permetre l'ús compartit d'un accés
3GPP amb un non-3GPP, com a Wi-Fi. No obstant això, l'ús de ATSSS per a
adjuntar radiodifusió i cel·lular no és trivial, ja que ATSSS no va ser dissenyada
per a per a enllaços ràdio unidireccionals com ATSC 3.0. Aquestes limitacions són
descrites detalladament, i una proposta per a solucionar-les també està inclosa.
La solució es basa en Quick UDP Internet Connections (QUIC), i s'usa
com a exemple per a la provisió de Convergent Services (File Repair i Vídeo
Offloading).
La tesi conclou amb una descripció de Release 17 5MBS, amb els nous
conceptes introduïts. 5MBS és capaç de canviar entre unicast, multicast i
broadcast; depenent del servei, la ubicació geogràfica dels usuaris, i
les capacitats de la infraestructura mòbil involucrades. Per a avaluar 5MBS,
s'ha realitzat un estudi de prestacions, basat en comunicacions multicast
dins del nucli de xarxa 5G. Aquest prototip 5MBS forma part del laboratori
VLC Campus 5G, i utilitza el programari comercial Open5GCore com a base
del desenvolupament. El model de sistema per a l'experimentació està format
per un servidor de vídeo, que es connecta al Open5GCore i a les funcions
de xarxa millorades amb funcionalitats 5MBS. Aquestes funcions de xarxa envien el
contingut mitjançant punt-a-multipunt a un entorn ràdio i terminals simulats.
Els resultats obtinguts ressalten l'objectiu principal de la tesi: les
comunicacions punt-a-multipunt són una solució escalable per a l'enviament
de contingut multimèdia en directe.[EN] This dissertation covers the state-of-the-art in LTE eMBMS Release 14, also known as Enhanced Television Services (ENTV). ENTV provided a suite of radio and core enhancements that made eMBMS into a viable terrestrial broadcast standard. The latest iteration of this technology is known as LTE-based 5G Broadcast; even though it is not New Radio or 5G Core based. To bridge this gap, research efforts by academia, public and private enterprises evaluated how to provide a 5G-based solution for point-to-multipoint services. The most notable effort in this regard is the Horizon 2020 project 5G-Xcast, which ran from 2017 to 2019. 5G-Xcast provided several architectural solutions, from the content delivery perspective down to air interface specifics; providing new waveforms based on New Radio and Network Functions interoperable with a Release 15 5G Core. The findings are summarized in this thesis. Two examples of eMBMS applied to different verticals are included in the thesis, one for the use of eMBMS in industrial environments, and the other using eMBMS as a PWS technology.
Providing point-to-multipoint services as another cellular service poses some problems, as the standardization process of eMBMS showed: the broadcast infrastructure is different than the cellular one. Having a waveform that is suited for both scenarios is a difficult endeavour. The thesis provides a new perspective into this problem: Having existing Terrestrial Broadcast standards and infrastructure be the point-to-multipoint solution of 5G, where mobile operators and broadcasters collaborate together. This is defined in the dissertation as Convergence of Terrestrial and Mobile Networks. The technologies chosen to be converged together were ATSC 3.0 and 5G; using the existing Release 16 framework known as Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS is a series of procedures, interfaces, new Network Functions, to allow the joint use of a 3GPP Access Network alongside a non-3GPP one, like Wi-Fi. However, the use of ATSSS for cellular plus broadcast brings challenges, as the ATSSS technology was not designed to be used with a unidirectional access network like ATSC 3.0. These limitations are described in detail, and an architectural proposal that overcomes the limitations is proposed. This solution is based on Quick UDP Internet Connections (QUIC), and how to provide Convergent Services (i.e File Repair and Video Offloading) is shown.
