126 research outputs found

    The design and applications of the african buffalo algorithm for general optimization problems

    Get PDF
    Optimization, basically, is the economics of science. It is concerned with the need to maximize profit and minimize cost in terms of time and resources needed to execute a given project in any field of human endeavor. There have been several scientific investigations in the past several decades on discovering effective and efficient algorithms to providing solutions to the optimization needs of mankind leading to the development of deterministic algorithms that provide exact solutions to optimization problems. In the past five decades, however, the attention of scientists has shifted from the deterministic algorithms to the stochastic ones since the latter have proven to be more robust and efficient, even though they do not guarantee exact solutions. Some of the successfully designed stochastic algorithms include Simulated Annealing, Genetic Algorithm, Ant Colony Optimization, Particle Swarm Optimization, Bee Colony Optimization, Artificial Bee Colony Optimization, Firefly Optimization etc. A critical look at these ‘efficient’ stochastic algorithms reveals the need for improvements in the areas of effectiveness, the number of several parameters used, premature convergence, ability to search diverse landscapes and complex implementation strategies. The African Buffalo Optimization (ABO), which is inspired by the herd management, communication and successful grazing cultures of the African buffalos, is designed to attempt solutions to the observed shortcomings of the existing stochastic optimization algorithms. Through several experimental procedures, the ABO was used to successfully solve benchmark optimization problems in mono-modal and multimodal, constrained and unconstrained, separable and non-separable search landscapes with competitive outcomes. Moreover, the ABO algorithm was applied to solve over 100 out of the 118 benchmark symmetric and all the asymmetric travelling salesman’s problems available in TSPLIB95. Based on the successful experimentation with the novel algorithm, it is safe to conclude that the ABO is a worthy contribution to the scientific literature

    An improved bees algorithm local search mechanism for numerical dataset

    Get PDF
    Bees Algorithm (BA), a heuristic optimization procedure, represents one of the fundamental search techniques is based on the food foraging activities of bees. This algorithm performs a kind of exploitative neighbourhoods search combined with random explorative search. However, the main issue of BA is that it requires long computational time as well as numerous computational processes to obtain a good solution, especially in more complicated issues. This approach does not guarantee any optimum solutions for the problem mainly because of lack of accuracy. To solve this issue, the local search in the BA is investigated by Simple swap, 2-Opt and 3-Opt were proposed as Massudi methods for Bees Algorithm Feature Selection (BAFS). In this study, the proposed extension methods is 4-Opt as search neighbourhood is presented. This proposal was implemented and comprehensively compares and analyse their performances with respect to accuracy and time. Furthermore, in this study the feature selection algorithm is implemented and tested using most popular dataset from Machine Learning Repository (UCI). The obtained results from experimental work confirmed that the proposed extension of the search neighbourhood including 4-Opt approach has provided better accuracy with suitable time than the Massudi methods

    The AddACO: A bio-inspired modified version of the ant colony optimization algorithm to solve travel salesman problems

    Get PDF
    The Travel Salesman Problem (TSP) consists in finding the minimal-length closed tour that connects the entire group of nodes of a given graph. We propose to solve such a combinatorial optimization problem with the AddACO algorithm: it is a version of the Ant Colony Optimization method that is characterized by a modified probabilistic law at the basis of the exploratory movement of the artificial insects. In particular, the ant decisional rule is here set to amount in a linear convex combination of competing behavioral stimuli and has therefore an additive form (hence the name of our algorithm), rather than the canonical multiplicative one. The AddACO intends to address two conceptual shortcomings that characterize classical ACO methods: (i) the population of artificial insects is in principle allowed to simultaneously minimize/maximize all migratory guidance cues (which is in implausible from a biological/ecological point of view) and (ii) a given edge of the graph has a null probability to be explored if at least one of the movement trait is therein equal to zero, i.e., regardless the intensity of the others (this in principle reduces the exploratory potential of the ant colony). Three possible variants of our method are then specified: the AddACO-V1, which includes pheromone trail and visibility as insect decisional variables, and the AddACO-V2 and the AddACO-V3, which in turn add random effects and inertia, respectively, to the two classical migratory stimuli. The three versions of our algorithm are tested on benchmark middle-scale TPS instances, in order to assess their performance and to find their optimal parameter setting. The best performing variant is finally applied to large-scale TSPs, compared to the naive Ant-Cycle Ant System, proposed by Dorigo and colleagues, and evaluated in terms of quality of the solutions, computational time, and convergence speed. The aim is in fact to show that the proposed transition probability, as long as its conceptual advantages, is competitive from a performance perspective, i.e., if it does not reduce the exploratory capacity of the ant population w.r.t. the canonical one (at least in the case of selected TSPs). A theoretical study of the asymptotic behavior of the AddACO is given in the appendix of the work, whose conclusive section contains some hints for further improvements of our algorithm, also in the perspective of its application to other optimization problems

