15,931 research outputs found

    Cache-aware Parallel Programming for Manycore Processors

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    With rapidly evolving technology, multicore and manycore processors have emerged as promising architectures to benefit from increasing transistor numbers. The transition towards these parallel architectures makes today an exciting time to investigate challenges in parallel computing. The TILEPro64 is a manycore accelerator, composed of 64 tiles interconnected via multiple 8x8 mesh networks. It contains per-tile caches and supports cache-coherent shared memory by default. In this paper we present a programming technique to take advantages of distributed caching facilities in manycore processors. However, unlike other work in this area, our approach does not use architecture-specific libraries. Instead, we provide the programmer with a novel technique on how to program future Non-Uniform Cache Architecture (NUCA) manycore systems, bearing in mind their caching organisation. We show that our localised programming approach can result in a significant improvement of the parallelisation efficiency (speed-up).Comment: This work was presented at the international symposium on Highly- Efficient Accelerators and Reconfigurable Technologies (HEART2013), Edinburgh, Scotland, June 13-14, 201

    An Efficient Thread Mapping Strategy for Multiprogramming on Manycore Processors

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    The emergence of multicore and manycore processors is set to change the parallel computing world. Applications are shifting towards increased parallelism in order to utilise these architectures efficiently. This leads to a situation where every application creates its desirable number of threads, based on its parallel nature and the system resources allowance. Task scheduling in such a multithreaded multiprogramming environment is a significant challenge. In task scheduling, not only the order of the execution, but also the mapping of threads to the execution resources is of a great importance. In this paper we state and discuss some fundamental rules based on results obtained from selected applications of the BOTS benchmarks on the 64-core TILEPro64 processor. We demonstrate how previously efficient mapping policies such as those of the SMP Linux scheduler become inefficient when the number of threads and cores grows. We propose a novel, low-overhead technique, a heuristic based on the amount of time spent by each CPU doing some useful work, to fairly distribute the workloads amongst the cores in a multiprogramming environment. Our novel approach could be implemented as a pragma similar to those in the new task-based OpenMP versions, or can be incorporated as a distributed thread mapping mechanism in future manycore programming frameworks. We show that our thread mapping scheme can outperform the native GNU/Linux thread scheduler in both single-programming and multiprogramming environments.Comment: ParCo Conference, Munich, Germany, 201

    Hierarchical stack filtering : a bitplane-based algorithm for massively parallel processors

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    With the development of novel parallel architectures for image processing, the implementation of well-known image operators needs to be reformulated to take advantage of the so-called massive parallelism. In this work, we propose a general algorithm that implements a large class of nonlinear filters, called stack filters, with a 2D-array processor. The proposed method consists of decomposing an image into bitplanes with the bitwise decomposition, and then process every bitplane hierarchically. The filtered image is reconstructed by simply stacking the filtered bitplanes according to their order of significance. Owing to its hierarchical structure, our algorithm allows us to trade-off between image quality and processing time, and to significantly reduce the computation time of low-entropy images. Also, experimental tests show that the processing time of our method is substantially lower than that of classical methods when using large structuring elements. All these features are of interest to a variety of real-time applications based on morphological operations such as video segmentation and video enhancement
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