35,640 research outputs found

    Hikester - the event management application

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    Today social networks and services are one of the most important part of our everyday life. Most of the daily activities, such as communicating with friends, reading news or dating is usually done using social networks. However, there are activities for which social networks do not yet provide adequate support. This paper focuses on event management and introduces "Hikester". The main objective of this service is to provide users with the possibility to create any event they desire and to invite other users. "Hikester" supports the creation and management of events like attendance of football matches, quest rooms, shared train rides or visit of museums in foreign countries. Here we discuss the project architecture as well as the detailed implementation of the system components: the recommender system, the spam recognition service and the parameters optimizer

    Deep Extreme Multi-label Learning

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    Extreme multi-label learning (XML) or classification has been a practical and important problem since the boom of big data. The main challenge lies in the exponential label space which involves 2L2^L possible label sets especially when the label dimension LL is huge, e.g., in millions for Wikipedia labels. This paper is motivated to better explore the label space by originally establishing an explicit label graph. In the meanwhile, deep learning has been widely studied and used in various classification problems including multi-label classification, however it has not been properly introduced to XML, where the label space can be as large as in millions. In this paper, we propose a practical deep embedding method for extreme multi-label classification, which harvests the ideas of non-linear embedding and graph priors-based label space modeling simultaneously. Extensive experiments on public datasets for XML show that our method performs competitive against state-of-the-art result

    edge2vec: Representation learning using edge semantics for biomedical knowledge discovery

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    Representation learning provides new and powerful graph analytical approaches and tools for the highly valued data science challenge of mining knowledge graphs. Since previous graph analytical methods have mostly focused on homogeneous graphs, an important current challenge is extending this methodology for richly heterogeneous graphs and knowledge domains. The biomedical sciences are such a domain, reflecting the complexity of biology, with entities such as genes, proteins, drugs, diseases, and phenotypes, and relationships such as gene co-expression, biochemical regulation, and biomolecular inhibition or activation. Therefore, the semantics of edges and nodes are critical for representation learning and knowledge discovery in real world biomedical problems. In this paper, we propose the edge2vec model, which represents graphs considering edge semantics. An edge-type transition matrix is trained by an Expectation-Maximization approach, and a stochastic gradient descent model is employed to learn node embedding on a heterogeneous graph via the trained transition matrix. edge2vec is validated on three biomedical domain tasks: biomedical entity classification, compound-gene bioactivity prediction, and biomedical information retrieval. Results show that by considering edge-types into node embedding learning in heterogeneous graphs, \textbf{edge2vec}\ significantly outperforms state-of-the-art models on all three tasks. We propose this method for its added value relative to existing graph analytical methodology, and in the real world context of biomedical knowledge discovery applicability.Comment: 10 page

    Deep Learning for Detecting Multiple Space-Time Action Tubes in Videos

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    In this work, we propose an approach to the spatiotemporal localisation (detection) and classification of multiple concurrent actions within temporally untrimmed videos. Our framework is composed of three stages. In stage 1, appearance and motion detection networks are employed to localise and score actions from colour images and optical flow. In stage 2, the appearance network detections are boosted by combining them with the motion detection scores, in proportion to their respective spatial overlap. In stage 3, sequences of detection boxes most likely to be associated with a single action instance, called action tubes, are constructed by solving two energy maximisation problems via dynamic programming. While in the first pass, action paths spanning the whole video are built by linking detection boxes over time using their class-specific scores and their spatial overlap, in the second pass, temporal trimming is performed by ensuring label consistency for all constituting detection boxes. We demonstrate the performance of our algorithm on the challenging UCF101, J-HMDB-21 and LIRIS-HARL datasets, achieving new state-of-the-art results across the board and significantly increasing detection speed at test time. We achieve a huge leap forward in action detection performance and report a 20% and 11% gain in mAP (mean average precision) on UCF-101 and J-HMDB-21 datasets respectively when compared to the state-of-the-art.Comment: Accepted by British Machine Vision Conference 201
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