    Traveling Salesman Problem

    Get PDF
    The idea behind TSP was conceived by Austrian mathematician Karl Menger in mid 1930s who invited the research community to consider a problem from the everyday life from a mathematical point of view. A traveling salesman has to visit exactly once each one of a list of m cities and then return to the home city. He knows the cost of traveling from any city i to any other city j. Thus, which is the tour of least possible cost the salesman can take? In this book the problem of finding algorithmic technique leading to good/optimal solutions for TSP (or for some other strictly related problems) is considered. TSP is a very attractive problem for the research community because it arises as a natural subproblem in many applications concerning the every day life. Indeed, each application, in which an optimal ordering of a number of items has to be chosen in a way that the total cost of a solution is determined by adding up the costs arising from two successively items, can be modelled as a TSP instance. Thus, studying TSP can never be considered as an abstract research with no real importance

    HYBRID GENETIC AND PENGUIN SEARCH OPTIMIZATION ALGORITHM (GA-PSEOA) FOR EFFICIENT FLOW SHOP SCHEDULING SOLUTIONS

    Get PDF
    This paper presents a novel hybrid approach, fusing genetic algorithms (GA) and penguin search optimization (PSeOA), to address the flow shop scheduling problem (FSSP). GA utilizes selection, crossover, and mutation inspired by natural selection, while PSeOA emulates penguin foraging behavior for efficient exploration. The approach integrates GA's genetic diversity and solution space exploration with PSeOA's rapid convergence, further improved with FSSP-specific modifications. Extensive experiments validate its efficacy, outperforming pure GA, PSeOA, and other metaheuristics

    A Membrane-Inspired Evolutionary Algorithm with a Population P System and its Application to Distribution System Recon guration

    Get PDF
    This paper develops a membrane-inspired evolutionary algorithm, PSMA, which is designed by using a population P system and a quantum-inspired evolutionary algorithm (QIEA). We use a population P system with three cells to organize three types of QIEAs, where communications between cells are performed at the level of genes, instead of the level of individuals reported in the existing membrane algorithms in the literature. Knapsack problems are applied to discuss the parameter setting and to test the effectiveness of PSMA. Experimental results show that PSMA is superior to four representative QIEAs and our previous work with respect to the quality of solutions and the elapsed time. We also use PSMA to solve the optimal distribution system reconfiguration problem in power systems for minimizing the power loss.Junta de Andalucía P08-TIC-04200Ministerio de Ciencia e Innovación TIN-2009-1319

    Bioinspired Principles for Large-Scale Networked Sensor Systems: An Overview

    Get PDF
    Biology has often been used as a source of inspiration in computer science and engineering. Bioinspired principles have found their way into network node design and research due to the appealing analogies between biological systems and large networks of small sensors. This paper provides an overview of bioinspired principles and methods such as swarm intelligence, natural time synchronization, artificial immune system and intercellular information exchange applicable for sensor network design. Bioinspired principles and methods are discussed in the context of routing, clustering, time synchronization, optimal node deployment, localization and security and privacy
    corecore