The thesis concludes with a description of Release 17 5MBS, including the new concepts introduced. 5MBS features the capacity of switching between unicast, multicast and broadcast; depending on the service addressed, the geographical location of the users, and the capability of the RAN infrastructure targeted. In order to evaluate 5MBS, a performance study of the use of multicast inside the 5G Core has been carried out. The 5MBS prototype was developed as part of the VLC Campus 5G laboratory, using the commercial software Open5GCore which provides the libraries and Network Functions to deploy your own 5G Private Network in testing environments. The system model of the experiment is formed by a video server, connected to the Open5GCore and the 5MBS enhanced functions; which will deliver the content to an emulated RAN environment hosting virtual gNBs and devices. The results obtained reinforce the objective of the thesis, positioning point-to-multipoint as a scalable way to deliver live content.Research projects: 5G-Xcast: Broadcast and Multicast Communication Enablers for the
Fifth-Generation of Wireless Systems (H2020 No 761498); 5G-TOURS: SmarT mObility, media and e-health for toURists and citizenS (H2020 No 856950); FUDGE-5G: FUlly DisinteGrated private nEtworks for 5G verticals (H2020 No 957242).Barjau Estevan, CS. (2022). Point-to-Multipoint Services on Fifth-Generation Mobile Networks [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/19140
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research
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Measurement-Driven Algorithm and System Design for Wireless and Datacenter Networks
The growing number of mobile devices and data-intensive applications pose unique challenges for wireless access networks as well as datacenter networks that enable modern cloud-based services. With the enormous increase in volume and complexity of traffic from applications such as video streaming and cloud computing, the interconnection networks have become a major performance bottleneck. In this thesis, we study algorithms and architectures spanning several layers of the networking protocol stack that enable and accelerate novel applications and that are easily deployable and scalable. The design of these algorithms and architectures is motivated by measurements and observations in real world or experimental testbeds.
In the first part of this thesis, we address the challenge of wireless content delivery in crowded areas. We present the AMuSe system, whose objective is to enable scalable and adaptive WiFi multicast. AMuSe is based on accurate receiver feedback and incurs a small control overhead. This feedback information can be used by the multicast sender to optimize multicast service quality, e.g., by dynamically adjusting transmission bitrate. Specifically, we develop an algorithm for dynamic selection of a subset of the multicast receivers as feedback nodes which periodically send information about the channel quality to the multicast sender. Further, we describe the Multicast Dynamic Rate Adaptation (MuDRA) algorithm that utilizes AMuSe's feedback to optimally tune the physical layer multicast rate. MuDRA balances fast adaptation to channel conditions and stability, which is essential for multimedia applications.
We implemented the AMuSe system on the ORBIT testbed and evaluated its performance in large groups with approximately 200 WiFi nodes. Our extensive experiments demonstrate that AMuSe can provide accurate feedback in a dense multicast environment. It outperforms several alternatives even in the case of external interference and changing network conditions. Further, our experimental evaluation of MuDRA on the ORBIT testbed shows that MuDRA outperforms other schemes and supports high throughput multicast flows to hundreds of nodes while meeting quality requirements. As an example application, MuDRA can support multiple high quality video streams, where 90% of the nodes report excellent or very good video quality.
Next, we specifically focus on ensuring high Quality of Experience (QoE) for video streaming over WiFi multicast. We formulate the problem of joint adaptation of multicast transmission rate and video rate for ensuring high video QoE as a utility maximization problem and propose an online control algorithm called DYVR which is based on Lyapunov optimization techniques. We evaluated the performance of DYVR through analysis, simulations, and experiments using a testbed composed of Android devices and o the shelf APs. Our evaluation shows that DYVR can ensure high video rates while guaranteeing a low but acceptable number of segment losses, buffer underflows, and video rate switches.
We leverage the lessons learnt from AMuSe for WiFi to address the performance issues with LTE evolved Multimedia Broadcast/Multicast Service (eMBMS). We present the Dynamic Monitoring (DyMo) system which provides low-overhead and real-time feedback about eMBMS performance. DyMo employs eMBMS for broadcasting instructions which indicate the reporting rates as a function of the observed Quality of Service (QoS) for each UE. This simple feedback mechanism collects very limited QoS reports which can be used for network optimization. We evaluated the performance of DyMo analytically and via simulations. DyMo infers the optimal eMBMS settings with extremely low overhead, while meeting strict QoS requirements under different UE mobility patterns and presence of network component failures.
