3,186 research outputs found
GSLAM: Initialization-robust Monocular Visual SLAM via Global Structure-from-Motion
Many monocular visual SLAM algorithms are derived from incremental
structure-from-motion (SfM) methods. This work proposes a novel monocular SLAM
method which integrates recent advances made in global SfM. In particular, we
present two main contributions to visual SLAM. First, we solve the visual
odometry problem by a novel rank-1 matrix factorization technique which is more
robust to the errors in map initialization. Second, we adopt a recent global
SfM method for the pose-graph optimization, which leads to a multi-stage linear
formulation and enables L1 optimization for better robustness to false loops.
The combination of these two approaches generates more robust reconstruction
and is significantly faster (4X) than recent state-of-the-art SLAM systems. We
also present a new dataset recorded with ground truth camera motion in a Vicon
motion capture room, and compare our method to prior systems on it and
established benchmark datasets.Comment: 3DV 2017 Project Page: https://frobelbest.github.io/gsla
3D Visual Perception for Self-Driving Cars using a Multi-Camera System: Calibration, Mapping, Localization, and Obstacle Detection
Cameras are a crucial exteroceptive sensor for self-driving cars as they are
low-cost and small, provide appearance information about the environment, and
work in various weather conditions. They can be used for multiple purposes such
as visual navigation and obstacle detection. We can use a surround multi-camera
system to cover the full 360-degree field-of-view around the car. In this way,
we avoid blind spots which can otherwise lead to accidents. To minimize the
number of cameras needed for surround perception, we utilize fisheye cameras.
Consequently, standard vision pipelines for 3D mapping, visual localization,
obstacle detection, etc. need to be adapted to take full advantage of the
availability of multiple cameras rather than treat each camera individually. In
addition, processing of fisheye images has to be supported. In this paper, we
describe the camera calibration and subsequent processing pipeline for
multi-fisheye-camera systems developed as part of the V-Charge project. This
project seeks to enable automated valet parking for self-driving cars. Our
pipeline is able to precisely calibrate multi-camera systems, build sparse 3D
maps for visual navigation, visually localize the car with respect to these
maps, generate accurate dense maps, as well as detect obstacles based on
real-time depth map extraction
GANVO: Unsupervised Deep Monocular Visual Odometry and Depth Estimation with Generative Adversarial Networks
In the last decade, supervised deep learning approaches have been extensively
employed in visual odometry (VO) applications, which is not feasible in
environments where labelled data is not abundant. On the other hand,
unsupervised deep learning approaches for localization and mapping in unknown
environments from unlabelled data have received comparatively less attention in
VO research. In this study, we propose a generative unsupervised learning
framework that predicts 6-DoF pose camera motion and monocular depth map of the
scene from unlabelled RGB image sequences, using deep convolutional Generative
Adversarial Networks (GANs). We create a supervisory signal by warping view
sequences and assigning the re-projection minimization to the objective loss
function that is adopted in multi-view pose estimation and single-view depth
generation network. Detailed quantitative and qualitative evaluations of the
proposed framework on the KITTI and Cityscapes datasets show that the proposed
method outperforms both existing traditional and unsupervised deep VO methods
providing better results for both pose estimation and depth recovery.Comment: ICRA 2019 - accepte
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