1,446 research outputs found
Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition
The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future
Map matching by using inertial sensors: literature review
This literature review aims to clarify what is known about map matching by
using inertial sensors and what are the requirements for map matching, inertial
sensors, placement and possible complementary position technology. The target
is to develop a wearable location system that can position itself within a complex
construction environment automatically with the aid of an accurate building model.
The wearable location system should work on a tablet computer which is running
an augmented reality (AR) solution and is capable of track and visualize 3D-CAD
models in real environment. The wearable location system is needed to support the
system in initialization of the accurate camera pose calculation and automatically
finding the right location in the 3D-CAD model. One type of sensor which does seem
applicable to people tracking is inertial measurement unit (IMU). The IMU sensors
in aerospace applications, based on laser based gyroscopes, are big but provide a
very accurate position estimation with a limited drift. Small and light units such
as those based on Micro-Electro-Mechanical (MEMS) sensors are becoming very
popular, but they have a significant bias and therefore suffer from large drifts and
require method for calibration like map matching. The system requires very little
fixed infrastructure, the monetary cost is proportional to the number of users, rather
than to the coverage area as is the case for traditional absolute indoor location
systems.Siirretty Doriast
Algorithm for Dynamic Fingerprinting Radio Map Creation Using IMU Measurements
While a vast number of location-based services appeared lately, indoor
positioning solutions are developed to provide reliable position information in
environments where traditionally used satellite-based positioning systems
cannot provide access to accurate position estimates. Indoor positioning
systems can be based on many technologies; however, radio networks and more
precisely Wi-Fi networks seem to attract the attention of a majority of the
research teams. The most widely used localization approach used in Wi-Fi-based
systems is based on fingerprinting framework. Fingerprinting algorithms,
however, require a radio map for position estimation. This paper will describe
a solution for dynamic radio map creation, which is aimed to reduce the time
required to build a radio map. The proposed solution is using measurements from
IMUs (Inertial Measurement Units), which are processed with a particle filter
dead reckoning algorithm. Reference points (RPs) generated by the implemented
dead reckoning algorithm are then processed by the proposed reference point
merging algorithm, in order to optimize the radio map size and merge similar
RPs. The proposed solution was tested in a real-world environment and evaluated
by the implementation of deterministic fingerprinting positioning algorithms,
and the achieved results were compared with results achieved with a static
radio map. The achieved results presented in the paper show that positioning
algorithms achieved similar accuracy even with a dynamic map with a low density
of reference points
Managing big data experiments on smartphones
The explosive number of smartphones with ever growing sensing and computing capabilities have brought a paradigm shift to many traditional domains of the computing field. Re-programming smartphones and instrumenting them for application testing and data gathering at scale is currently a tedious and time-consuming process that poses significant logistical challenges. Next generation smartphone applications are expected to be much larger-scale and complex, demanding that these undergo evaluation and testing under different real-world datasets, devices and conditions. In this paper, we present an architecture for managing such large-scale data management experiments on real smartphones. We particularly present the building blocks of our architecture that encompassed smartphone sensor data collected by the crowd and organized in our big data repository. The given datasets can then be replayed on our testbed comprising of real and simulated smartphones accessible to developers through a web-based interface. We present the applicability of our architecture through a case study that involves the evaluation of individual components that are part of a complex indoor positioning system for smartphones, coined Anyplace, which we have developed over the years. The given study shows how our architecture allows us to derive novel insights into the performance of our algorithms and applications, by simplifying the management of large-scale data on smartphones
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