In the second part of the thesis, we study datacenter networks which are key enablers of the end-user applications such as video streaming and storage. Datacenter applications such as distributed file systems, one-to-many virtual machine migrations, and large-scale data processing involve bulk multicast flows. We propose a hardware and software system for enabling physical layer optical multicast in datacenter networks using passive optical splitters. We built a prototype and developed a simulation environment to evaluate the performance of the system for bulk multicasting. Our evaluation shows that the optical multicast architecture can achieve higher throughput and lower latency than IP multicast and peer-to-peer multicast schemes with lower switching energy consumption.
Finally, we study the problem of congestion control in datacenter networks. Quantized Congestion Control (QCN), a switch-supported standard, utilizes direct multi-bit feedback from the network for hardware rate limiting. Although QCN has been shown to be fast-reacting and effective, being a Layer-2 technology limits its adoption in IP-routed Layer 3 datacenters. We address several design challenges to overcome QCN feedback's Layer- 2 limitation and use it to design window-based congestion control (QCN-CC) and load balancing (QCN-LB) schemes. Our extensive simulations, based on real world workloads, demonstrate the advantages of explicit, multi-bit congestion feedback, especially in a typical environment where intra-datacenter traffic with short Round Trip Times (RTT: tens of s) run in conjunction with web-facing traffic with long RTTs (tens of milliseconds)
Hybrid FLUTE/DASH video delivery over mobile wireless networks
This paper describes how FLUTE (File Delivery over Unidirectional Transport) and DASH (Dynamic Adaptive Streaming over HTTP) can be used to provide mobile video streaming services over broadcast wireless networks. FLUTE is a multicast protocol for multimedia file download. In this proposal, the protocol is adapted to provide video streaming services in crowded environments. Thus, video is delivered over a single connection to all viewers, reducing the traffic in the network. FLUTE incorporates an AL-FEC (Application Layered Forward Error Correction) mechanism in order to improve the reliability of the broadcast communication channel. For streaming applications, AL-FEC improves the relationship between the PSNR (Peak Signal-to-Noise Ratio) of the received video and the bandwidth allocated to the broadcast connection. The AL-FEC hereby presented applies simple unequal error protection schemes to favor the download of key frames. Furthermore, the proposal is based on the same video segmentation mechanism as DASH and therefore, clients can connect to a DASH repository to repair errors in the segments. This paper shows that FLUTE and DASH can be seamlessly integrated into a hybrid broadcast/unicast streaming technology, providing flexibility to trade off PSNR and bandwidth depending on the conditions of the mobile network.This work was supported by the 11012 ICARE (Innovative Cloud Architecture for Real Entertainment) project within the ITEA 2 Call 6 Program of the European Union.Belda Ortega, R.; De Fez Lava, I.; Fraile Gil, F.; Arce Vila, P.; Guerri Cebollada, JC. (2014). Hybrid FLUTE/DASH video delivery over mobile wireless networks. Transactions on Emerging Telecommunications Technologies. 25(11):1070-1082. doi:10.1002/ett.2804S107010822511ETSI TS 126 346 v11.3.0. Universal Mobile Telecommunications Systems (UMTS); LTE; Multimedia Broadcast/Multicast Service (MBMS); Protocols and Codecs 2013Lecompte, D., & Gabin, F. (2012). Evolved multimedia broadcast/multicast service (eMBMS) in LTE-advanced: overview and Rel-11 enhancements. IEEE Communications Magazine, 50(11), 68-74. doi:10.1109/mcom.2012.6353684Stockhammer T Luby MG DASH in mobile networks and services. Presented at IEEE Visual Communications and Image Processing (VCIP) , 2012Seeling, P., & Reisslein, M. (2012). Video Transport Evaluation With H.264 Video Traces. IEEE Communications Surveys & Tutorials, 14(4), 1142-1165. doi:10.1109/surv.2011.082911.00067Zhao, S., Tuninetti, D., Ansari, R., & Schonfeld, D. (2012). Multiple description coding over multiple correlated erasure channels. Transactions on Emerging Telecommunications Technologies, 23(6), 522-536. doi:10.1002/ett.2507Lin, C.-H., Wang, Y.-C., Shieh, C.-K., & Hwang, W.-S. (2012). An unequal error protection mechanism for video streaming over IEEE 802.11e WLANs. Computer Networks, 56(11), 2590-2599. doi:10.1016/j.comnet.2012.04.004Paila T Walsh R Luby M Roca V Lehtonen R FLUTE - file delivery over unidirectional transport. 2012Luby M Watson M Vicisano L Asynchronous layered coding (ALC) protocol instantiation. 2010Ameigeiras, P., Ramos-Munoz, J. J., Navarro-Ortiz, J., & Lopez-Soler, J. M. (2012). Analysis and modelling of YouTube traffic. Transactions on Emerging Telecommunications Technologies, 23(4), 360-377. doi:10.1002/ett.2546ISO/IEC 23009-1. Dynamic adaptive streaming over HTTP (DASH) - Part 1: media presentation description and segment formats 2012De Fez, I., Fraile, F., Belda, R., & Guerri, J. C. (2012). Analysis and Evaluation of Adaptive LDPC AL-FEC Codes for Content Download Services. IEEE Transactions on Multimedia, 14(3), 641-650. doi:10.1109/tmm.2012.2190392Jenkac, H., Stockhammer, T., & Wen Xu. (2006). Asynchronous and reliable on-demand media broadcast. IEEE Network, 20(2), 14-20. doi:10.1109/mnet.2006.1607891Neumann C Roca V Scalable video streaming over ALC (SVSoA): a solution for the large scale multicast distribution of videos. Presented at 1st Int. Workshop on SMDI , 2004Lederer S Müller C Timmerer C Dynamic adaptive streaming over HTTP dataset Proc. of the ACM Conference on Multimedia Systems (MMSys) 2012 89 94Blender Foundation webpage http://www.blender.org/blenderorg/Bai, H., & Atiquzzaman, M. (2003). Error modeling schemes for fading channels in wireless communications: A survey. IEEE Communications Surveys & Tutorials, 5(2), 2-9. doi:10.1109/comst.2003.5341334Ohm, J.-R. (2004). Multimedia Communication Technology. Signals and Communication Technology. doi:10.1007/978-3-642-18750-
Models and Methods for Network Selection and Balancing in Heterogeneous Scenarios
The outbreak of 5G technologies for wireless communications can be considered a response to the need for widespread coverage, in terms of connectivity and bandwidth, to guarantee broadband services, such as streaming or on-demand programs offered by the main television networks or new generation services based on augmented and virtual reality (AR / VR).
The purpose of the study conducted for this thesis aims to solve two of the main problems that will occur with the outbreak of 5G, that is, the search for the best possible connectivity, in order to offer users the resources necessary to take advantage of the new generation services, and multicast as required by the eMBMS.
The aim of the thesis is the search for innovative algorithms that will allow to obtain the best connectivity to offer users the resources necessary to use the 5G services in a heterogeneous scenario. Study UF that allows you to improve the search for the best candidate network and to achieve a balance that allows you to avoid congestion of the chosen networks. To achieve these two important focuses, I conducted a study on the main mathematical methods that made it possible to select the network based on QoS parameters based on the type of traffic made by users. A further goal was to improve the computational computation performance they present.
Furthermore, I carried out a study in order to obtain an innovative algorithm that would allow the management of multicast. The algorithm that has been implemented responds to the needs present in the eMBMS, in realistic scenarios
An Adaptive Mechanism for Optimal Content Download in Wireless Networks
This paper presents an adaptive mechanism for improving the content download in wireless environments. The solution is based on the use of the file delivery over unidirectional transport (FLUTE) protocol in multicast networks, which reduce considerably the bandwidth when there are many users interested in the same contents. Specifically, the system proposed reduces the average download time of clients within the coverage area, thus improving the Quality of Experience. To that extent, clients send periodically feedback messages to the server reporting the losses they are experiencing. With this information, the server decides which is the optimum application layer forward error correction (AL-FEC) code rate that minimizes the average download time, taking into account the channel bandwidth, and starts sending data with that code rate. The system proposed is evaluated in various scenarios, considering different distributions of losses in the coverage area. Results show that the adaptive solution proposed is very suitable in wireless networks with limited bandwidth.This work is supported in part by the Ministerio de Economia y Competitividad of the Government of Spain under project COMINN (IPT-2012-0883-430000). The associate editor coordinating the review of this manuscript and approving it for publication was Prof. Wenwu Zhu.De Fez Lava, I.; Guerri Cebollada, JC. (2014). An Adaptive Mechanism for Optimal Content Download in Wireless Networks. IEEE Transactions on Multimedia. 16(4):1140-1155. https://doi.org/10.1109/TMM.2014.2307155S1140115516
Distribuição de vídeo para grupos de utilizadores em redes móveis heterogéneas19
The evolutions veri ed in mobile devices capabilities (storage capacity, screen
resolution, processor, etc.) over the last years led to a signi cant change
in mobile user behavior, with the consumption and creation of multimedia
content becoming more common, in particular video tra c. Consequently,
mobile operator networks, despite being the target of architectural evolutions
and improvements over several parameters (such as capacity, transmission
and reception performance, amongst others), also increasingly become more
frequently challenged by performance aspects associated to the nature of
video tra c, whether by the demanding requirements associated to that
service, or by its volume increase in such networks.
This Thesis proposes modi cations to the mobile architecture towards a more
e cient video broadcasting, de ning and developing mechanisms applicable
to the network, or to the mobile terminal. Particularly, heterogeneous
networks multicast IP mobility supported scenarios are focused, emphasizing
their application over di erent access technologies. The suggested changes
are applicable to mobile or static user scenarios, whether it performs the role
of receiver or source of the video tra c. Similarly, the de ned mechanisms
propose solutions targeting operators with di erent video broadcasting goals,
or whose networks have di erent characteristics. The pursued methodology
combined an experimental evaluation executed over physical testbeds,
with the mathematical evaluation using network simulation, allowing the
veri cation of its impact on the optimization of video reception in mobile
terminalsA evolução veri cada nas características dos dispositivos moveis (capacidade
de armazenamento, resolução do ecrã, processador, etc.) durante os
últimos anos levou a uma alteração signi cativa nos comportamentos dos
utilizadores, sendo agora comum o consumo e produção de conteúdos
multimédia envolvendo terminais móveis, em particular o tráfego vídeo.
Consequentemente, as redes de operador móvel, embora tendo também sido
alvo constante de evoluções arquitecturais e melhorias em vários parâmetros
(tais como capacidade, ritmo de transmissão/recepção, entre outros), vêemse
cada vez mais frequentemente desa adas por aspectos de desempenho
associados à natureza do tráfego de vídeo, seja pela exigência de requisitos
associados a esse serviço, quer pelo aumento do volume do mesmo nesse
tipo de redes.
Esta Tese propôe alterações à arquitetura móvel para a disseminação de vídeo
mais e ciente, de nindo e desenvolvendo mecanismos aplicáveis à rede, ou
ao utilizador móvel. Em particular, são focados cenários suportados por IP
multicast em redes móveis heterogéneas, isto é, com ênfase na aplicação
destes mecanismos sobre diferentes tecnologias de acesso. As alterações
sugeridas aplicam-se a cenários de utilizador estático ou móvel, sendo este a
fonte ou receptor do tráfego vídeo. Da mesma forma, são propostas soluções
tendo em vista operadores com diferentes objectivos de disseminação de
vídeo, ou cujas redes têm diferentes características. A metodologia utilizada
combinou a avaliação experimental em testbeds físicas com a avaliação
matemática em simulações de redes, e permitiu veri car o impacto sobre
a optimização da recepção de vídeo em terminais móveisPrograma Doutoral em Telecomunicaçõe